-Sh1fty-
plundering yee booty
+510|5746|Ventura, California

Ilocano wrote:

I was being sarcastic.  Lenses, even panoramic, don't suffer from blurry peripheral.  The human eye, well, it really can't stay focus over the entire same panoramic section.  Put some text in front of you, now turn your head to the left and see if you can still see it focused without moving your eyes toward the text.
my point exactly
And above your tomb, the stars will belong to us.
Trotskygrad
бля
+354|6271|Vortex Ring State

-Sh1fty- wrote:

Ilocano wrote:

I was being sarcastic.  Lenses, even panoramic, don't suffer from blurry peripheral.  The human eye, well, it really can't stay focus over the entire same panoramic section.  Put some text in front of you, now turn your head to the left and see if you can still see it focused without moving your eyes toward the text.
my point exactly

Trotskygrad wrote:

Yes it's out of perfect focus. But no, it's not blurred to any degree that would be logical to implement in a game
It might be more blurry for you because you wore glasses, I had that issue using ironsights when I wore glasses, everything around was blurry

not so with contacts
Uzique
dasein.
+2,865|6742
wtf am i reading
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
English
And above your tomb, the stars will belong to us.
Trotskygrad
бля
+354|6271|Vortex Ring State
a really bored trotskygrad shitposting
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
pathetic how uzique has to come into every thread and not contribute with what essentially boils down to, "you dumb kids aren't as smart as me"

huge ass ego, need a freaking C5 galaxy to carry it around
And above your tomb, the stars will belong to us.
SonderKommando
Eat, Lift, Grow, Repeat....
+564|6932|The darkside of Denver
Well, I was thinking the same thing lol.  What a ridiculous argument.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
I think the way a scope will be displayed in a game is important. I am a person that pays attention to details, and I want the games to be well made.

Red Orchestra pulled it off great. I see no reason DICE couldn't do it as well. I don't dislike the way the scopes are now, but I think it would be a neat graphical display to have it authentic.
And above your tomb, the stars will belong to us.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6740

-Sh1fty- wrote:

I think the way a scope will be displayed in a game is important. I am a person that pays attention to details, and I want the games to be well made.

Red Orchestra pulled it off great. I see no reason DICE couldn't do it as well. I don't dislike the way the scopes are now, but I think it would be a neat graphical display to have it authentic.
It would require loads of work and have minimal effect on the actual game. People will notice it and think it's nice, but as I said before, it's better if DICE spends their time trying to make the game suck less than making it have 100% IRL -Sh1fty- approved jen-ewe-ine muh-wreen authenticity.

Trip-Wire actually are going for that, and as such they did make the optics work in that matter. DICE couldn't care less and they aren't targeting assholes such as yourself Brad.
hexify
Member
+5|5622|Canada
Call me an asshole too, but I'd like that type of scope behavior as well. That being said I consider myself a larger RO fan than BF fan.
https://bf3s.com/sigs/eb8872cebb08c046204abcc26a2b5cc159f8e98c.png
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
DSL, I don't know if it's your thoroughly stretched asshole that made you such a prick over time, or if you were born that way, but back the fuck off.

I have not being making a big deal about these things as you enjoy portraying. The only issue I've had with the game so far is the fully-auto M16A4, and models with authentic firing modes is in no way over-the-top. You need to seriously chill out. I couldn't care less about the other things I've mentioned. They were simply wishful thoughts, not complaints.


Go take your valium
And above your tomb, the stars will belong to us.
Spearhead
Gulf coast redneck hippy
+731|6962|Tampa Bay Florida

-Sh1fty- wrote:

DSL, I don't know if it's your thoroughly stretched asshole that made you such a prick over time, or if you were born that way, but back the fuck off.

I have not being making a big deal about these things as you enjoy portraying. The only issue I've had with the game so far is the fully-auto M16A4, and models with authentic firing modes is in no way over-the-top. You need to seriously chill out. I couldn't care less about the other things I've mentioned. They were simply wishful thoughts, not complaints.


