Ludic
Member
+0|7032|New York
I currently use two sound cards in my system (one onboard, one PCI- Audigy 2 ZS Platinum Pro).
I use the onboard sound for voice chat (Ventrilo/TeamSpeak). I use the Audigy 2 ZS Platinum Pro for the rest of the sounds. It works flawlessly for almost every application, except for games with integrated VOIP. What I'd like to be able to do is bind the VOIP in BF2 to my onboard sound, so I can use the headset I wear for voice chat in game. Is there a way to do this?
Stoned_Smurfz
The Mushroom Man
+1|7110|Australia
LOL? and why would you want to do this? as far as i know this would be impossible!
B.Schuss
I'm back, baby... ( sort of )
+664|7105|Cologne, Germany

well, I guess you would have to have BF2 identify the sound device you would like to use for VoIP, which would be different from the device you are using for non-VoIP-related sounds. And I don't think that's possible. Same would be true for CS Source, btw. Or does it work there ?
kilroy0097
Kilroy Is Here!
+81|7107|Bryan/College Station, TX

B.Schuss wrote:

well, I guess you would have to have BF2 identify the sound device you would like to use for VoIP, which would be different from the device you are using for non-VoIP-related sounds. And I don't think that's possible. Same would be true for CS Source, btw. Or does it work there ?
If there is a command to do this then it would be a command line command. Or else a flag with an option perhaps when starting the game from command line.

This is better a question that needs to be asked directly to EA SUPPORT. I've never heard of this setup personally.
"When fascism comes to America, it will be wrapped in the flag and carrying a cross." - Sinclair Lewis
Ludic
Member
+0|7032|New York
It does not work in CS:S either. You think the games would use the Windows default device for voice recording but it does not.

I also know that dual sound card setups aren't that rare. It's nice to have the 5.1 speakers producing the game sounds and the headset just doing the voice chat.
CBRad929
Member
+1|7048
Just another FYI,

If you are concerned about performance, it would be best to disable the integrated (onboard) sound as this does take up proccessing cycles up to 25% depending on chipset.  Tomshardware did a review about this several years ago and another one more recently.
Ludic
Member
+0|7032|New York
For what I'm using the onboard sound for, the performance hit is minimal if any. I used to have it completely disabled, but there's no noticble difference for my gaming with having it enabled compared to disabled.

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