16/32 karkand = good
64 Karkand = BAD ! ...to many armor whores for me
64 Karkand = BAD ! ...to many armor whores for me
Iron GatorTunacommy wrote:
I would like to see a map that is even MORE condensed with alleys etc...so no armor can get in there, just infantry.....some serious door to door action.
Yep as long as you have team that can get on the carrier, otherwise as in the words of Comic Book Guy "worse map ever"The_Jester wrote:
Iron GatorTunacommy wrote:
I would like to see a map that is even MORE condensed with alleys etc...so no armor can get in there, just infantry.....some serious door to door action.
Last edited by paranoid101 (2006-08-03 08:44:54)
Last edited by Hooten-Delta (2006-08-03 08:50:54)
Last edited by |CCCCCDark_Helmet (2006-08-03 09:23:03)
Mashtuur is a really good map... But I got 230 points B.R. on it, alot more than I've ever gotten on Karkand. (I wasn't the commander either.)DrunkFace wrote:
Why?? because:
1. Its over played, every second person has it as there fav map, and really the only reasons why is easy points.
2. Theres no tactics, people will argue that there is - BS, you may think there is but its just a point whore fest at the hotel 99.95% of the time.
3. To much whoreing, there is no map you gets points quicker and easier (All people with high SPM play this map exclusivly). Takes very little skill to get 80+ points a round.
4. Lack of team work, why because theres no tactics to use. the map is too linear so theres alway 1 place on the map where 60 people are within 100 metres.
5. Too much whoreing, Be it nade, tank (APC) or medic, there are people that do nothing but one of these for the entire map.
6. There is no importants put on flags (needing only 2 to stop ticket bleed). This is probbably the main reason why everything else happens.
7. Apart from all that there are just so many better maps to play. The ONE major reason why so many people play it, is EASY points. Dont bull shit me with infantry fights are the best becasue mashtuur city has a total of 2 tanks both of which you can lose if you lose there spawn point making it the only map which you can play with no vehicle stronger then a transport (due to BH nerf), making it the most infantry friendly map in existance. Why isnt it played as much? Because you will never score as high on it and you cant just whore points or you will lose, you must actually try and win (WHAT A FUCKING SHOCK)!!
Do you want to know the flaws with wake too?? because thats one shit map unless your the 4 people in the j-10's, or Z-10.
Last edited by Snake (2006-08-03 10:01:43)
i can explain mine: first bf2 clan i was in had that map on almost 24/7. dident really liked it (sucked back then, really hard...), then i liked it to get a quick 2k points for an unlock (wasent good with choppers yet), then i liked it on 64 map, 32slot playing with a squad IGNORING hotel COMPLETLY.DrunkFace wrote:
Why?? because:
1. Its over played, every second person has it as there fav map, and really the only reasons why is easy points.
isn;t that yeast paste .. we take some to my brit bro in law. Never bothered ot ask ... i knew sald cream from faulty towersDecJW wrote:
its like marmite. You either love it, or you hate it
Last edited by jsnipy (2006-08-03 11:23:03)
Roger that. Now Im a Warlord Whore and becoming a Ghost Town Junkie, then getting involved in Mass Destruction..well just about everything else SF. My most played map is Warlord.TrollmeaT wrote:
I was finally able to free myself, it took special forces to do it.
hey Retard...........its karkand not karklandDBBrinson1 wrote:
Why does Karkland seem to be the brunt of such hate? I've seen that some love it and hate it. It's not my favorite map. I'll play it when I get pissed at someone in a J-10 peeing all over the carrier keeping everyone from making it to land on the wake map. I enjoy the Peninsula map more when I want to play a city map. But it seems that the Kark maps are usually full especially for 32 or 64 size servers... Just curious.
??? Is that like a bad theme park?DBBrinson1 wrote:
Karkland