lord_tyler_486
Member
+54|6723|Upper Franconia
I've heard so many times that people want a chinese city map. A few days ago I started a new project. I'm not creative with names and such, thus it's called E_Level [I also have A_Level to D_Level, now I'm working on F_Level]. I've betatested it with a friend using Hamachi and I didn't found more bugs so far. If you notice anything plz let me know. Gimme Feedback! Get it at filefront!

Download:
http://hosted.filefront.com/lordtyler486/ » E_Level_v0985lm
extract the content of the archive to
«BF2 Directory» \ mods \ bf2 \ Levels \ «»

Screens:
see below.

If you are not interested in custom maps plz ignore this.

Last edited by lord_tyler_486 (2006-05-01 07:08:26)

Citizen One
한국 공주
+338|6620|South Korea.
Ugh...which one is it? And why wont you make screenshots?
lord_tyler_486
Member
+54|6723|Upper Franconia

Citizen One wrote:

Ugh...which one is it?

lord_tyler_486 wrote:

http://hosted.filefront.com/lordtyler486/ » E_Level_v098lm.rar
I was just about to take some screenies...

Last edited by lord_tyler_486 (2006-05-01 01:43:03)

Mr. Bondt
The name was Bondt...
+6|6546|The Netherlands
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-40-37-14.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-41-25-48.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-41-48-40.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-42-03-18.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-42-16-21.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-42-34-54.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-43-00-04.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-43-03-62.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-43-25-84.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-43-36-64.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-43-44-87.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-44-02-03.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-44-10-29.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-44-41-56.jpg
https://bf2.wpls.be/screens/E_Level/BF2%202006-05-01%2010-45-29-67.jpg

Some screens.
Mind the graphics, I can't afford AA

Last edited by Mr. Bondt (2006-05-01 01:52:25)

gene_pool
Banned
+519|6592|Gold coast, Aus.
Wow, good work...I might download it later....
lord_tyler_486
Member
+54|6723|Upper Franconia
these are taken using the editor. to give you some overview.
https://img206.imageshack.us/img206/6442/s10se.gif
https://img206.imageshack.us/img206/3170/s22sc.gif
https://img505.imageshack.us/img505/8577/s30fd.gif
https://img206.imageshack.us/img206/6915/s40al.gif
https://img505.imageshack.us/img505/9113/s59ph.gif
https://img505.imageshack.us/img505/8128/s69lw.gif
liquidat0r
wtf.
+2,223|6598|UK
Wow, nice work +1. Downloadin as we speak
tF-afrojap
Member
+124|6817|SF
Props. Especially cause I know how mapping can be a biiiaaatch sometimes.
HM1{N}
Member
+86|6615|East Coast via Los Angeles, CA
Nice work
I.M.I Militant
We Are Not Alone In Here
+297|6690|Melbourne, Australia
hmm.. well i have to be honest.. it doesent look like a level i would play.. just doesnert look good sorry mate.. but defenently great work for a begginer making maps (and b4 sumone bes a smart ass about my message) no im not sayign i can do better im just being honest sorry mate.. u get +1 karma for tryin to impress me.. its a hard task=]
Citizen One
한국 공주
+338|6620|South Korea.
Wow those are realy awesome, it looks like some real tight infantry fighting could take place as well as some sweet sniper spots, you have two things left to do...1: Set up a server so we can all play it together for a few rounds and 2: Add some bots! Awesome stuff, downloading now.
lord_tyler_486
Member
+54|6723|Upper Franconia
I know it'll never be as good as the original maps, but it is a chinese city map I am proud of. The biggest problem of chinese city maps is that there are no objects for chinese city maps at all in battlefield and I really don't want to create a new mod. If you could tell me some single things that look bad or which you would change feel free to tell me.
However this map can provide some big fun with spawn time = 5 sec and teamdamage off
Another problem is I simply don't know a few things about the editor. For example maybe you could help me with creating a correct minimap... The currently active doesn't look good because the houses are black. This is because the renderer doesn't render them at a distance that I can't chagne and thus only the shadows are shown.
gonna keep on making maps now.

