E^vo1
Member
+-1|7011|Canada
I agree !

p.s. The Combet Infantry medal "global time" should be lowered, as some of the other medals have. Most normal people will never get to 500 hours of gameplay. And this is a game for all people, not just the ones without a life.

Last edited by E^vo1 (2006-05-07 05:32:39)

Teamsreth
Complete Tanker
+17|7128|England

DecJW wrote:

I want tanks to be easier to destroy - and that they dont get kill points for killing people (just like artillery)

Im getting really annoyed with the amount of tank whores out there who are just too hard to kill of when they kill you as you spawn!
[sarcasm]I would like it if you got no points from killing people with guns/planes/helicopters. [/sarcasm]

I am a tank whore, (i think), but I won't camp outside a captue zone, unless I need to do so to survive. I.E. mines, or if I am on my own and I can see AT guys. I will take you out, then attempt to cap flag before you spawn.

No, I would like to see a multiplyer for squad points, more if you work as a squad, rather than just in a squad. I don't think that would be possible, but it would be nice. I get fed up of driving to each and every flag, capping, and then it being lost as I get to the next, because most of the team are sat in the uncap, shooting the enemy tank, when they could spawn at another flag, and close the game down.(phew, long sentence)

If you encourage teamwork, then you would eliminate most of the "whoring".

Last edited by Teamsreth (2006-05-07 05:32:59)

BigRuss1534
Meat Puppet
+1|6921|North Carolina, USA
I'd like to see EA do away with the Commanders' Scan feature.

In the real world, what satelite based system can possibly see a SNIPER in hiding or a SPEC-OP team sneaking behind enemy lines?
Let them keep the ability to zoom their overhead view, and keep the UAV.  At least with these, they'd have to know where to look to find us, or at least get lucky.
Heck, I'd be happy if Scan would only see vehicles, but not individual soldiers.

I just think that this game would be a whole lot more fun to play as a SNIPER (my favorite) or SPEC-OP if the commander couldn't see you wherever you are.

Last edited by BigRuss1534 (2006-05-07 10:16:42)

DeadboyUSMC
Member
+65|6984|NCFSU2

BigRuss1534 wrote:

I'd like to see EA do away with the Commanders' Scan feature.

In the real world, what satelite based system can possibly see a SNIPER in hiding or a SPEC-OP team sneaking behind enemy lines?
Let them keep the ability to zoom their overhead view, and keep the UAV.  At least with these, they'd have to know where to look to find us, or at least get lucky.
Heck, I'd be happy if Scan would only see vehicles, but not individual soldiers.

I just think that this game would be a whole lot more fun to play as a SNIPER (my favorite) or SPEC-OP if the commander couldn't see you wherever you are.
I like this idea! I would like to be able to milk my grenade's fuse. This constant 5 second fuse just kills me. Most grenades have a 3 second timer anyway...
travisb05
bullseye (+)
+58|6984|U.S
I want to see singleplayer ranked so i can get general easy in the game and when in singleplayer the bots will apply for commander.
=DHG=ArkAng37
Member
+16|6889
the tack badge
miancourse69
Member
+33|7011|wales. uk
I would like to see:

A little notifaction on mini map when your clays or AT-mines go off when you are not in the area,so u have a rough idea which mine went off and where.

And also a warning when a enemy engy has defused your mines.

Last edited by miancourse69 (2006-05-08 00:46:03)

Pernicious544
Zee Tank Skank
+80|6986|MoVal So-Cal
What I really want is for the J-10 to not be as bullshit maneuverable as it is, f-35 would own that little thing (real life) Migs are fine
-101-InvaderZim
Member
+42|7129|Waikato, Aotearoa
The ability to use the kits that you have worked hard to unlock online in single player/co-op mode. I see no reason why one cannot use them.......
Helmet1
Member
+0|6909|Utah
Replace the M95 with the new .416 Barrett, ditch the berreta pistols in favor of the SOCOM HK USP in .45 ACP, replace the F2000 with a Stoner in .308.  Make the blackhawk minis better than a bb gun, and how about a boat with a little armor?

I dont really care about other plane and heli fixes, i never get a chance to use them, damn plane whores!

