Unless good is lazyStingray24 wrote:
Good ... it always wins in the end
The irony of guns, is that they can save lives.
Hero/Good | 55% | 55% - 47 | ||||
Enigma/Neutral | 23% | 23% - 20 | ||||
Villain/Evil | 21% | 21% - 18 | ||||
Total: 85 |
Unless good is lazyStingray24 wrote:
Good ... it always wins in the end
Which is the current world status.War Man wrote:
Unless good is lazyStingray24 wrote:
Good ... it always wins in the end
Not if you play Divinity 2, then you get the same bloody ending either way you go.War Man wrote:
Unless good is lazyStingray24 wrote:
Good ... it always wins in the end