Look folks: A kill is a kill. As long is it isn't hacking the game, or using an exploit, it's all good. You may say, "Any clown can use that weapon, it doesn't require any skill." My reply would be, "Then good for the folks who use it. They should certainly be racking up some good kills."
Let's talk a little bit about skill.
Let's say you spend ten years learning Karate, and some guy jumps out of an alley with a pistol and demands your wallet. I'd be willing to bet you have more martial skill than that guy. Are you going to fuck around and use that 'skill' on him? Only if you're an idiot. There's a pretty good chance he can move that index finger faster than you can play Karate kid, and if he does, all that skill ends up in a puddle on the ground.
Long ago folks used the longbow as a long range anti-infantry weapon. Then along came the musket. Longbowmen were, by all accounts, more skilled. They were more accurate, and had better range. Nevertheless, Armies were tripping over themselves to get musketmen. Why? Because you could train a musketman in a quarter of the time it took to train a longbowman, and you didn't have to pay them as much. You line up a shitload of them, point them at the enemy and fire. They may not hit the guy they were aiming at, but they hit something....and that something ain't happy. Any army stupid enough to rely on the superior skills of thier longbowmen get their asses handed to them. In the end, skill gives way to utility and speed. Anyone who doesn't take the point dies.
So take the point. If someone can use that weapon to get lots of kills without any skill, I say, "Damn, that's a powerful weapon." Maybe some of the 'skilled' people should use it and see just how skilled they really are.
Darth_Fleder: There's a whole thread about Mk 19 in the game.
http://forums.bf2s.com/viewtopic.php?id=5985Nice pic. Blue tipped rounds = training rounds....basically flashbangs. Not much concussive force.