Last edited by Helmet1 (2006-05-08 04:30:00)

daffytag
cheese-it!
+104|6860
MMmmm Jolly Ranchers
GunSlinger OIF II
Banned.
+1,860|6929
a good lawyer
xaven
Member
+25|7018|Berlin
I want Jule!
Longbow
Member
+163|6932|Odessa, Ukraine
GL as it was before 1.20
L85A2 as an unlock for assault
Semi-auto sniper rifle as an unlock , espessialy needed for USMC
One unlock carbine with silencer
Splash damage to pilot's missiles like in SF
Change revive score from 2 to 1
FF for claymores and ability to defuse them with any kind of exploshion 
No ather changes in weapons & vehicles
No squad sistem changes

Thats all.
But nothing from this list we'll see in patch 1.30

Last edited by Longbow (2006-05-08 09:15:42)

profbooty
Member
+2|6849
Id like to see mines hidden, underground, which can be spotted/disarmed by say sniper class
pistol unlocks
1 extra point for blowing up tanks/apc's with a rocket
allow you to cut and paste server IP's from the command line (like other games in the past 10 years)
attempt to connect to a server again and again until a free slot opens up allowing you to join a server with your friends on it (and enabled in many other games in the past 10 years)
new badges, for example IAR 5 kills with defibulator, transport gunner badge separate from transport, mine spotting badge (from the first hidden mine suggestion above)
enable squad leaders to talk directly to other squads
allow engineers to build structures, place sandbags, dig foxholes, or repair walls/entrances that have been broken (like the ones you explode with grenades) to slow down infantry from entering an area
1 second invulnerability when spawning
reduce time requirements for AA badges
have the badges mean something, in that once you recieve expert, your shot deviation is slightly better etc
allow the pilot to force out peple from a vehicle/transport
enable people to sit on tanks/apcs etc (you can sort of do it now) for transportation purposes
objective modes
give points for following commander orders/objectives successfully, thus rewarding teamplay
fix the red/blue bug
1 new map so people are encouraged to play on ranked servers

Last edited by profbooty (2006-05-08 12:03:18)

Spearhead
Gulf coast redneck hippy
+731|6975|Tampa Bay Florida
I want the AT kit to get a new unlock-- an AA missile (manually operated one-man stinger/IGLA?).
Spumantiii
pistolero
+147|6968|Canada
maybe already said..

I want the defibs working properly again

2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Clear!
2fatJs Spumantiii: Alright, you're good to go!
2fatJs Spumantiii: Recharging
Spumantiii
pistolero
+147|6968|Canada

profbooty wrote:

pistol unlocks
woot +1
beerface702
Member
+65|6978|las vegas
we are all beta testers for EA


*sits in chair and laughs*
beerface702
Member
+65|6978|las vegas

calamity wrote:

i noticed how alot of u refer to the j10 having magical powers, i would say the superior handling is the only thing special about it.  The missles veering off of enemy jets at the last moment, that is caused by the dual engine planes and 2 heat sources, numerous times  now i have seen my missle go right between the 2 engines and totally miss.  That is the problem right there.

As for the j10 being impossible to shoot down, no it isn't, it is however next to impossible to get away from one.  An experienced pilot can have a hayday in one but a noob is easy to shoot down, single engine! 

As for the aa in general, i was very pissed when 1.20 came out.  It was next to impossible to stay in the air.  I like it now, it seperates the boys from the men.  I now understand how it works and how to avoid it.  I would say it is perfect right where it is now but the problem with the dual engine planes should be addressed.

Oh and one more thing, can somone please post a link for where i can find info on armored fury,  last i heard it was supposed to be a blast from the ol el alamen days.  Should be Good!

Fix the damn red name bug too ffs already! 
the f35 is a single engine, but missles dont just zing off its fuselage like with the j10

now i dont want to see it NERFED(j10) to the point where it doesntsuck missles up its engine like the f35, but middle balance...if thats possible with the EA/dice team?


the eurofighter is missle proof also...all plane's should be balanced as far as missle locking is concerned 50/50. now manvurability, that is dependent on the plane. there is a serious bug with the f35  and wake island...
DSRTurtle
Member
+56|6971

beerface702 wrote:

the eurofighter is missle proof also...all plane's should be balanced as far as missle locking is concerned 50/50. now manvurability, that is dependent on the plane. there is a serious bug with the f35  and wake island...
The eurofighter is not missle proof.  I have shot it down with MiGs and been shot down in it by MiGs.  It is much better at avoiding missles than most aircraft except the J10.

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