Read the interview here now!
In ArmA, as in Flashpoint before it, you're just a soldier. There is a war raging around you which you didn't plan to be in, but you are a professional and you can (and must) handle it. The situation is quite complicated - there are just a few US soldiers left on the island when the invasion begins so you can't simply start a full scale conflict. You help the local militia in their desperate attempts to defend their country, but they are just farmers, not professional soldiers. On the other side there is a real army with old but heavy weaponry and you have to understand that you and your team-mates are the only force that stands in their way.
My hype-meter just rose exponentially - this game looks and sounds like the best game ever made
Hyper-realistic war FTW!!!
In ArmA, as in Flashpoint before it, you're just a soldier. There is a war raging around you which you didn't plan to be in, but you are a professional and you can (and must) handle it. The situation is quite complicated - there are just a few US soldiers left on the island when the invasion begins so you can't simply start a full scale conflict. You help the local militia in their desperate attempts to defend their country, but they are just farmers, not professional soldiers. On the other side there is a real army with old but heavy weaponry and you have to understand that you and your team-mates are the only force that stands in their way.
My hype-meter just rose exponentially - this game looks and sounds like the best game ever made
Hyper-realistic war FTW!!!
Last edited by $kelet0r (2006-03-30 04:23:01)