JdeFalconr
Lex Luthor, King of Australia
+72|6751|Sammamish, WA
Howdy folks, thanks in advance for the assistance.

Just put together a new compy and upon loading BF2 here's what greeted me:
https://i580.photobucket.com/albums/ss248/JdeFalconr/screen000-1.jpg

It's like that on all maps - the ground is actually transparent.

I'm trying to run 1600x1200 8xAA (because I can now!!).

Things I've tried:

-Changing resolution down to 1024x768
-Reducing AA
-Disabling Catalyst AI
-Deleting the shader cache between settings changes

My system:
Intel i7 920
Sapphire 5770
6GB DDR-2000
Win7 x64

I've seen a large number of folks with this issue around on the internets but no conclusive fix for it. But you guys are smarter than all of them, right? Thanks for the help.
JdeFalconr
Lex Luthor, King of Australia
+72|6751|Sammamish, WA
Well I wouldn't have thought it but I found the solution (here: http://forums.guru3d.com/showthread.php?t=306677).

Apparently downloading the 1.5 ALT-TAB fix does the trick. Go figure.
JdeFalconr
Lex Luthor, King of Australia
+72|6751|Sammamish, WA
Ok I lied it's not fixed =P any ideas?
Catbox
forgiveness
+505|6925
delete both shaders folders in the bf2 folder that is in your my documents folder.
the one in the mods/ bf2/cache and the other folder that says cache.
that's the only reason i have seen the ground look like that.

Last edited by Catbox (2010-01-09 21:49:06)

Love is the answer
JdeFalconr
Lex Luthor, King of Australia
+72|6751|Sammamish, WA
So after much testing I finally have found a solution that works...in fact it's been solid for a few weeks now. I edited the shortcut's properties and, under the "compatibility" tab I checked to "disable visual themes," "disable desktop composition" and just for kicks "disable scaling on high DPI settings." I haven't tested which of those options are responsible for fixing this and frankly I don't care to expend the effort now that the game works properly

Anyway, it's fixed. I hope that someone else can benefit from all of this.

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