headhunter345
Member
+4|6489|Usally around the corner

[R-DEV]2Slick4U wrote:

The Project Reality Mod and Black Sand Studios are proud to announce the official release of Project Reality v0.85!

Following the last release of Project Reality ( v0.8 ), we have been continuously working to improve multiple aspects of game-play, resolve bugs with also create new weapons and vehicles for you to play with. Thanks to the continued support from you, the community and our dedicated team of testers, we have successfully corrected many of the bugs and game-play issues in v0.8 with also adding several new features, tweaks and assets. Please note that due to the size of the mod, we have split the download into two parts: Core and Levels. You will need to download and install both to run the mod. To download Project Reality Reality v0.85, click the banner image below.

[CENTER]https://media.realitymod.com/pr085sig.gif

Click Here to Download Project Reality v0.85[/CENTER]

New Weapons
What first person shooter release would be complete without an array of new handheld toys and weapons to play with. Along with the overhaul of the weapon deviation system and weapon animations, the Insurgents, Chechen Rebels the new Taliban faction have recieved a large package from an unknown source of Kalashnikov rifles and other new toys to help them fight their guerilla war!

The new Russian Forces have also not been short changed with bringing in there new arsenal of weapons including there AK-74M Assault Rifles with underbarrel grenade launches and scopes attached!

Some USMC Soldiers are now equipped with the M68 aimpoint fitted onto there M16A4 assault rifles though they will not be as common as they are in the US Army, this should be a big help to the USMC when they get close up and personal with the enemy.

The Chinese Peoples Liberation Army (PLA) has also received a long awaited new Heavy Anti-Tank weapon, the PF-98 120mm Rocket Launcher. Unlike most other Heavy Anti-Tank weapons currently in-game, this weapon fires an unguided round. However, the PF-98 is lightweight and very easy to operate, as such it can be setup and fired in a much shorter time compared to its counterparts, giving it an unique edge.
[LIST]
[*]AK-47 (Insurgent, Taliban, Chechen Rebels)
[*]AK-47 Bayonet (Chechen Rebels)
[*]AK-74 Scoped, Ironsight, UGL (Insurgents, Taliban, Chechen Rebels)
[*]AK-74M Scoped, Ironsight and UGL (Russians)
[*]AKS-74U (Russians, Insurgents, Chechen, Taliban)
[*]Al-Quds RPK (Iraqi Insurgent, Taliban)
[*]Artillery IED (Iraqi Insurgent)
[*]Grenade Trap (Iraqi Insurgent, Taliban)
[*]Incendiary Grenades (All Conventional Factions)
[*]M16A4 with M68 (USMC)
[*]PF-98 Heavy Anti-Tank (PLA)
[*]RPG-7 Tandem Warhead (Russians)
[*]SA80 Bayonet (British)
[*]Trip Flare (All factions)
[/LIST]

[CENTER]https://media.realitymod.com/news/pr085/release/thumbs/ak47_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/ak74m_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/sa80_bayonet_thumb.jpg[/CENTER]

New Vehicles
With the addition of a new faction, comes new vehicles to compliment their infantry arsenal. We therefore bring to you the heavy assets of the Russian Forces, as well as a few other pieces of mobile equipment to bolster the other factions.

[LIST]
[*]BTR-60 APC (Russia and MEC)
[*]Gaskin Anti-Air Vehicle (MEC)
[*]Humvee Avenger Anti-Air Vehicle (USA)
[*]Logistic Trucks (All Conventional Factions)
[*]Lynx AH-7 Transport Helicopter (British)
[*]New HUD's for all Attack Helicopters
[*]New HUD's for all Russian vehicles
[*]T-72 MBT (MEC)
[/LIST]

[CENTER]https://media.realitymod.com/news/pr085/release/thumbs/lynx_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/btr60_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/t72_thumb.jpg[/CENTER]

Logistics
Logistics will be a much bigger aspect of Project Reality in v0.85, with the new logistics system a good supply line will be a vital part for winning the battle. The new Logistics Trucks will be the main back bone to this system, as they are the only vehicle currently in v0.85 that can carry two supply crates, which are needed to crate a Forward Outpost. These Logistics trucks can be distinguished by the canvas on the back of them where normal transport trucks are open top. These also deploy some new Supply Crates which we have created are now faction specific so you can only can get ammo, supplies and kits from them if they are your own.

[CENTER]https://media.realitymod.com/news/pr085/release/thumbs/logisitcs01_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/logisitcs02_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/logisitcs03_thumb.jpg[/CENTER]

Vehicle Resupply & Repair
We have made drastic changes to the vehicle resupply and repair system in Project Reality v0.85. Land Vehicles can now only resupply at the Vehicle Depot located in or near your team's main base. You will need to drive your vehicle into the little parking space to replenish your ammunition. You can also repair at the Vehicle Depo, but if your vehicle becomes immobilised, then you will no longer be able to have a one man engineer team with only a adjustable spanner/wrench fix it, now you will be required to call in a logistics truck to help you with your repairs, which can then drop off a "repair station" that will then be able to repair the damages in the field at a very slow rate. This is to simulate a vehicle recovery system which is what would happen in real life if a vehicle got immobilized.

