hey tupla! beat your muley score
Last edited by krazed (2009-07-24 10:51:53)
Last edited by krazed (2009-07-24 10:51:53)
Last edited by menzo (2009-07-24 09:56:14)
Last edited by menzo (2009-07-24 10:22:27)
Last edited by krazed (2009-07-24 10:52:12)
cant see the pickrazed wrote:
lol... thats pretty much the best you're going to get im afraid
just dropped this one
http://krazed.thehunter.com/sid/4a683f8 … 09_003.jpg
181 6/8
Last edited by krazed (2009-07-26 00:13:04)
Last edited by krazed (2009-07-28 06:43:18)
seems to have helped (if they did fix it, either that or the higher your skill the faster they die). They still seem to only drop on the spot from head/heart shots still but you no longer have to track them across the whole map after hitting other vitals. Most I hit seem to only go a few hundred yards max after being shot.krazed wrote:
supposed patch going through today to help with the bow not doing near enough damage
Last edited by jaymz9350 (2009-08-01 09:07:21)
Last edited by SEREVENT (2009-08-01 06:26:35)
it depends on how much you like the game, and how long you plan on playing it for.jamiet757 wrote:
So they introduced the lifetime membership for $200, who else thinks that is a ripoff, considering they make money through ads on their site, and you can get more content at the moment from Deer Hunter 2005?
Today's News
In Development
Friday, 21st August 2009
Right now we're working on some very interesting additions. The first of these is a feature many players have been after for some time, the Trophy Room.
We recently added the personal leaderboards making it easy to find your greatest kills. The trophy room takes that a step further, mounting your finest harvests on the walls of your own personal trophy room. Along with this, there will also be room to show off any competition trophies you might have won, making this a perfect personalized space to display your accomplishments.
The second addition to introduce is the Achievements system. This captures a wide range of achievements, from harvesting a certain number of mule deer or travelling a certain distance, through to the more challenging harvest an albino or harvesting an animal with a heartshot. There will be many different objectives to keep every hunter busy during their expeditions.
Further to this, each achievement brings with it a point score. These points will be tallied, and depending on the score you will be given a certain rank. Obviously the more achievements you complete, the more points you earn, and the higher your rank. Aside from the fun of notching up points and earning the best rank, we'll also be introducing ranked competitions. For example, HoneyBee may run a version of her Midweek Muley comp just for the beginner rank, another for the intermediate rank, and another for the elite rank (these aren't the actual names of the ranks!). As such, the elite hunters really will have to earn their competition victory, and the beginners will have a much better chance of a competition win as they will be competing against other beginners.
There will be more on these features and closer to their release in the 'Coming Soon' section.
Happy Hunting
TheHunter Team
Last edited by Chou (2009-10-21 22:20:26)