Hi, everyone.
I recently (re)started playing call of duty 4 am I've been rethinking my Stealth classes...
I think that a silenced class is better than a stealth class, ill try to explain why i think this below with examples.
- Silenced Class
Silenced Weapon
Silenced Sidearm
Bandolier - 180 Bullets
Stopping Power - Getting silenced stopping power is imo better than a uav jammer because your attacks will be powerful and the enemy will still have no clue where the fuck it came from.
Steady Aim - When in S&D or any game with limited spawns, steady aim is imo better than dead silence because when you encounter a threat very close you will not have the time to zoom in and shoot, it will be all about who hits each other the fastest and the most accurately. Adding to this, everyone can go crouch and have better silence than that perk.
- Stealth Class
Silenced Weapon
Silenced Sidearm
Bomb Squad - For a class like this, this is a must have. Itf you are stealth, you should have to see the enemy mines more easily.
UAV Jammer - Sometimes this perk feels useless because you trade in advanced damage for a uav jammer in a game where maps are very small and thus making hiding kind of useless. I also feel its useless in S&D because you can't hide in that game mode. You will be forced at a moment to plant the bomb/ defuse it / defend it. The enemy is not dumb like me and will check the area before planting.
Dead Silence - What I said about Steady Aim.
While I totally agree that some weapons do not need such improvements (like the AK-47 ) Some, like the G36C can get hard to control without it, if its caused by my broken skill I would like to be informed please.
So what ya guys think?
PS: Who love the G36C too? ^^
I recently (re)started playing call of duty 4 am I've been rethinking my Stealth classes...
I think that a silenced class is better than a stealth class, ill try to explain why i think this below with examples.
- Silenced Class
Silenced Weapon
Silenced Sidearm
Bandolier - 180 Bullets
Stopping Power - Getting silenced stopping power is imo better than a uav jammer because your attacks will be powerful and the enemy will still have no clue where the fuck it came from.
Steady Aim - When in S&D or any game with limited spawns, steady aim is imo better than dead silence because when you encounter a threat very close you will not have the time to zoom in and shoot, it will be all about who hits each other the fastest and the most accurately. Adding to this, everyone can go crouch and have better silence than that perk.
- Stealth Class
Silenced Weapon
Silenced Sidearm
Bomb Squad - For a class like this, this is a must have. Itf you are stealth, you should have to see the enemy mines more easily.
UAV Jammer - Sometimes this perk feels useless because you trade in advanced damage for a uav jammer in a game where maps are very small and thus making hiding kind of useless. I also feel its useless in S&D because you can't hide in that game mode. You will be forced at a moment to plant the bomb/ defuse it / defend it. The enemy is not dumb like me and will check the area before planting.
Dead Silence - What I said about Steady Aim.
While I totally agree that some weapons do not need such improvements (like the AK-47 ) Some, like the G36C can get hard to control without it, if its caused by my broken skill I would like to be informed please.
So what ya guys think?
PS: Who love the G36C too? ^^
Last edited by Ioan92 (2009-02-22 02:44:12)