if ur in aus, get it off ausgamers' torrents, very fast
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- Battlefield 2 1.4 Released
per the ea website on veteran status:
"As a reminder of your heroic efforts in Battlefield 2, we are pleased to announce that you will also be awarded an exclusive Veteran indicator next to your name in Battlefield 2142, so other players will recognize that you’ve had a tour of duty in Battlefield 2. You will also receive an immediate promotion in Battlefield 2142, which will let you choose an unlock. Finally, you will receive a new verbal taunt to use in Battlefield 2."
i was hoping 1.4 would be the one that included the taunts
"As a reminder of your heroic efforts in Battlefield 2, we are pleased to announce that you will also be awarded an exclusive Veteran indicator next to your name in Battlefield 2142, so other players will recognize that you’ve had a tour of duty in Battlefield 2. You will also receive an immediate promotion in Battlefield 2142, which will let you choose an unlock. Finally, you will receive a new verbal taunt to use in Battlefield 2."
i was hoping 1.4 would be the one that included the taunts
Errr, 2142, the clues in the question. EA typo I'm afraid!
Last edited by DoctorFruitloop (2006-09-05 08:42:44)
With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map “ Road to Jalalabad' which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:
1.4 Patch – New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter “maps size' will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server
· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held 'CTRL' and 'SHIFT' while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.
Client / Gameplay:
· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking 'Join Game' in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters
- The DICE Battlefield Team
SOURCE: http://forums.easports.com/mboards/thre … dID=101721
1.4 Patch – New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter “maps size' will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server
· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held 'CTRL' and 'SHIFT' while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.
Client / Gameplay:
· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking 'Join Game' in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters
- The DICE Battlefield Team
SOURCE: http://forums.easports.com/mboards/thre … dID=101721
Finally................................................................
The filesize is the same as in the leaked patch 1½ weeks ago..
I downloaded it back then, but I wonder; is it the same file..
I downloaded it back then, but I wonder; is it the same file..
I need around tree fiddy.
i just hope they aint tried to sneak any extra nurfing into it that's not in the nfo hoping we wont notice lol.
Yeah, yeah, yeah! FUCK YEAH! FRICKIN FINALLY! YAAAAY!
what about the DAO-12 bug where the number of bullets left don't correspond with the number on the screen?
is there any new maps or somthing new?
They always did in their patches, most players probably still not know that they did nerf the G36E some patches ago.-=5TON3D wrote:
i just hope they aint tried to sneak any extra nurfing into it that's not in the nfo hoping we wont notice lol.
Yes, Road To Jalalabad.karl wrote:
is there any new maps or somthing new?
I'm getting the full patch, what about you guys? The US download server seems to be overloaded now and I don't want to use the French one as I had probs with it (I couldn't resume a download from it).
I don't get it... Why am I the only one who gets a 404 error on both mirrors.
I was also the only one who got a 404 when trying do download the files for the speed test.
Anybody have the slightest idea what might cause this?
I was also the only one who got a 404 when trying do download the files for the speed test.
Anybody have the slightest idea what might cause this?
i always stick to the full patches,heard to many probs with incrementals + its quicker to just install 1 patch if you ever need to reinstall the game.Wasder wrote:
I'm getting the full patch, what about you guys? The US download server seems to be overloaded now and I don't want to use the French one as I had probs with it (I couldn't resume a download from it).
Uh you might want to read the first couple things added.karl wrote:
is there any new maps or somthing new?
Oh Great! I have school tonight and wont be able to play until at least 9 PM tonight! DAMMIT!
I am getting 70 KB/sec on the US link. Normally my connection speed is 350 KB/sec.
A: What does it mean by "ranked servers now force unlocks"?
B: How is 'Road to Jalalabad'?
C: Are the "prone-delay" and "C4 toss-reduce" really noticable, or is it easy to get over?
B: How is 'Road to Jalalabad'?
C: Are the "prone-delay" and "C4 toss-reduce" really noticable, or is it easy to get over?
Uninstalling SF and Vanilla, downloading the full patch and will be rid of 1.3 forever.
Anyone know if there are any servers up and running with 1.4 yet??
Anyone know if there are any servers up and running with 1.4 yet??
A: Before 1.4 the server admin was able to disable unlocks on ranked servers, now they're forced and server admins aren't able to disable themArmoredMirage wrote:
A: What does it mean by "ranked servers now force unlocks"?
B: How is 'Road to Jalalabad'?
C: Are the "prone-delay" and "C4 toss-reduce" really noticable, or is it easy to get over?
B: There are lot's of informations about the RTJ beta, just search in this forum
C: In Beta 2 they were really noticable.
A: You can't make so no one can use them, some server blocked them on ranked.
B: Lots of tank but no apc, still pretty good
C: I don't know about this one because I'm not one of those fellas
B: Lots of tank but no apc, still pretty good
C: I don't know about this one because I'm not one of those fellas
Okay I stand corrected, apologies to TiNMAN, the EA release says that the veterans program now gives you a verbal taunt to use in BF2 along with patch 1.4. Anyone any the wiser???
Last edited by DoctorFruitloop (2006-09-05 09:26:09)
1.4 patch out finally thank god, or should I be doing any thanking what so ever. Totalbf2s forums report crashes already. Check it out, and will ea get the head out ass and something right for once. I think they watch too much Grandmas Boy.
you sure you got enough pictures in your post lol.icegookfookstein wrote:
1.4 patch out finally thank god, or should I be doing any thanking what so ever. Totalbf2s forums report crashes already. Check it out, and will ea get the head out ass and something right for once. I think they watch too much Grandmas Boy.
http://i45.photobucket.com/albums/f75/i … as-Boy.jpg
http://sig.gamedrome.com/gen/23864-1.jpg
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