More updation. Thanks J
IGN interview that clarifies MUCH more of the game:
http://ps3.ign.com/articles/103/1035551p1.html
Some more facts:
8 different classes of vehicles ranging from hover bikes to heavy tanks
Maps are 5km x 5km
The goal of a match in DUST 514 is to destroy the opposing Mobile Command Center (MCC), which is the key control structure of a match.
----------------------
On another note, I'm not liking this talk of a micro-transaction model. If it means what I think it means, this is just like the rest of those stupid ass cheesy games where you have to lease your equipment, which SUCKS
http://ps3.ign.com/articles/103/1035551p1.html
Some more facts:
8 different classes of vehicles ranging from hover bikes to heavy tanks
Maps are 5km x 5km
The goal of a match in DUST 514 is to destroy the opposing Mobile Command Center (MCC), which is the key control structure of a match.
----------------------
On another note, I'm not liking this talk of a micro-transaction model. If it means what I think it means, this is just like the rest of those stupid ass cheesy games where you have to lease your equipment, which SUCKS
Looks kind of cool, but not sure I need any more microtransaction stuff in my gaming.