m24 is way better instant kill if u shoot shoulders or higher. and the barret is same exept it goes through armour.
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Stop calling it the Barrett, people! It's confusing, especially to the noobs. It's faster and takes up less space to just type M95. And yes, the M95 does damage to vehicles and a considerable amount over time. I was in a chopper and got shot about 7 times by an M95 sniper as I tried to pinpoint him. By the time I nailed him my chopper was down to about half health!
yes, since ea is known throughout the gaming community for it's honesty and factual accuracychitlin wrote:
somehow i doubt ea put that there not being true *gasp* i think perhaps bf2s is wrong
Here's a solid list to start with, in no particular order, i copied this list frm my tracker. Alot of these if you look em up in leaderboard your goin to see alot of Karkland! hint.. Slynicolai and ember75 (when he used to snipe) are the best in Karkalnd I've ever seen. Each on this list have thier own style and techniques. Good luck Kuda.. I'm almost to my sniper rifle goal, but have to work at it everyday.Barrakuda777 wrote:
Out of interest.... anyone know who the best sniper is? GR or otherwise..... im like 250 G.R so i wanna know who my hitlist should makeup
George_01
Zelux
[GDC]SinnFein
MiG15
AzN_Cowb0y
SlyNicolai
=DDS=DevilDog[TGL]
Little-Chinky-But
dub1
Head_Hunter(HX)
Ember75
[B&B]Itchie
-=DDB.AnGuS.UOE=-
osama.bin.hiding
winniethepooh799
[GF]Sid
D|U-ClintEastWood
Kosso
=junchan=0819
[SiN]Doom
G.J.Ingram
KimSnow
and "in real life" a new f-18 doesn't appear out of thin air when you crash your old one, a 40mm grenade is not primed the instant it leaves the launcher, you don't see a floating crosshair over your iron post sight when your bullet hits a target, explosive charges placed by friendly forces don't have translucent red floating skulls over them to mark them for you, you can't fix a bridge simply by driving over it slowly, when thrown c4 does not stick against a wall like spaghetti, and ground infantry are not issued reusable parachutes.
And in real life, .50 cal snipers aren't used to hunt down infantry, and there is bullet drop, and wind, and your gun moves because it's hard to hold it steady, and you have to control your breath, and most definatelly you can not shoot an M95 standing up, it would just be a really bad idea.ayb wrote:
and "in real life" a new f-18 doesn't appear out of thin air when you crash your old one, a 40mm grenade is not primed the instant it leaves the launcher, you don't see a floating crosshair over your iron post sight when your bullet hits a target, explosive charges placed by friendly forces don't have translucent red floating skulls over them to mark them for you, you can't fix a bridge simply by driving over it slowly, when thrown c4 does not stick against a wall like spaghetti, and ground infantry are not issued reusable parachutes.
i can't even imagine. 12 guage shotty is hard enough.GotMex? wrote:
and most definatelly you can not shoot an M95 standing up, it would just be a really bad idea.
M95 kicks like a 12ga. Its not to bad to shoot standing up. Its not the recoil that makes it hard to shoot, its the weight of the gun. Holding 30 plus pounds steady (while standing) enough to hit a man at 100 yards is rough. Sound like a .22 or .410 might be a better gun for you;P
i said it was hard enough, didn't say i had a problem with it smartass
Have you ever thought of using the Leaderboards page in BFHQ? You can change it so it shows rankings by kit, which means you can see the players with the highest scores using sniper. Now, obviously, this doesn't mean they got that by doing what a sniper should do, but you can always double-click their name and look at their complete stats to get a run-down on them.Barrakuda777 wrote:
Out of interest.... anyone know who the best sniper is? GR or otherwise..... im like 250 G.R so i wanna know who my hitlist should makeup
Kuda
Played with m24 for the first time in a while yesterday..... damn.it.owns.infantry.on.karkand!!!!
I got up on the building at the square with a medic squadmate and must have been like 40-5 by the end of the round.
plus on real life you need to eat, shit, piss, have moral dilemas, get depressed, drink too much coffee, there's civilians running around on just about all battlefields... my point is: you guys are onto something that not enough people seem to take into account, and then bitch and bitch about the stupidist things ever. It's a freakin video game. NOTHING in it is "realistic", purely by the sheer fact of what it is. it is ontologically impossible for a videogame to be realistic, in any sense. Anyone who thinks that the weapons in BF2 should be more "realistic" is making a total 'logic category error'GotMex? wrote:
And in real life, .50 cal snipers aren't used to hunt down infantry, and there is bullet drop, and wind, and your gun moves because it's hard to hold it steady, and you have to control your breath, and most definatelly you can not shoot an M95 standing up, it would just be a really bad idea.ayb wrote:
and "in real life" a new f-18 doesn't appear out of thin air when you crash your old one, a 40mm grenade is not primed the instant it leaves the launcher, you don't see a floating crosshair over your iron post sight when your bullet hits a target, explosive charges placed by friendly forces don't have translucent red floating skulls over them to mark them for you, you can't fix a bridge simply by driving over it slowly, when thrown c4 does not stick against a wall like spaghetti, and ground infantry are not issued reusable parachutes.
