{A.I}TheBusDriver
Member
+2|6835
yeah i just found out about the "corrections" that were made in the new patch.........WTF!!!!!!.

i wanna know what the fuck the point is to unlocking new weapons if their not better?  what the fuck is the reward?  all those hard earned hours pwnin n00bs for nothin?  i hope im not the only one that is totally pissed off about this shit.  i cant believe that EA would listen to all those whiney bitchy ass n00bs who said the PKM is too strong, and that people could go into prone too fast...THEY JUST SUCK!!!!  i dont know how many PKM n00bs i have pwned with like the regular medic or assault kits.  they arent that overpowered, you just have to know how to avoid them, and how to take them out.

i think EA should listen for the "POP" sound, when their heads finally come outta their asses.

fin.

Last edited by {A.I}TheBusDriver (2006-03-29 02:21:12)

[DEI]Bart
fire at will!!!
+76|6934|Leiden, Holland for the n00bs
lol, the PKM was WAY to strong and before patch 1.2 the dev was 0.8 and the 0.1 and now 0.35 so its still better that before
notorious
Nay vee, bay bee.
+1,396|6968|The United Center
if you 'pwn so many n00bs' who use support, then why are you complaining that the support guns were nerfed?

even so, i've played support since 1.22 came out and i can't notice a big difference at all so don't worry.  you'll have plenty of n00bs to pwn.
$kelet0r
Member
+16|6903
i wanna know what the fuck the point is to unlocking new weapons if their not better?
none of the unlocks are meant to be better - they are merely different
the support weapons however were changed because they were better than all the other guns in the game not just the default support weapons
{A.I}TheBusDriver
Member
+2|6835

ThomasMorgan wrote:

if you 'pwn so many n00bs' who use support, then why are you complaining that the support guns were nerfed?
well obviously i like the challenge and pride that comes from pwnin a PKM whoring n00b.  i guess that unlike people like u, i  dont get all "excited" when a gun becomes the epitamy of sux, just like all the other shitty support guns.
Maj.Do
Member
+85|6973|good old CA
idk the pkm is still strong to me but the RPK is the best
master_yoda69
Member
+-1|6845|Exeter

{A.I}TheBusDriver wrote:

yeah i just found out about the "corrections" that were made in the new patch.........WTF!!!!!!.

i wanna know what the fuck the point is to unlocking new weapons if their not better?  what the fuck is the reward?  all those hard earned hours pwnin n00bs for nothin?  i hope im not the only one that is totally pissed off about this shit.  i cant believe that EA would listen to all those whiney bitchy ass n00bs who said the PKM is too strong, and that people could go into prone too fast...THEY JUST SUCK!!!!  i dont know how many PKM n00bs i have pwned with like the regular medic or assault kits.  they arent that overpowered, you just have to know how to avoid them, and how to take them out.

i think EA should listen for the "POP" sound, when their heads finally come outta their asses.

fin.

{A.I}TheBusDriver wrote:

ThomasMorgan wrote:

if you 'pwn so many n00bs' who use support, then why are you complaining that the support guns were nerfed?
well obviously i like the challenge and pride that comes from pwnin a PKM whoring n00b.  i guess that unlike people like u, i  dont get all "excited" when a gun becomes the epitamy of sux, just like all the other shitty support guns.
Wait your calling other people "PKM whoring n00bs" when your stats say 1147 LMG kills out of the 1464 weapons kills you have, hell if your going to complain about something at least tell the truth and say they spoilt your fun a little by making the PKM a little weaker (it's still kicks ass) as if anyone is a "PKM whoring n00b" then you have to be up there on the list, the truth is the PKM was way to strong compared to most weapons in the game why else was half my team always support and most of the times when I looked at who I was getting killed by it nearly always said PKM, the guns still bloody good still kicks ass it's just made it a little weaker so some other guns get a chance if they see one, now it's possible to actually beat them "sometimes" up close/middle distance with another weapon instead of them diving to the floor and killing from 100m in about 0000000000000000.1 seconds at least now with the slight deviation increase you stand a chance of surviving the first couple of shots and have a little more chance of killing them.
the gun still kicks ass and still wins most of the time I really do not get what you are complaining at the game needed to be balanced more simple as
imdead
Death StatPadder
+228|6990|Human Meat Shield
I can't tell the difference. I still shoot in 3 bursts..except when I get 'surprised' then I unload and miss even the wall.
Bernadictus
Moderator
+1,055|6958

{A.I}TheBusDriver wrote:

i wanna know what the fuck the point is to unlocking new weapons if their not better?
The 'F-Point' with the unlocks is to create a battlefield experience using different weapons.
For instance: The G3 is more powerfull and accurate than the standard assault, the SF unlock, the F2000, is less damaging but has a scope and a GL attachment & The L85A1 accomodates a scope, for taking out long range targets. The G36e offers a devastating weapon, with the downside it has shorter aim/range.
The M3kA1 'Pancor Jackhammer' is perfect for upclose, but has limited ammo, the MP7 seems weakers, but has more bullets and a shorter reloading time.
The SCAR-L might be less damaging than the G36c unlock, but it is stronger than the base SpecOps weapons and offers a laser-dot scope.

{A.I}TheBusDriver wrote:

All those hard earned hours pwnin n00bs for nothin?
Uhm rank? awards? k/d ratio? I don't play for guns only, weapon unlocks mean nothing. I can still pwn a G3 with a M16A2.

{A.I}TheBusDriver wrote:

i hope im not the only one that is totally pissed off about this shit.
Well atleast the people like you will whine. The pro's will just addapt to the new patch.

{A.I}TheBusDriver wrote:

i cant believe that EA would listen to all those whiney bitchy ass n00bs who said the PKM is too strong, and that people could go into prone too fast...THEY JUST SUCK!!!!
The PKM was to strong. It ruined the gameplay for lots of maps like SF:Iron Gator. The PKM was like the noobtoob. The prone thing is a touch of realism, now people have to show skill instead of prone-whoring with the PKM.

{A.I}TheBusDriver wrote:

i dont know how many PKM n00bs i have pwned with like the regular medic or assault kits.  they arent that overpowered, you just have to know how to avoid them, and how to take them out.
Have you ever seen a real LMG in action? The PKM was a automatic M95. While it's role is to provide suppressing fire not an assault weapon.

master_yoda69 wrote:

Wait your calling other people "PKM whoring n00bs" when your stats say 1147 LMG kills out of the 1464 weapons kills you have, hell if your going to complain about something at least tell the truth and say they spoilt your fun a little by making the PKM a little weaker (it's still kicks ass) as if anyone is a "PKM whoring n00b" then you have to be up there on the list.
BITCHSLAPPED! PWND! OWNZORD!

Code:

Light Machine Guns      15:09:00      1,147      633      1.81      20.42%
Totals      23:16:55      1,464      896      –      –
awards: vet support combat
Now who is the PKM wh0re?

Last edited by Bernadictus (2006-03-31 01:43:28)

MuseSeeker
2142 Soldier: Behenaut
+110|6996|EUR
Caution: Whining PKM whore.
xstax981
Community Modder
+93|6897
You really wanna know why they decreased the accuracy?

http://media.putfile.com/Rooftop-Camping-PKM-Style

Last edited by xstax981 (2006-04-08 09:09:04)

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