To the one who wrote a pink post:
I have no clue how to configure the bots.

Last edited by lord_tyler_486 (2006-05-01 04:21:34)

tF-afrojap
Member
+124|6817|SF
bfeditor.org is a great resource. I'm sure you know about it since you've made a complete map.

Anyway, found a thread that you might find useful.
http://bfeditor.org/forum/viewtopic.php … ht=minimap
FFLink
There is.
+1,380|6661|Devon, England
minimaps aint too hard to do, but with my minimaps sumtimes they dont actually match the map...

but good work, looks good.
k1LLr_M
Prone to Own
+118|6564|Houston, TX
cool...looks like sharqi mixed with oilfields
Citizen One
한국 공주
+338|6620|South Korea.
I took some screenshots for you, as well as showing some bugs.

The Chinese Para spawn.
https://img524.imageshack.us/img524/5044/screen4361hv.png

Someone must have been studying here, but when they heard the tanks, ran off.
https://img226.imageshack.us/img226/4189/screen1035bi.png

View from the sky.
https://img451.imageshack.us/img451/5741/screen1460to.png

WTF? Where is the beach lawl!
https://img451.imageshack.us/img451/6894/screen1170fc.png
https://img451.imageshack.us/img451/3973/screen1185sf.png

Those books dont seem to follow the laws of gravity...hmmm.
https://img207.imageshack.us/img207/2015/screen1111na.png

May I also suggest removing tanks completly from the map, APCS are bad enough. Oh and why do the EU have so many spawn points, its not exactly fair! Also the crane "roof" is blocked by a box, for some reason... all in all a good map (so far) Rain would make this map awesome! (if you know how)
FFLink
There is.
+1,380|6661|Devon, England
the bit where there is no beach might be where he has gon out of the map limits and not turned the surrounding terrain on.
Vilham
Say wat!?
+580|6737|UK
Shame you made it for euro force... But otherwise great map, ive made a MEC city map myself and i can say from experience youve put alot of effort into this well done mate.
Vilham
Say wat!?
+580|6737|UK

Citizen One wrote:

Those books dont seem to follow the laws of gravity...hmmm.
Yeah when you mod sometimes items clip through other objects, like i put a table and chairs and stuff in the same building as Hotel on Mashtuur that you can go in, the objects just fell through the floor of it whenever the game loaded.

Im guessing they were on a table.

Last edited by Vilham (2006-05-01 05:28:57)

lord_tyler_486
Member
+54|6723|Upper Franconia

Vilham wrote:

Shame you made it for euro force... But otherwise great map, ive made a MEC city map myself and i can say from experience youve put alot of effort into this well done mate.
It isnt made for euro force. I dont have EF also. You just need patch 1.20.

And yes you noticed that surrounding terrain is turned off.... If I turn it on it is completely GREEN and that looks terrible. I also know about the funny tables you can shoot and without some physics the boxes are in the air then.
I fixed the ugly minimap problem now. New version @ filefront: E_Level_v0985lm.zip
I'm currently adding the BOTs to the map [well I'm trying but have no success so far].

If you really want the tank to be removed... well... hmmm. Come on it's battlefield. There are TOWs and HJ-8s here and there, and btw: a tank whore wont have that much kills on this map...

Next: The crane top is blocked by a box [doesn't it look beautiful??? ] because it would be an unbalanced sniping spot for the EU up there...

kay and now the flags on the 64 player map: I must admit that I have never testet whether they are balanced. Adding 2 uncap bases or building the map symmetrical [as it is in the 16/32 pl version] would not be that good too. So 1 uncap base vs multiple capturable bases is the only possibility. If you think the chinese team needs more flag then I'll fix this.

And there is some other thing I'm having doubts bout: The heli pad. As it is now, there is a transport helicopter spawning if the team has this flag. [only 64 player map]. Do u think an attack chopper would be better ?

Last edited by lord_tyler_486 (2006-05-01 05:45:54)

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