Lol you like the sound of your voice?oberst_enzian wrote:
plus on real life you need to eat, shit, piss, have moral dilemas, get depressed, drink too much coffee, there's civilians running around on just about all battlefields... my point is: you guys are onto something that not enough people seem to take into account, and then bitch and bitch about the stupidist things ever. It's a freakin video game. NOTHING in it is "realistic", purely by the sheer fact of what it is. it is ontologically impossible for a videogame to be realistic, in any sense. Anyone who thinks that the weapons in BF2 should be more "realistic" is making a total 'logic category error'GotMex? wrote:
And in real life, .50 cal snipers aren't used to hunt down infantry, and there is bullet drop, and wind, and your gun moves because it's hard to hold it steady, and you have to control your breath, and most definatelly you can not shoot an M95 standing up, it would just be a really bad idea.ayb wrote:
and "in real life" a new f-18 doesn't appear out of thin air when you crash your old one, a 40mm grenade is not primed the instant it leaves the launcher, you don't see a floating crosshair over your iron post sight when your bullet hits a target, explosive charges placed by friendly forces don't have translucent red floating skulls over them to mark them for you, you can't fix a bridge simply by driving over it slowly, when thrown c4 does not stick against a wall like spaghetti, and ground infantry are not issued reusable parachutes.
Look everyone, a category error in action. what voice?Lt.Maverick|Lw| wrote:
Lol you like the sound of your voice?
Interesting conversation. Some of my observations.
I was excited when I saw they had a Barrett in the game, but then very disappointed at BF2's implimentation considering the abilities and purpose of the real one. As a number of people already know, the original purpose of the Barrett was for anti-material. The real one is made to shoot light vehicles, bullet proof glass, and detonate explosive devices. Before I earned the unlock, I thought it would be the semi-automatic 82A1M which is the original one, but instead of the bolt-action M95. After learning that it was the M95, I figured that it was because the rifle was so powerful (based on that ass-o-licious hint guide from Prima) and could kill in one shot or something, so DICE/EA needed to balance it. Damn...was I wrong. Not only does it not do any more damage than the M24, but it is less accurate past medium distances and extremely loud. Nothing honks me off more than when some M95 toting fanboy drops down in my nice hidden position and start blasting that portable howitzer right next to me. They might as well pop smoke on our position because it is not long before people begin targeting us for elimination.
Worse, the amount of damage it does to vehicles is pathetic. I have engaged Helo's and vehicles as a sniper, I have found the rifle to be about as realistically effective as trying to grenade a tank. You MIGHT get lucky every so often (which I have on 3 or 4 occasions), but it is not worth the effort considering how many targets I would nail with the M24 from extreme range. Hence, when given the option, I go for the M24 everytime because I make more of an impact overall. This is even more the case since I am a squad leader sniper that acts as a spawn point and supports my squad as they take and defend flag points. I have plinked targets with the M24 from ranges that I would swear were impossible. The SVD/Type-88 are second simply because their semi-auto fire rate counters the decreased accuracy over the M24. The M-95 ranks dead last in my book. Things might have changes since the last patch, but I have not used it in so long...I am unaware of any changes.
I would move the M95 up in rank if it did at LEAST 3x more damage to light vehicles per shot. Personally, I believe that 3 shots should take any light vehicle out especially since they are using the bolt-action M95. For Helos, 7-8 shots MAX. That would make the rifle a LOT more useful, and would also put at least SOME fear in a Helo pilots mind as they effortlessly rape the battlefield every round.
I personally believe that the legendary reputation of the REAL Barrett .50 cal in real life...the semi-automatic 82A1M to be exact...is affecting people's opinion of the realistic performace of the rifle in the game.
- Beatdown
I was excited when I saw they had a Barrett in the game, but then very disappointed at BF2's implimentation considering the abilities and purpose of the real one. As a number of people already know, the original purpose of the Barrett was for anti-material. The real one is made to shoot light vehicles, bullet proof glass, and detonate explosive devices. Before I earned the unlock, I thought it would be the semi-automatic 82A1M which is the original one, but instead of the bolt-action M95. After learning that it was the M95, I figured that it was because the rifle was so powerful (based on that ass-o-licious hint guide from Prima) and could kill in one shot or something, so DICE/EA needed to balance it. Damn...was I wrong. Not only does it not do any more damage than the M24, but it is less accurate past medium distances and extremely loud. Nothing honks me off more than when some M95 toting fanboy drops down in my nice hidden position and start blasting that portable howitzer right next to me. They might as well pop smoke on our position because it is not long before people begin targeting us for elimination.
Worse, the amount of damage it does to vehicles is pathetic. I have engaged Helo's and vehicles as a sniper, I have found the rifle to be about as realistically effective as trying to grenade a tank. You MIGHT get lucky every so often (which I have on 3 or 4 occasions), but it is not worth the effort considering how many targets I would nail with the M24 from extreme range. Hence, when given the option, I go for the M24 everytime because I make more of an impact overall. This is even more the case since I am a squad leader sniper that acts as a spawn point and supports my squad as they take and defend flag points. I have plinked targets with the M24 from ranges that I would swear were impossible. The SVD/Type-88 are second simply because their semi-auto fire rate counters the decreased accuracy over the M24. The M-95 ranks dead last in my book. Things might have changes since the last patch, but I have not used it in so long...I am unaware of any changes.
