The War Z
Some of the things they mention.
-Big open worlds to explore between 200 to 400 square kilometers
-Two modes of play: Normal and Hardcore
-Combination of first-person and third-person perspectives
-Meld of PvE (player versus environment) and PvP (player versus player)
-Strong Role Playing Elements
-Multiple playable characters with customizable features
-Unique social elements, including bounties, help requests, trap setting, etc.
-Safe settlements where players can purchase, sell and store items as well as post notes for other players
-Dozens of unique skills that can be learned and improved
-Up to 250 players per game server
-New weapons and items become available as players explore the game world
-Full developer support with regularly scheduled, free content updates
-Dedicated public servers as well as private servers that can be completely self-managed in game client
-Single purchase, downloadable client with ability to play full game without subscriptions or requiring in-game transactions
I'm really looking forward to this! What I like so much about DayZ seems to be in here and more. One of the coolest factors is whether or not to kill a person or trade with them and it looks like that's back. Hopefully there will be more vehicles available though, especially with such a huge map (2x the DayZ map which is 225 square kilometers).
Sounds like a standalone DayZ for PC.The War Z is the world's first survival mmo Zombie Game. You may have played Zombie Games before - now it's time to live one.
It's been five years since the outbreak; leaving in its wake a post-apocalyptic nightmare with ninety-five percent of the human population gone. In order to stay alive, you will need food, weapons, and other supplies. Some of you will be able to scavenge as you navigate the terrain, others will be forced to fight for survival as you encounter zombies and other players. Every decision will have an impact on whether you live or how quickly you die.
Some of the things they mention.
-Big open worlds to explore between 200 to 400 square kilometers
-Two modes of play: Normal and Hardcore
-Combination of first-person and third-person perspectives
-Meld of PvE (player versus environment) and PvP (player versus player)
-Strong Role Playing Elements
-Multiple playable characters with customizable features
-Unique social elements, including bounties, help requests, trap setting, etc.
-Safe settlements where players can purchase, sell and store items as well as post notes for other players
-Dozens of unique skills that can be learned and improved
-Up to 250 players per game server
-New weapons and items become available as players explore the game world
-Full developer support with regularly scheduled, free content updates
-Dedicated public servers as well as private servers that can be completely self-managed in game client
-Single purchase, downloadable client with ability to play full game without subscriptions or requiring in-game transactions
I'm really looking forward to this! What I like so much about DayZ seems to be in here and more. One of the coolest factors is whether or not to kill a person or trade with them and it looks like that's back. Hopefully there will be more vehicles available though, especially with such a huge map (2x the DayZ map which is 225 square kilometers).
Last edited by -Sh1fty- (2012-08-21 02:57:54)
And above your tomb, the stars will belong to us.