IRONCHEF wrote:
tupla_s wrote:
IRONCHEF wrote:
1.4 is very, very good and I wouldn't want a 1.5 to jack it up..but i really would like bunny hopping removed (limited jumping, etc). I just get so tired of humiliating those weenies who think they can avoid my fire by looking gay.
Why would you want to remove easy kills? It's pretty anoying sometimes though
My interest in removing bunny hopping is the same for removing other behaviors and code-allowed actions -- to have the level of reality be more present.
Running short distances, dropping or even jumping down to a prone position, crouching, jumping a time or two, sneaking slowly, and ladder climbing are all realistic things that would be seen in a real combat environment according to what I've seen. Jumping around like an idiot, diving and rolling while firing amazing headshots are not part of reality. I've played america's army and full spectrum warrior (both made/used by us army) and their attention to reality and detail (though not perfect in the game) makes BF2 look like fantasyland.
In short, exploiting game mechanics to gain "added" advantage should be fixed in the name of approaching realism.
I read in a Dice interview that Dice did NOT aim for bf2 to be a realism game, but to merely "reflect" reality while still having it be "FUN." Lost the link though.
So all you "bunny hopping=not reality" can now go play cs:p hehe jk, but for real, even I, before I read that interview, knew and agreed that bf2 is better off being a video game than virtual "reality."
*edit* the link to the interview was in some thread like "is bf1942 worth getting?" I'll try to find it=]
*edit* ahh here you go,
http://www.computerandvideogames.com/ar … id=146916.Here's a quote of Dice in the interview:
"For us, it's about having fun. We don't do 100% realistic real-world simulations - we have real-world recognition instead, with action."
Word^^
Last edited by lendll (2006-10-17 12:41:10)