War Man
Australians are hermaphrodites.
+563|6705|Purplicious Wisconsin

Mr.Dooomed wrote:

Stubbee wrote:

Ilocano wrote:

Free Keys ran out...
A long time ago
in a galaxy far far away...
That's Star Wars
The irony of guns, is that they can save lives.
=NHB=Shadow
hi
+322|6357|California

War Man wrote:

Mr.Dooomed wrote:

Stubbee wrote:


A long time ago
in a galaxy far far away...
That's Star Wars
blasphemy!
rdx-fx
...
+955|6583
Meh.  I'll wait for Jumpgate Evolution

I prefer hands-on piloting, to boring ship command.

Jumpgate (old version), has the MMORPG concepts but allows you to manually fly your ship with joystick and keyboard.

"Make it so, number two!"
-or-
Grab the controls, punch the throttle, and fly
unnamednewbie13
Moderator
+2,053|6763|PNW

rdx-fx wrote:

Meh.  I'll wait for Jumpgate Evolution

I prefer hands-on piloting, to boring ship command.

Jumpgate (old version), has the MMORPG concepts but allows you to manually fly your ship with joystick and keyboard.

"Make it so, number two!"
-or-
Grab the controls, punch the throttle, and fly
Freelancer 2....please come out!
krazed
Admiral of the Bathtub
+619|6771|Great Brown North
well i got in the beta, but the servers are currently down
FatherTed
xD
+3,936|6492|so randum
just everyone in this thread get eve ffs
Small hourglass island
Always raining and foggy
Use an umbrella
Jean_Peste_tu?
Yes I Do
+44|6611|Auteuil, Laval

FatherTed wrote:

You can pay for eve using in-game money after about 3 months of play.
So Eve has made something correct (for / from ?) my point of view. 
That makes that game appealing then.  One more question, I don't want to divert much from the OP, Do you have to pay for the game itself + monthly fee or just the monthly fee?


rdx-fx wrote:

Meh. 

I prefer hands-on piloting, to boring ship command.
Those are not fighters they are vessels.  They weight thousands of tonnes, it's more like a sea ship game.
Basically you want to be the fly (swarming?) around me.  Wait for my anti-missile / fighter automatic defenses!
When playing the Starfleet Command game I was so frenetic on the keyboard I didn't had the time to find it boring!
You should have tried to go 4 frigates against a dreadnought with plasma torpedo.  Pffff.   My fingers were smoking after that skirmish.   lol
However, like I was saying, it was the only game where I could noobify almost anyone on multi-player.
I want it back but better and this game, I hope, would be using a fee system like Father is explaining.
If yes then I want it naow!

And what do you have against my N° 2?  He's pretty efficient!  Other than going out with a Ferengi woman I have no trouble with him. lol
FatherTed
xD
+3,936|6492|so randum

Jean_Peste_tu? wrote:

FatherTed wrote:

You can pay for eve using in-game money after about 3 months of play.
So Eve has made something correct (for / from ?) my point of view. 
That makes that game appealing then.  One more question, I don't want to divert much from the OP, Do you have to pay for the game itself + monthly fee or just the monthly fee?


rdx-fx wrote:

Meh. 

I prefer hands-on piloting, to boring ship command.
Those are not fighters they are vessels.  They weight thousands of tonnes, it's more like a sea ship game.
Basically you want to be the fly (swarming?) around me.  Wait for my anti-missile / fighter automatic defenses!
When playing the Starfleet Command game I was so frenetic on the keyboard I didn't had the time to find it boring!
You should have tried to go 4 frigates against a dreadnought with plasma torpedo.  Pffff.   My fingers were smoking after that skirmish.   lol
However, like I was saying, it was the only game where I could noobify almost anyone on multi-player.
I want it back but better and this game, I hope, would be using a fee system like Father is explaining.
If yes then I want it naow!

And what do you have against my N° 2?  He's pretty efficient!  Other than going out with a Ferengi woman I have no trouble with him. lol
Nah. you d/l the client and automatically get 14 days of free play (more if you have mates on steam, i think it can be pushed to 30 days or something). So you have the full game for free for 14 days or more, then when you decide you want it, you just start paying monthly. So no initial payment for the D/L, you only start paying when you want to play. If you pay before the end of the trial, you keep the free days you were entitled too. You can also buy it in the shops, and i think it comes with free days equivilent to the cost of the box (so maybe 2 months of free play?)
Small hourglass island
Always raining and foggy
Use an umbrella
Jean_Peste_tu?
Yes I Do
+44|6611|Auteuil, Laval

FatherTed wrote:

just everyone in this thread get eve ffs
Do you get to manage power in the like; More to the shield for survivability, then weaponry, then the counter measure systems, then else?
Can you capture ships?  First time I've read about Eve, I had the impression you had to absolutely be in a team. 
Does this still apply or it's miss conception from my part?