I would move the M95 up in rank if it did at LEAST 3x more damage to light vehicles per shot. Personally, I believe that 3 shots should take any light vehicle out especially since they are using the bolt-action M95. For Helos, 7-8 shots MAX. That would make the rifle a LOT more useful, and would also put at least SOME fear in a Helo pilots mind as they effortlessly rape the battlefield every round.
I personally believe that the legendary reputation of the REAL Barrett .50 cal in real life...the semi-automatic 82A1M to be exact...is affecting people's opinion of the realistic performace of the rifle in the game.
- Beatdown
ok, beatdown patrol wins.
hmm before patch i nearly always used the m-24... and hit.. now after patch i hit better with the m-95 again but i didnt hit anything with it before the patch O.o strange days
well i have to say that everytime that ive used the m95 i hit pretty much nothing, im so bad with it till its not even funny, if i cant use the m24 then i dont snipe, i prefer the svd over the m95, which is sad, but hey,when youre no good with something then oh well. but thats MO
I still prefer the M24 anyday.
omgroflbbq you suck i pwn u AWP haha n00b rofl rofld4rkph03n1x wrote:
Have you taken into account the amount of sniper whores we'd have playing if the M95 was a one shot killer? Think 'AWP'.mitsteig wrote:
Has anyone taken into account that "in real life" if you get a .50cal round in the chest, your dead...?
Strange because I am exactly the opposite, and a number of friends who like to snipe have found the same thing.[FIS]-Thor wrote:
hmm before patch i nearly always used the m-24... and hit.. now after patch i hit better with the m-95 again but i didnt hit anything with it before the patch O.o strange days
Before the patch I ALWAYS used the Barrett (errr M95) I cannot hit with the damn thing now ... the M24 on the other hand I have a huge amount of success (accuracy wise) with.
I seriously cannot use the barrett since the patch ... one real example, the other night I was sniping and heard a sniper to the left of me, stood up and there was an enemy sniper only 40 yds away fully prone to me ...I emptied the whole clip into him (taking time with every shot) and hit only on the last shot!!
I am not a bad sniper (over 2000 kills and over 50% accurancy!).
I cannot use the barrett at the moment!
Ironically, this came out today. The impression is that it can penetrate tank armor, but it fails to mention that they were blowing holes in old Iraqi T-72s. The Barrett can not penetrate the armor of a modern Main Battle Tank like the M1A1, T-90, or the Challenger 2
- J
http://www.military.com/soldiertech/0,1 … iertech.nl
- J
http://www.military.com/soldiertech/0,1 … iertech.nl
M24-M95 .....Fuck it i just aim for the head thats my way to finish of
Coolbeano, you just cant hit shit with a sniper so go to your Spray gun toys and shut ur mouth boyCoolbeano wrote:
omgroflbbq you suck i pwn u AWP haha n00b rofl rofld4rkph03n1x wrote:
Have you taken into account the amount of sniper whores we'd have playing if the M95 was a one shot killer? Think 'AWP'.mitsteig wrote:
Has anyone taken into account that "in real life" if you get a .50cal round in the chest, your dead...?
Last edited by *ToRRo*cT| (2005-12-02 07:43:11)
This is the single most important benefit of the M95 that rarely people mention. Yes, the M95 and M24 do the same amount of damage but that is not what is important, it is the body armor modifer to the damage that matters here. The M95 disregards body armor which means if you fire a round into an assult kit guys torso or even his big toe he will still lose all but 2 bars of life even though the kit has body armor. The M95 ALWAYS does its full damage, the M24 will not do its full damage when you hit someone using a kit that has body armor.sewermasta324 wrote:
The only real diffrence between the M24 and the M95 is the M95 has the ability to penetrate vehicle cockpit's/windshields and it can penetrate body armor and still deliver the max damage. the M24 can go through body armor, but the body armor will absorb some of the damage.
With all due respect...you are just flat out wrong.Adonlude wrote:
This is the single most important benefit of the M95 that rarely people mention. Yes, the M95 and M24 do the same amount of damage but that is not what is important, it is the body armor modifer to the damage that matters here. The M95 disregards body armor which means if you fire a round into an assult kit guys torso or even his big toe he will still lose all but 2 bars of life even though the kit has body armor. The M95 ALWAYS does its full damage, the M24 will not do its full damage when you hit someone using a kit that has body armor.sewermasta324 wrote:
The only real diffrence between the M24 and the M95 is the M95 has the ability to penetrate vehicle cockpit's/windshields and it can penetrate body armor and still deliver the max damage. the M24 can go through body armor, but the body armor will absorb some of the damage.
The armor modifier only affects cockpit glass. Period. Torso shots for both the M24 and the M95 do the same damage every...single...time no matter what the body armor.
- Beatdown
Last edited by Beatdown Patrol (2005-12-02 16:14:44)
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