I'd like to tell some people what I've read and heard about tanks. In BF2, if you are in a tank, you are pretty much guaranteed of making many kills before being killed if you have any skill at all. I mean, you just sit there, watch where the enemy spawns, and shoot anything that moves. And, it takes four to five missiles to kill the tank from the front. Do you know what? In Israel, when fighting Siria, Israel has had major losses of tanks, due to anti tank hand held weaponry. (Thus, they're now relying mostly on air) You know why? Because, you fire an anti-tank shoulder launched missile at a tank, and it's dead. One shot, one kill. Period.
Now, to make it more realistic and feasable for the ant-tankers in BF2, I think that EA should make the tanks killed by three shots to the front, two to the side, and one or two to the front. And, I think that Transport and Choppers should ALWAYS explode on the first shot from a tank, APC missile, or anti-tank missile. This would make the game more fun, and more realistic. That's my vote, and I've said this before, but I just wanted to tell people how much damage an anti-tank missile can do in real life.
Now, to make it more realistic and feasable for the ant-tankers in BF2, I think that EA should make the tanks killed by three shots to the front, two to the side, and one or two to the front. And, I think that Transport and Choppers should ALWAYS explode on the first shot from a tank, APC missile, or anti-tank missile. This would make the game more fun, and more realistic. That's my vote, and I've said this before, but I just wanted to tell people how much damage an anti-tank missile can do in real life.