Too many questions, I should go read the Eve thread.  I will.
FatherTed
xD
+3,936|6492|so randum
mmmm sort of. tell ya what, pm me or post on the eve thread and i'll try and answer your questions there.
Small hourglass island
Always raining and foggy
Use an umbrella
Sisco
grandmaster league revivalist
+493|6335

FatherTed wrote:

mmmm sort of. tell ya what, pm me or post on the eve thread and i'll try and answer your questions there.
Will do that too. You are getting me excited about this shit.lol
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
krazed
Admiral of the Bathtub
+619|6771|Great Brown North
i like it so far

although the skills/levels are a little confusing though
Sgt.Davi
Touches Himself At Night.
+300|6635|England
Has anyone got a spare key by any chance?
War Man
Australians are hermaphrodites.
+563|6705|Purplicious Wisconsin
I wouldn't mind trying this out
The irony of guns, is that they can save lives.
krazed
Admiral of the Bathtub
+619|6771|Great Brown North
lol

half of the shit doesnt work, and the other half is lagging
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6144|what

BETA
https://i.imgur.com/maVpUMN.png
LaidBackNinja
Pony Slaystation
+343|6701|Charlie One Alpha
Well. This beta is bad publicity.
I don't like MMO's in general and I really strongly dislike paying a monthly fee, but I was actually considering to make Star Trek Online my first MMO subscription. The beta ensured that I don't. The away-team missions are horrible. The ground combat system is so clunky it hurts. The ship combat is fun but the missions are boring. Also, I'd rather fight one or two strong opponents than entire fleets of weak ones.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
specialistx2324
hahahahahhaa
+244|6680|arica harbour
World of Warcraft, Star Wars: MMO the Old republic, then Star trek online...... there is an obvious negative pattern here
unnamednewbie13
Moderator
+2,053|6763|PNW

LaidBackNinja wrote:

Well. This beta is bad publicity.
I don't like MMO's in general and I really strongly dislike paying a monthly fee, but I was actually considering to make Star Trek Online my first MMO subscription. The beta ensured that I don't. The away-team missions are horrible. The ground combat system is so clunky it hurts. The ship combat is fun but the missions are boring. Also, I'd rather fight one or two strong opponents than entire fleets of weak ones.
You forgot to mention: a lot of the missions are just fly there, die to disruptor spam, fly there again, die to disruptor spam. The best way to stay alive sometimes is to hide behind an asteroid or let other people fly in and die while you attack from a distance (and don't forget to leave range before they DO die, or you'll be next).

Star Trek: Deathmatch
LaidBackNinja
Pony Slaystation
+343|6701|Charlie One Alpha

unnamednewbie13 wrote:

LaidBackNinja wrote:

Well. This beta is bad publicity.
I don't like MMO's in general and I really strongly dislike paying a monthly fee, but I was actually considering to make Star Trek Online my first MMO subscription. The beta ensured that I don't. The away-team missions are horrible. The ground combat system is so clunky it hurts. The ship combat is fun but the missions are boring. Also, I'd rather fight one or two strong opponents than entire fleets of weak ones.
You forgot to mention: a lot of the missions are just fly there, die to disruptor spam, fly there again, die to disruptor spam. The best way to stay alive sometimes is to hide behind an asteroid or let other people fly in and die while you attack from a distance (and don't forget to leave range before they DO die, or you'll be next).

Star Trek: Deathmatch
Dying doesn't matter at all. You can respawn like 10 seconds later with no penalty whatsoever and rejoin the battle right away.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
krazed
Admiral of the Bathtub
+619|6771|Great Brown North
playing with people you don't know = hell

no, you shouldnt go after 3 groups at once, and then drag them to the spawn point... actually you should hang yourself in a closet
unnamednewbie13
Moderator
+2,053|6763|PNW

LaidBackNinja wrote:

unnamednewbie13 wrote:

LaidBackNinja wrote:

Well. This beta is bad publicity.
I don't like MMO's in general and I really strongly dislike paying a monthly fee, but I was actually considering to make Star Trek Online my first MMO subscription. The beta ensured that I don't. The away-team missions are horrible. The ground combat system is so clunky it hurts. The ship combat is fun but the missions are boring. Also, I'd rather fight one or two strong opponents than entire fleets of weak ones.
You forgot to mention: a lot of the missions are just fly there, die to disruptor spam, fly there again, die to disruptor spam. The best way to stay alive sometimes is to hide behind an asteroid or let other people fly in and die while you attack from a distance (and don't forget to leave range before they DO die, or you'll be next).

