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Aviator Time Kills Deaths Ratio Road Kills 28:31:01 2,088 185 11.29 194 Experience dating from BF1942 pre-release demo through BFVietnam.
Controllers: I'm not really going to press a point here. Some people prefer keyboards, some prefer mice, others use joysticks and a few like gamepads. I'm even sure that there's some closet nerd somewhere who's modded a Power Glove into a USB device just for BF2. It's all personal opinion here. I've played around with all of these flying mediums over the years (except the Power Glove), and I have found the joystick to be the most useful. Unfortunately for people I'd recommend joysticks to, the Microsoft Force Feedback 2 seems to be discontinued. I don't use the force feedback feature for BF, but this controller is by far the most responsive I've ever handled.
Dogfighting: Pretty much everything that I'd say about this has already been mentioned by the first post here. I'd like to add that doing some reading into traditional avoidance tactics, though BF2 flight physics are far from realistic, helps too. Generally, a good place to aim your machine gun is above your target plane. Most of the time, if somebody thinks they're being shot, they will fly up and not down. Lead your target! It takes some practice, but the better you can judge whether or not where you're shooting will be where your target will be by the time the bullets arrive, the faster you'll take down those annoying little enemy aircraft. Also, don't think that bombers can't dogfight. I've had plenty of fighters tear past me only to find themselves mowed down.
Don't get complacent if it seems your target is allowing you to chase him around. Somebody could be matching speeds behind you, getting ready to perforate your precious plane that you've waited five minutes to snag.
Bomber Bombing: If you tap the release button quickly enough, only one bomb will drop. This can save bombs. If you want to drop all of them, try to line up their destinations on as many as the enemy if possible. If there's a fight on the ground, drop them on the enemy's side away from where your friendlies are. If there is a very small window in which to bomb the enemy without friendly casualties, approach from as straight above as possible. Withhold fire if a fight is too intermingled, unless you like being punished four or five times. Check the map for friendlies! If necessary, make a pass to determine where they are, and if they'll be away from where you want to hit on your second pass. Issue a warning, if possible. Bombers on some well-organized teams clear fire missions with their commander, if there isn't a very large enemy force for free-fire.
Choose decent targets to bomb, and don't bomb anything that could just as easily be taken out with machine guns, unless you're just goofing off. Bombs can also easily destroy enemy assets (artillery, UAV, Sat).
Fighter Bombing: The two bombs you have won't do much good against anything but infantry and light transport vehicles, unless you dive-bomb from 45-80 degrees above your target. Hit your afterburners to release both bombs at a greater velocity. Aim for where your target is going to be when the bombs land. I often get more air-to-surface kills without friendly fire with fighters than bombers, because it forces me to pay more attention to what I'm doing.
Bomber Co-pilots: Despite popular belief, "locking on" to a target isn't necessary. Missiles can be manually guided with your mouse, which can wreak deadly havoc if your pilot flies straight. Alternatively, if you're in a bomber alone, you can hop to the copilot's seat, launch a missile, guide it home, then be back in the pilot's seat in about three seconds. This gives you a fairly predictable trajectory however, and I don't recommend it unless the skies are clear of the enemy. This can also help those poor MEC pilots who find that their airbase has been taken, as the co-pilot has a nifty supply of deadly missiles (Clean Sweep...bleh).
Guns: A plane's guns is one of the most underused weapons I've ever seen in this game. Even if you're out of bombs, you can still rack up to twenty kills on sheer virtue of having good aim and judgement. The ground is rich with potential targets! APC's, light transport (incl'd boats), stationary defense up to ESSEX miniguns, massed infantry, supply crates, A/A vehicles and even, though to a lesser extent, tanks, will be severely hurt by a good strafing. Try finding a flag clear of friendlies but known to have plane/chopper campers, or a flag that's being taken uncontested. Start from a distance, aim your reticle at said flag, and begin your 10-15 second strafing. I have killed up to seventeen people in a single run, though it resulted in some sort of aimbot-related kick.
Please don't own me with any of this...
Last edited by unnamednewbie13 (2005-10-13 04:06:14)