[CENTER]https://media.realitymod.com/news/pr085/release/thumbs/depo01_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/depo02_thumb.jpg https://media.realitymod.com/news/pr085/release/thumbs/depo03_thumb.jpg[/CENTER]

New Maps
[LIST]
[*]Asad Khal (GB vs MEC)
[*]Fallujah West (USMC vs INS)
[*]Karbala (US Army vs INS)
[*]Kozelsk (RU vs MIL)
[/LIST]

Mod of the Year 2008 Phase 2 Voting
We would just like to put out anouther reminder about the MOTY Phase 2 Voting for anyone who has not yet voted in Phase 2. We ask that you vote for your favorite mod(s) from across the board. If you think Project Reality deserves your vote and deserves the MOTY award, we would very much appreciate your vote. Every vote counts - registering is free, quick and easy and registered users votes are worth a lot more than guest votes so please register before voting if you really want your vote to count! For more information on MOTY and how to vote, click HERE.

[CENTER]https://media.realitymod.com/promo/moddb/voteforpr_moty2008_small.jpg[/CENTER]

Project Reality v0.85 Manual
To see a list of all important changes made in the Project Reality v0.85 release and for a comprehensive guide, check out the Official Project Reality Manual:

[CENTER]Download the Project Reality v0.85 Manual Here[/CENTER]


We hope you enjoy this release of Project Reality and we hope to see you on the battlefield solider!



- The Project Reality Team
Project Reality 08.5 now available from GON and soon to be at other mirrors
http://www.realitymod.com/forum/f10-pr-gen...6-torrents.html <<<Torrents

Core first ok then Levels..
1. CORE
2. LEVELS

Install in that order to prevent problems

http://games.on.net/file/23699/Project_ … Core_v0.85

http://games.on.net/file/23698/Project_ … vels_v0.85

Last edited by headhunter345 (2009-01-23 17:46:35)

SniperKingCK9999
Member
+10|5812|England
Looks Nice Keep Up The Good Work
Oldirti
Member
+10|6333
You can hit stuff now.
Longbow
Member
+163|6861|Odessa, Ukraine

Oldirti wrote:

You can hit stuff now.
qft, and reloading is like 2x faster then it used to be in 0.8
aerodynamic
FOCKING HELL
+241|5967|Roma
I'm just loving the new Ak.
https://bf3s.com/sigs/8ea27f2d75b353b0a18b096ed75ec5e142da7cc2.png
Tehremos
Parcel of ol' Crams
+128|6622|Somersetshire

aerodynamic wrote:

I'm just loving the new Ak.
lol i know, it slaughters the US gun ever time


Insergent teams are by far the best at short to medium range now
Metal-Eater-GR
I can haz titanium paancakez?
+490|6486
firebolt5
Member
+114|6369
Holy shit:

Plus in this video, they're using Mumble, it's like TS and Vent but you can communicate with other people near you, it's positional audio.  Mumble supports other games too.
There's a long discussion about it on the forums and the developers/players like it, http://www.realitymod.com/forum/f10-pr- … pment.html
P_Diaz
Member
+6|5775|USA
I just downloaded this version of the game and I posted under another thread, but I think I would rather post my question here. Look:

P_Diaz wrote:

Guys, I need some help. I downloaded the core files. I got the core set up and the levels set up files, however, when I click to install the game nothing happens. My computer loads the installer in the background, but it never shows up to actually install the game. My system starts to run much slower after that. I don't know whats wrong. I have 4 gigs of ram, an intel core 2 duo with 2.7 speed. My graphics card is radeon hd 2600 xt with 512mb. Am I doing something wrong? I set the core file to open as administrator on Vista. I can't think of anything else.... if you have this trouble too, please let me know. PM me or something thank you!
venom6
Since day One.
+247|6773|Hungary
If PR would have a similar global ranking system like BF2 everyone would play it. Why dont EA add PR to the official ranking stuff?
Amazing work what the team is doing! Its a shame for EA/DICE for sure!
P_Diaz
Member
+6|5775|USA

Project Reality Forums wrote:

Since a lot of people seem to be having problems with PR 0.85, and all the answers and fixes seem to be the same, I'm going to write up a quick FAQ.

Q: I cannot run the installer, it just hangs.

A: If you are running Windows Vista, try disabling User Account Control (UAC). You can also try disabling your anti-virus protection, and any other program that may be interfering with the launch of the installer. If this doesn't help, it may be a corrupted download. You can try fixing the corrupt sectors by using the torrent and pointing the save location to the corrupted installer, saving you having to download the entire file again.

Q: I have no desktop shortcut, how can I run PR?
Q: There is no pr.exe, how can I run PR?
Q: I get kicked off servers for mods\pr\shaders_client.zip MD5Tool Mismatch errors.