Star Trek: Deathmatch
Dying doesn't matter at all. You can respawn like 10 seconds later with no penalty whatsoever and rejoin the battle right away.
That's just it. It doesn't feel like I'm in command of a starship. It feels like I'm in command of an arcade game. Very rarely can you salvage a tough situation (even if you wanted to) without just dying and respawning, and that takes away any concern about dying at all. Might as well play Quake on the holodeck.

Captain's Log Supplemental:

I've lost 35,000 Redshirts today trying to take out a Klingon fleet in a skirmish alongside silent, uncoordinated Federation partners. Expressing my concerns to Starfleet, they promptly told me not to worry about it: other Starship captains have lost billions of crew members. Keeping in mind that some of said captains are my superior officers, I shall be submitting an application and my resume to the Borg Collective on the morrow.

Last edited by unnamednewbie13 (2010-01-20 21:05:41)

LaidBackNinja
Pony Slaystation
+343|6701|Charlie One Alpha

unnamednewbie13 wrote:

LaidBackNinja wrote:

unnamednewbie13 wrote:


You forgot to mention: a lot of the missions are just fly there, die to disruptor spam, fly there again, die to disruptor spam. The best way to stay alive sometimes is to hide behind an asteroid or let other people fly in and die while you attack from a distance (and don't forget to leave range before they DO die, or you'll be next).

Star Trek: Deathmatch
Dying doesn't matter at all. You can respawn like 10 seconds later with no penalty whatsoever and rejoin the battle right away.
That's just it. It doesn't feel like I'm in command of a starship. It feels like I'm in command of an arcade game. Very rarely can you salvage a tough situation (even if you wanted to) without just dying and respawning, and that takes away any concern about dying at all. Might as well play Quake on the holodeck.

Captain's Log Supplemental:

I've lost 35,000 Redshirts today trying to take out a Klingon fleet in a skirmish alongside silent, uncoordinated Federation partners. Expressing my concerns to Starfleet, they promptly told me not to worry about it: other Starship captains have lost billions of crew members. Keeping in mind that some of said captains are my superior officers, I shall be submitting an application and my resume to the Borg Collective on the morrow.
Agreed.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
Jean_Peste_tu?
Yes I Do
+44|6611|Auteuil, Laval

unnamednewbie13 wrote:

LaidBackNinja wrote:

unnamednewbie13 wrote:


You forgot to mention: a lot of the missions are just fly there, die to disruptor spam, fly there again, die to disruptor spam. The best way to stay alive sometimes is to hide behind an asteroid or let other people fly in and die while you attack from a distance (and don't forget to leave range before they DO die, or you'll be next).

Star Trek: Deathmatch
Dying doesn't matter at all. You can respawn like 10 seconds later with no penalty whatsoever and rejoin the battle right away.
That's just it. It doesn't feel like I'm in command of a starship. It feels like I'm in command of an arcade game. Very rarely can you salvage a tough situation (even if you wanted to) without just dying and respawning, and that takes away any concern about dying at all. Might as well play Quake on the holodeck.

Captain's Log Supplemental:

I've lost 35,000 Redshirts today trying to take out a Klingon fleet in a skirmish alongside silent, uncoordinated Federation partners. Expressing my concerns to Starfleet, they promptly told me not to worry about it: other Starship captains have lost billions of crew members. Keeping in mind that some of said captains are my superior officers, I shall be submitting an application and my resume to the Borg Collective on the morrow.
I do not know the game, I do not have a key but...

On the original Starfleet Command you had to attack bases or planets at times.  They were extremely hard to kill or capture.  Basically you had to weaken their shield only on one spot then destroy those phasers class IV before to get closer.  A frigate alone against a major base would not stand a chance but if you had an heavy cruiser or better a dreadnought you could manage the situation.  Other missions were to bring a diplomat to a planet, scan a system or else.  That's Star Trek, not all missions are to fight.  Naow if you can't survive and I'm saying this without a clue about the game, Spock would say with it's logical sense "You're a bad captain!"  

It's beta so maybe there's secrets not to be divulgated.  However may I ask you guys if it would be possible to put a screen shot of the vessel command console?

Is there ECM (Electronic Counter measures)?  Power management, focus on shield not weaponery. I could go on and on but it's the old game so prbly not relevant.  I wish I could help you better.
Ilocano
buuuurrrrrrppppp.......
+341|6659

Jean_Peste_tu? wrote:

I do not know the game, I do not have a key but...
I have a spare key if you want it.

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