I did a major revamp of the backend system today. Specifically I've optimized the Queue system for the benefit of my server not crying.
As part of that update, I've integrated the sig generation process. This means that your award sig will only update when you've earned a new award. Your other sigs, PerMinute, Totals & Name, will update with each stats update. This is a change from the previous system which woudl update your stats upon page request.
This does, however, mean that the "location" portion of the name sig won't be able to update at the 15 minute increments like they used to. Sucks, but the server was hitting loads of over 100 (a normal server will often have a load of .9 instead of) so it was needed. Sorry.
I've also added the unlocks from SF to the stats page and moved them in a little bit.
As part of that update, I've integrated the sig generation process. This means that your award sig will only update when you've earned a new award. Your other sigs, PerMinute, Totals & Name, will update with each stats update. This is a change from the previous system which woudl update your stats upon page request.
This does, however, mean that the "location" portion of the name sig won't be able to update at the 15 minute increments like they used to. Sucks, but the server was hitting loads of over 100 (a normal server will often have a load of .9 instead of) so it was needed. Sorry.
I've also added the unlocks from SF to the stats page and moved them in a little bit.