A: As of PR 0.85, unlike other versions, it no longer requires pr.exe. You need to update your shortcuts to launch bf2.exe. More information on how to do this is in the Installation Guide wiki. See HERE.

If you are still getting kicked for md5 failures on that file, you need to ensure that you indeed have that file. Check /Battlefield 2/mods/pr/ and see if there is a shaders_client.zip file. It should be 184 KB (188,781 bytes). If it is not there, reinstall PR 0.85 Core.

Q: I am getting kicked from servers for Punkbuster MD5Tool Mismatch <filename> errors, and the filename is not mods\pr\shaders_client.zip.

A: This error means the files you are using have been modified one way or another. Could've been by accident, could've been on purpose. Either way, you will get kicked. To fix, take note of the filename. If it is "something" or "mods\bf2\something", you need to reinstall BF2 and patch to v1.41. If it is "mods\pr\something", you need to reinstall PR 0.85. Information on how to correctly install BF2 and PR can be found in the Installation Guide wiki. See HERE.

Q: I am getting kicked from servers for Punkbuster issues other than md5 kicks.

A: Most commonly, these types of issues are solved by updating Punkbuster files. You can do this by running PBSetup. If that still doesn't fix the issue, try running PBSVC and reinstalling the Punkbuster service.

Q: I am getting a warning screen about pr.exe when trying to launch PR.

A: You did not uninstall a previous version of PR before installing PR 0.85. Read the Installation Guide wiki on how to properly update your version to PR 0.85. See HERE.

Q: I get the following error when trying to join a server, "You have an older version than the server."

A: This means that you are not running BF2 1.41. Ensure that you have run this patch. The proper installation order can be found in the Installation Guide wiki. See HERE.

Q: I have no maps when I try to create a server.

A: First, ensure that you have downloaded PR 0.85 Levels. If you have and have installed it, you need to edit the following file, use notepad or similar to open: "Documents\Battlefield 2\Profiles\<profile>\General.con" (where <profile> is the number of your profile, as seen in the order of the login screen, 0001 being the first in the list). Once you have opened that file, edit the line "GeneralSettings.setUseBots" and change the 1 to a 0. Save, and you should be fine.

Q: I am getting crash to desktops when loading/changing levels.
Q: I am getting a lot of lag on levels.

A: The most common cause of this is that you are running out of memory. BF2 was a memory intensive game, and PR only increases on that.

First, you can try lowering your video settings, in particular, Textures. If that doesn't help or fix your issue, you can try increasing your virtual memory. Information on how to do this is located in the Installation Guide wiki. See HERE.

If that STILL doesn't work, you can try patching your bf2.exe to allow it to use more than 2GB of memory. Firstly, you want to backup your current bf2.exe in your /Battlefield 2/ folder. To do this, simply rename it from bf2.exe to bf2.exe.original. You should back it up incase you have any issues in the future. Now you need to download the patched bf2.exe. This can be found in THIS zip file (THIS one if your using the EA Downloader version) (If you get a virus warning, ignore it, just a false positive). Simply extract it next to bf2.exe.original, and your good to go. Thanks to R.J.Travis for the original method.
That helped me resolve my issue. I posted it here in case anyone was having the same issue I was. I had to disable User Account Control and my anti-virus and the installer was able to start. Thanks!
CC-Marley
Member
+407|7043

venom6 wrote:

If PR would have a similar global ranking system like BF2 everyone would play it. Why dont EA add PR to the official ranking stuff?
Amazing work what the team is doing! Its a shame for EA/DICE for sure!
Actually you are wrong. You can't nade spam and hop around like a bunny in PR. It's a much slower game most of the time. Lots of waiting,running, hiding. Spawn times are high. I like this though.
.:ronin:.|Patton
Respekct dad i love u always
+946|7023|Marathon, Florida Keys
so is this game playable again? Like is everything still in slow motion or no?
https://i54.photobucket.com/albums/g117/patton1337/stats.jpg
robcr9
Member
+111|6195

.:ronin:.|Patton wrote:

so is this game playable again? Like is everything still in slow motion or no?
still a walk simulator, but made more enjoyable i guess.
firebolt5
Member
+114|6369

.:ronin:.|Patton wrote:

so is this game playable again? Like is everything still in slow motion or no?

firebolt5 wrote:

Holy shit:
Well, if you're playing PR and it's in "slow motion" but you get into a situation like that in the video, the action just overcomes the slowness.
Mercu
Member
+0|6468|Memphis

firebolt5 wrote:

.:ronin:.|Patton wrote:

so is this game playable again? Like is everything still in slow motion or no?

firebolt5 wrote:

Holy shit:
[url]http://www.youtube.com/watch?v=hdNZRDJWzyA[/url]
Well, if you're playing PR and it's in "slow motion" but you get into a situation like that in the video, the action just overcomes the slowness.
So freaking true. But still even if I see little to know action I'm still enjoying it for some reason purely because of the realism. Also I never thought being a spotter could be fun lol. Great job guys.

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