what do you do in a heli?
shout at you for being so bad at flying it
see i knew that was coming and it still hurt
I wish the DayZ developers would get off their "you must play the game the way we want you to" high horse, and allow private servers.
Yes, yes, we get it - The developers like the rampaging PvP of banditry.
Most of the people I know like their "asshatery" in measured doses, in PvP/Co-op private servers against people you know.
As soon as I can figure out how to do it, I'll have to make a "zombie apocalypse" co-op map, perhaps with one lone airfield isolated on the island, with a few helicopters and jeeps to ferry supplies from an offshore carrier, and doing search & rescue for lost survivors (player and NPC). Respawn lost and unequipped in the wilderness, make it to the airfield, then go back out (better equipped) to rescue other survivors.
Surround the airfield with hesco barriers, and have the one ground entrance guarded by a few machine gunners.
Kind of like the beginning of Left 4 Dead 2, except you can play as the rescue helicopter too, and you're in a large open-air map.
Yes, yes, we get it - The developers like the rampaging PvP of banditry.
Most of the people I know like their "asshatery" in measured doses, in PvP/Co-op private servers against people you know.
As soon as I can figure out how to do it, I'll have to make a "zombie apocalypse" co-op map, perhaps with one lone airfield isolated on the island, with a few helicopters and jeeps to ferry supplies from an offshore carrier, and doing search & rescue for lost survivors (player and NPC). Respawn lost and unequipped in the wilderness, make it to the airfield, then go back out (better equipped) to rescue other survivors.
Surround the airfield with hesco barriers, and have the one ground entrance guarded by a few machine gunners.
Kind of like the beginning of Left 4 Dead 2, except you can play as the rescue helicopter too, and you're in a large open-air map.
Yep. I want that local host version so we can mess around at our LAN parties.
But all heavily fortified locations must be over-run before player timeline commences. Gets boring if there is a guaranteed permanent safe haven. And where else would all the undead gather anyways.
If you're good, you can land the AH-6 "littlebirds" on top of the lookout/observation towers on the airfields in ArmA II.jord wrote:
what do you do in a heli?
it's a 10' square landing pad, on top of a 50-75' tower.
If you're really good, you can park the back end of a CH-47 on the same lookout tower, while in a hover.
(The game AI doesn't shoot flying helicopters as much as it shoots landed helicopters - so get close enough for people to jump in, without touching the ground)
i imagine i need more than 4gb ram to run this yes
Get dead, and you respawn out in the wild again.Ilocano wrote:
But all heavily fortified locations must be over-run before player timeline commences. Gets boring if there is a guaranteed permanent safe haven. And where else would all the undead gather anyways.
Forget to resupply the base with food, fuel, and ammo (from the offshore carrier), and the zombies at the gate will overrun the base.
Forget to rescue survivors in the wild, and the number of available AI soldiers defending your base goes down.
And, perhaps, add a second airbase, for a TFC - 2Fort enemy competing for survivors and food/fuel/ammo.
runs fine for me on 4gb
and pvp is what makes this game so exciting. if they'd reintroduce the bandit system it would be fine
I just noticed someone stalking me in cherno by the sound of his footsteps. realized I was being camped and waited for a good 10 minutes for him to come looking for me, and managed to kill him. now I've got every zombie in the city coming after me and other survivors probably know where I am too
or I could just play a worse version l4d with more tactical realism, sure
and pvp is what makes this game so exciting. if they'd reintroduce the bandit system it would be fine
I just noticed someone stalking me in cherno by the sound of his footsteps. realized I was being camped and waited for a good 10 minutes for him to come looking for me, and managed to kill him. now I've got every zombie in the city coming after me and other survivors probably know where I am too
or I could just play a worse version l4d with more tactical realism, sure
Some dude joined a server I was in who had a Huey. His name was Chenarus Transport. He was flying around, doing good deeds, when a fucking bandit sniped him out of the cockpit while he was trying to rescue a man with broken legs.
Fuck people.
Edit - The coast is the most dangerous place other than the main airfield... Too many dickheads killing you for your beans.
Fuck people.
Edit - The coast is the most dangerous place other than the main airfield... Too many dickheads killing you for your beans.
Last edited by iceman785 (2012-06-04 13:01:41)
Sounds like as the game gains popularity, the more it becomes a contest on out-griefing everyone else.
it used to be that griefers would become bandits and they'd have a different skin, so if you were a dick everyone else would shoot you on sight (and not get punished for it themselves)
right now you can't really trust anyone
right now you can't really trust anyone
Which is cool, I think. Adds to that feeling of unease. But if everyone's doing it, then you wind up shooting everyone on sight. And then it's degenerated at that point.Lucien wrote:
right now you can't really trust anyone
The distrust is amazing. The pvp is the best feature in the entire game.
You see someone and you instantly have a mexican stand-off. They will often ask if you're friendly or tell you not to shoot. Now, here you have some options, but me personally, i always tell them that i'm friendly or if they don't initiate the conversation i tell them not to shoot me.
Now at this point, you can always tell that theyre not aiming at you down their sights (they will always keep their gun fixed on you though).
That's when you shoot them and steal their beans and ammo.
best one still has to be my first time. I encoutered this guy in the woods, he obviously had a lot more firepower (he had an m24, i had the makarov) i begged him not to shoot me. We kind of circled around a tree, but after a while he stopped and stood right up against me, only half facing me.
I shot him in point blank in the head.
Thats how i got my first rifle (stole his beans too).
He got really fucking pissed too, but that only added more pleasure to my already ecstatic feeling.
I like this game.
You see someone and you instantly have a mexican stand-off. They will often ask if you're friendly or tell you not to shoot. Now, here you have some options, but me personally, i always tell them that i'm friendly or if they don't initiate the conversation i tell them not to shoot me.
Now at this point, you can always tell that theyre not aiming at you down their sights (they will always keep their gun fixed on you though).
That's when you shoot them and steal their beans and ammo.
best one still has to be my first time. I encoutered this guy in the woods, he obviously had a lot more firepower (he had an m24, i had the makarov) i begged him not to shoot me. We kind of circled around a tree, but after a while he stopped and stood right up against me, only half facing me.
I shot him in point blank in the head.
Thats how i got my first rifle (stole his beans too).
He got really fucking pissed too, but that only added more pleasure to my already ecstatic feeling.
I like this game.
martin you're a fucking dick mate
Lucien wrote:
thuglyf
And that's exactly why there's no point to the zombies.
Zombies I can deal with. It's the people I can't stand.
Really, the only way to stay sane in this game is to treat all other players as targets unless you know them IRL.
Really, the only way to stay sane in this game is to treat all other players as targets unless you know them IRL.
In the cities, when theres survivors nearby, theyre nothing but an annoying distraction.mtb0minime wrote:
And that's exactly why there's no point to the zombies.
But when youre out in the woods looking for new places and supplies or in the city when theres no survivors around and you need ammo, the sneaking can get quite intense.
DayZ 101 here:
rdx-fx wrote:
treat all other players as targets unless you know them IRL.
I just camped the entrance to cherno, and spotted some guy coming with my binoculars after a while. so I wait for it, kill him, go over to loot the body, and BAM I GET SNIPED UR REKT SON DEAD
it's a doggy dog world out there
it's a doggy dog world out there
"Dog eat dog world"Lucien wrote:
it's a doggy dog world out there
Well, yeah..Kampframmer wrote:
DayZ 101 here:rdx-fx wrote:
treat all other players as targets unless you know them IRL.
But, as the example a few posts above shows, there are perennial n00bs that think the whole "don't shoot, I'm a nice guy!" thing actually works.