Go take your valium
Seems to me theres more important things.  Like infantry auto-healing.  that would actually affect the game.
gurdeep
­
+812|5027|proll­y
damn dsl u got told bro
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
@Spearhead

There are more pressing issues, granted, but is it a fucking crime to say that a RO style scope would be cool?!

I once mentioned the auto-heal didn't seem like a too much of a game breaker. That alone should show that I'm not some 100% REAL LIFE AUTHENTIC MARINE HORRRAH.

Suck me DSL
And above your tomb, the stars will belong to us.
13urnzz
Banned
+5,830|6769

coolstorybro wrote:

damn dsl u got told bro
Spearhead
Gulf coast redneck hippy
+731|6962|Tampa Bay Florida

-Sh1fty- wrote:

There are more pressing issues, granted, but is it a fucking crime to say that a RO style scope would be cool?!
Then go play red orchestra?  That game was fucking realistic as fuck and it wasnt really all that fun to play.  You seem to be obsessing about something that does not warrant excessive obsession.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
I don't want to play Red Orchestra. I want to play Battlefield 3, and I think a few new graphical tweaks would look nice.

It's not like I'm saying there's one notch too many in the MIL system. Don't be such a DSL
And above your tomb, the stars will belong to us.
Spearhead
Gulf coast redneck hippy
+731|6962|Tampa Bay Florida

-Sh1fty- wrote:

I don't want to play Red Orchestra. I want to play Battlefield 3, and I think a few new graphical tweaks would look nice.

It's not like I'm saying there's one notch too many in the MIL system. Don't be such a DSL
You have a problem.  admit it.
-Sh1fty-
plundering yee booty
+510|5746|Ventura, California
I'm not the one starting up arguments on the internet for kicks. Go sleep under your bridge.
And above your tomb, the stars will belong to us.
aerodynamic
FOCKING HELL
+241|6025|Roma
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png
SonderKommando
Eat, Lift, Grow, Repeat....
+564|6932|The darkside of Denver
I want some taquitos.
Blade4509
Wrench turnin' fool
+202|5781|America
Makes you all nostalgic and stuff.
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
venom6
Since day One.
+247|6830|Hungary
^^ Nice video!
GullyFoyle
Member
+25|5659
New Battleblog:  Battlefield: Battleblog #5: Years worth of unlocks and rewards in Battlefield 3

Battlefield 3 will be the deepest shooter in DICE history. Read on for the full story on how we will reward skill and dedication, and how our flexible unlock and customisation system allows you to tailor the game for your personal play style.

"Battlefield players are among the most loyal out there. Our games are literally played for years by our hardcore fans, and we want to actively support that. There should always be something left to achieve in Battlefield 3."

Valerian Noghin and Fredrik Thylander are Persistence Designers on Battlefield 3. They're the guys making sure you will have as much fun with the game in 2013 as on launch day.

Back in 2005, Battlefield 2 was one of the first shooters to introduce a deep persistence system to add that extra layer of tasty rewards and unlocks to keep players returning to the battlefield for hundreds of hours. With Battlefield 3, we are pulling all the stops. Compared to Battlefield: Bad Company 2, Battlefield 3 will have more than 10 times the hardware unlocks spread over weapons, weapons attachments, gadgets, and a huge unlock tree for vehicles alone.

Skill And Dedication Equal Rewards

On top of these ingame hardware items, players will also be richly rewarded with medals, ribbons and service stars displaying their skill, commitment, and teamplay prowess. You will be rewarded handsomely in Battlefield 3 for exemplary skill, such as capturing X amount of bases in one round. Excellent teamplayers who keep the team's vehicles in mint condition and revive fallen comrades will not go unnoticed either. These type of skill-driven rewards are typically handed out in the form of ribbons, and good players can often get more than one ribbon in a single round.

https://web-vassets.ea.com/Assets/Richmedia/Image/medal-02.jpg
From top left to bottom right: Assault Rifle Ribbon (7 assault rifle kills in a round), Nemesis Ribbon (2 nemesis kills), MVP Ribbon (be the best player in a round), Ace Squad Ribbon (be part of the best squad in a round), Medical Efficiency Ribbon (5 revives in a round), and finally the Air Warfare Ribbon (6 air kills in a round).

