JohnG@lt wrote:
jord wrote:
JohnG@lt wrote:
The imbalanced jets in BF2 were why so many people played I/O. "lol at I/O" or whatever but the fact remains that most times a map like Wake was fun for exactly one person out of 64.
More like 8 out of 64, depending on the situation. That's wake though.
The jets were overpowered at the start, but the newer patches brought them to a more reasonable level.
Not really. Stationary AA was easy to avoid and most good pilots would bomb it whenever it respawned or the instant it was manned (or just fly away from the missiles). The only way to balance the game with jets included would be to add stingers so the jets have dynamic defenses to play against instead of static. Static defenses are total fail.
Can't see why you're still on about this , what jord says is completely right ,and btw it's not that hard to take down most jets in pub. servers (if you're not a complete retard) for instance:
1: everyone who ever stepped into a jet in bf2 knows about the "enemy ground vehicle markers" in bomb mode , so don't sit in the stationary AA waiting to be bombed , use your eyes and use the E button to shoot his sorry ass (F2 if you're in a mobile AA obviously)
2: jets have basically no armor at all , and everyone of them (exept maybe the J-10) are quite large, so if you're not a moron you pick up a Tank/"Armored car"/car / anything with a 50 cal. able to turn the gun 360 degrees , hit (and reg
) 10 or less bullets he's down
3: but as always teamwork is the key to success ( for example : 5 AAs at wake = dead jet , for sure)
yes I'm a jet whore in bf2 , but therefor I also know it's very easy to take one down from the ground if you have a little bit of IQ and do know how to aim (obviously FPS ?? ) and probably atleast 1 guy in your squad?