Sorry, I don't have much to offer in regards to your question about the glitch. However it really sounds like a joystick calibration problem.
In regards to commanding in vehicles? I think mostly it is a hindrance to your team. You can't scan and spot - probably the most important role of the commander IMO for winning rounds.
I do have some scenarios where I think it is reasonable. USMC on Karkand, occasionally you get a handful of armor whores that ONLY want to camp south of the hotel where they have protection. The MEC always obliges and will keep the battle right there because this is just about the only scenario that can grant them a win. I sometimes find it necessary to begin denying these drivers supply drops, moving supply drops up to near the square, and also moving the UAV further from the uncappable.
I also will occasionally take the armor myself and use a path of least resistance route to a back flag like the suburb, market, or gatehouse based on scans. Sometimes as commander you are almost the only one that even seems to be going for an overall win and armor, if used briefly to lead necessary attacks, can gain you a lot of territory and shift the location of the 'central battle'.
But one caveat to all this is that if you are going to do it, you have know that you can use the vehicle in question well enough to capture your flag or what have you or else you are just wasting time and points that a non-commander could be getting you. Its better to develop your basic skills in singleplayer, or at least not in commander mode.
A commander that is a good infantry fighter can also get the ball rolling as USMC at Wake by flying a jet and bailing out at high altitude over the beach or the north base. There are generally very few enemies lying in wait here and scans/UAV will probably give you the advantage you need to capture that one flag and get your raped teamates from the carrier on the island and fighting. This is especially true now that it is near impossible for your teamates to cross the ocean in a blackhawk so long as the j-10 pilots and AA operators are decent.
These are mostly just last resort tactics for when your team isn't producing results but the tickets are starting to trickle away. Commanders may not receive points for the fighting they do, but with complete control of the assets, they are the most advantaged player on the battlefield when they choose to fight. They just lessen the advanrtages of their teamates by directing the assests on themselves. You wouldn't ever want to impose that disadvantage on your team unless it is going to lead to a clear and immediate benefit (ie., not just the 4 kills you are going to get before being blown up by the TOW you forgot was in the middle of the square... with your noob ass...
).
Last edited by Marinejuana (2006-04-26 12:37:47)