Winning a round for the team should always be the priority, so we are making sure that even when players are chasing their personal achievements, they are contributing to the overall battle. You will also be rewarded for true dedication and commitment, such as playing x amount of hours as a U.S. soldier. These honours come in the form of the much harder to get medals. They are typically given at specific milestones in your career.
There are a large number of ranks in Battlefield 3, similar to Battlefield: Bad Company 2. Your rank badge is a quick measure of your overall progress in the game. And even if you hit the max rank, there is always more glory to strive for with the new concept of Service Stars that we are introducing in Battlefield 3.

Service Stars Challenge The Hardcore

Even getting your first Service Star would be a major achievement. But keep playing, and you will be eligible for even further promotion by getting Service Stars added to your weapon skill badge, your vehicle, your kit, and your overall rank. Anytime your kill card is displayed, everyone will see exactly how experienced you are with your current equipment. The ultimate bragging right would be for a player to be awarded the rank of Colonel with 100 Service Stars attached, and to have 100 stars in all weapons, kits, and vehicles. Getting there will be a massive task - consider that a challenge!

The design philosophy behind the unlocks in Battlefield 3 is pretty sweet. We basically give you more hardware to play with for doing what you love to do. Case in point: Using gun X will give you more upgrades specifically for that gun. Playing with a kit and vehicle earns more upgrades for that kit and that vehicle. In addition, all XP gained also goes towards your overall rank, which in turn unlocks new weapons, specialisations, and camouflages usable by any class.

https://web-vassets.ea.com/Assets/Richmedia/medal-03.jpg
From left to right: Marksman Medal (obtain the Marksman Ribbon 50 times), Maintenance Medal (Obtain the Maintenance Ribbon 50 times), and the U.S. Army Service Medal (spend 100 hours in the U.S. Army.)

Play Battlefield 3 your way The mantra we keep coming back to when designing Battlefield 3 is "play it your way". What that means is there's an unprecedented flexibility in how you tailor your kits. The playable classes are not rigidly defined in what they are supposed to play like. While all four classes in Battlefield 3 (Assault, Engineer, Support, Recon) start out with everything they need to be an efficient soldier in the field, it is totally up to you and your personal preferences how you want to tailor them.

Take the Assault class, for example. As you may know by now, this is now the class that has the ability to equip both a defibrillator and medkit for frontline medic abilities. But if you would prefer to switch your add-ons to, say, an underslung grenade launcher with 40mm grenades, go ahead! That will give you an Assault soldier with a more offensive set of capabilities than the player who opts for the default medic approach.

Tactical unlocks force you to choose the right loadout for you That's the way all of the unlocks and upgrades work. They are specifically designed to be tactical in nature, forcing you to choose loadout based on the map and situation. Do you go for the heavy barrel for your assault rifle? It gives added accuracy for single shots, but at the cost of stronger recoil in burst fire/full auto mode. A standard assault rifle can be modified into a long range accurate weapon or for close quarter, almost SMG-like, combat. For jets, do you go with Maverick ATG missiles to take out tanks or AA missiles to dogfight airborne threats? With your Engineer, do you bring your anti-tank or your anti-air RPG launcher?

In short, we think there has never been a better time to be a Battlefield gamer, no matter your play style.

Last edited by GullyFoyle (2011-08-05 10:20:42)

jmsprovan
Member
+18|6084|Alba

GullyFoyle wrote:

For jets, do you go with Maverick ATG missiles to take out tanks or AA missiles to dogfight airborne threats?
this could be interesting

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