Don't get me wrong, I enjoy AC (although it's rather formulaic), but I have some small beef with the franchise for having "historical tours" with altered social dynamics to make the world depicted be more appealing to a modern crowd (multigendered schools, ancient egypt: this ruffled some stickler feathers back in the day). Normally it would be a small blip like the Chernobyl documentary, but then there's this:
Assassin’s Creed has a new mission: Working in the classroom
https://m.lasvegassun.com/news/2018/may … -in-the-c/‘Assassin’s Creed’ video game becomes tool to teach history
https://www.yorkdispatch.com/story/news … /40205725/There's a whole bunch of articles pointing out how great the games are for teaching history in their nonviolent tours. Ubisoft very much marketed it in part as a tool for teachers, "we consulted with historians and egyptologists, etc.!"
Assassin's Creed video games are steeped in history, but how educational are they?
https://www.cbc.ca/news/canada/montreal … -1.4566553I don't know if they've been making similar tweaks since, because I haven't played Odyssey or beyond, but I don't seem to remember the Egypt tour clarifying what was historical and what was creative liberty. Just as bad as some documentaries that way.
It's also troubling to me that a game named "Assassin's" anything is a classroom tool.