I didn't see this when I searched for it so i thought i ask and see what everyone else thinks? being able to select between slug & buck-shot.
		
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- I'd like to selectable ammo for a shotgun
			dif ammo for guns would be cool, but if that does happen i'd like the dmg to go way up. cause i mean come on since when does it take 6 shots from a rifle to kill someone in real life. and the shot gun its like 3 shots. hell they should be able to blow of limbs that would be kick ass. it would be all gory.
		
	
			why did u make a post like this--retarded responses as well
		
	
			That'd be cool; I'm thinking more for the machinegunners and riflemen; tracers and no tracers.  I don't like how -all- machineguns have trace.  I hate it for many applications, especially in close quarters battle.  Sure it shows where you're firing at, but it also shows where you're firing -from-
Rifleman with a mag of trace would be great for indication although it would have less utility in this game than real life.
	Rifleman with a mag of trace would be great for indication although it would have less utility in this game than real life.
			Exccellent Idea by hiting 3 you could Cycle thru it
		
	shhhh leave your Genetic heritage out of it. No one need knownexus3372 wrote:
why did u make a post like this--retarded responses as well
			hey! turn the shotgun into a kit-of anti tank weapon... image the amount of times you would be saved frm being turned into slush or being blowin over the other side of the map,... man, that be kl 
Change the shotgun buckshots into anti tank rifle-style ammo.
unrealistic, i know, but think, engineers would make the anti-tank obselite
	Change the shotgun buckshots into anti tank rifle-style ammo.
unrealistic, i know, but think, engineers would make the anti-tank obselite
Last edited by A.Drew(G.Drew (2005-12-24 14:13:53)
			ya, then this could be just like UT. *rolls eyes*
and we could switch between .50 cals that actually kill first hit and ones that don't. >.>
	and we could switch between .50 cals that actually kill first hit and ones that don't. >.>
He said for shotgun, did you read or did instarag kick in? You do realize the entire point of a shot gun is selectable loads7h3647h32in6 wrote:
ya, then this could be just like UT. *rolls eyes*
and we could switch between .50 cals that actually kill first hit and ones that don't. >.>
I used BB, T, 6, 9, 00 buck and I always had a buck shot that 37 .30 cal balls I think it was 9 buck?
I also had shells that fired M80s Very cool
For the game 00 buck and slugs would do
			The Project Reality mod has done this.
		
	
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- I'd like to selectable ammo for a shotgun
