I know this is a well-beaten horse, I just spent an hour reading everything the search turned up on, "Unlocks".
I am wondering what to take for my second unlock at Corporal.
It seems that I hear 2major opinions:
1) Get the unlock for the class you play the most.
I play AT, Spec Ops, and Assault most. I also enjoy sniping - my 1st (and only) unlock has been the M95. It isn't near as accurate as the defaults but it really is possible and loads of fun to shoot through chopper glass and into some pilot, watching him crash and burn.
I play engy sometimes when I am commander so I can keep things fixed. I play medic during street battles that are getting messy. I also enjoy Support when I want revenge and know I will respawn before the flag is capped.
2) All the weapons have advantages ( as well as downsides too). One guy [kilroy0097] said it best:
I imagine I will go with the DAO-12 it seems to make my AT a very well-rounded guy. I have actually tried it before and I hated the recoil but, I figure I will just start firing lower and get used to it.
The G36c sounds awesome too but, I love the red dot scope on the M4 and AK 74U.
My only other idea is maybe the PKM for all out power but, I doubt it.
__________________________________________________________________________________________
So if you haven't already given an opinion on this before, or if you have changed your mind tell me your thoughts.
I am wondering what to take for my second unlock at Corporal.
It seems that I hear 2major opinions:
1) Get the unlock for the class you play the most.
I play AT, Spec Ops, and Assault most. I also enjoy sniping - my 1st (and only) unlock has been the M95. It isn't near as accurate as the defaults but it really is possible and loads of fun to shoot through chopper glass and into some pilot, watching him crash and burn.
I play engy sometimes when I am commander so I can keep things fixed. I play medic during street battles that are getting messy. I also enjoy Support when I want revenge and know I will respawn before the flag is capped.
2) All the weapons have advantages ( as well as downsides too). One guy [kilroy0097] said it best:
__________________________________________________________________________________________This is a standard paragraph that I post in answer to Unlock weapon posts wanting advice.
Unlock weapons are to be looked at as an alternative subclass for that class. Think of it as Class Mark II. It does not make your class better. It will make that class perform a slightly different role. Assault with G3 becomes a Rifleman. Anti-Tank with DAO-12 becomes close combat killer but can no longer offer medium range fire support. Medic with L85A1 becomes a medium range sniper and has that auto capability for close range. USMC Engineer can actually maybe survive a fire fight at close range with the MK3A1. Support is more deadly if skilled in close combat support with PKM but can not really offer massive supression fire like before. Sniper well.. is still just a sniper. No real role change unless you call anti-helicopter (if you are damn good) a role change. The G36C for Special Ops also doesn't really change their role all that much though you have to learn to use iron sights for sniping. I feel it is still one of the best Unlocks.
Public Service Annoucement: The Unlock Weapons DO NOT make your class significantly better. The Unlock Weapons enhances your class and gives you ability to slightly diversify as Class Mark II.
I imagine I will go with the DAO-12 it seems to make my AT a very well-rounded guy. I have actually tried it before and I hated the recoil but, I figure I will just start firing lower and get used to it.
The G36c sounds awesome too but, I love the red dot scope on the M4 and AK 74U.
My only other idea is maybe the PKM for all out power but, I doubt it.
__________________________________________________________________________________________
So if you haven't already given an opinion on this before, or if you have changed your mind tell me your thoughts.
Last edited by Schizferatu (2005-12-05 01:58:24)