Engineer Guide v2.0(now with less arrogance)
-=Repairing=-
Tactic #1
How to safely repair
Circle strafe around the vehicle if you suspect no-one is around, strafe around the opposite side of gunfire otherwise. But generally you don’t want to self repair,
Caveats:
1.) In close quarters drop an AT-Mine below it, repair it back to 1/2, pop-smoke, and drive away. Usually, that tank pounding you will chase you, and blow up on that nice AT treat.
2.) In wide open maps with plenty of snipers, hide under it and repair, then hit E to enter again.
3) For a nice surprise exit a slightly damaged vehicle, drop an AT mine under it. Enemies will jump in it, and die.
Tactic #1.5
Shadow players in an FAV, save the heavy vehicles for the other classes. FAV’s are very fast, and unless you’re snuck up on, you can avoid most fire.
Tactic # 1.6
The repair effect is stacking, so more engineers in a FAV, the faster you repair others.
Tactic #1.7
If all your commander toys are taken out, drive by them slowly, and they will all repair, don’t use your wrench, it takes too long, and you’re a sitting duck for snipers.
-----=== The Wrench Can===-----
----repair
----Remove & keep mines
--- In 1.2+, Removes Claymores! You don't get the claymore, but its gone.
-=AT Mines=-
Error: Tossing AT-Mines in lines
Although this seems fool proof, the enemy will see a pattern and avoid it. Instead, try to get a nice randomly but strategically place setup. Make it look like rocks in the road.
Tactic #2)
I use the wide diamond layout. If they see it in the road, they will swerve to avoid it and hit the side one; a line of 3 then 2 is very effective against convoys, as most of the AT won’t be trigger at once.
Tactic #3.5)
If you’re in an enemy base, toss mines under their vehicle, so as soon as then enter, they die.
-=The Weapons=-
Shotguns-
Error #3: Always tossing you long smooth bore weapon aside for that huge black thing.
In one on one, the pump is better, on large maps, the pump is better. When assaulting a flag in a city map, the jackhammer is better, BUT the jackhammer can only kill 4 max, and often you’ll only kill 2-3.
Tactic 3:
The shotgun’s shells spread out the farther you are from the target, so you can take out 2 people at once from a distance.
Tactic 4:
The shotgun does not require accuracy, as long as they are close to the middle of the screen you’ll hit them
The MP7-
Cons: The damage it does is horrible, you can’t estimate the shots fired.
Pros: 40 shots/clip, accurate in short bursts, sounds weird.
It’s a medium range weapon as best, don’t try to go CQC with it.
Pistol-
Error #4: Using the pistol only as a last ditch weapon.
You know you need to use it.
-=Anything else=-
Teamwork 1103:
If you are in a vehicle, always be engineer, you’ll end up repairing your teammates, and hopefully they will do the same. It might seem lucrative to be supply or medic, to help the troops, but they never crowd around you.
Try to run with crowds, and squad leader hop, it’s to ultimately achieve your goal of more points.
Attack copter + Engineers = Extremely mobile repair platform
AA + Engineer = Bombing run survivor
-=Repairing=-
Tactic #1
How to safely repair
Circle strafe around the vehicle if you suspect no-one is around, strafe around the opposite side of gunfire otherwise. But generally you don’t want to self repair,
Caveats:
1.) In close quarters drop an AT-Mine below it, repair it back to 1/2, pop-smoke, and drive away. Usually, that tank pounding you will chase you, and blow up on that nice AT treat.
2.) In wide open maps with plenty of snipers, hide under it and repair, then hit E to enter again.
3) For a nice surprise exit a slightly damaged vehicle, drop an AT mine under it. Enemies will jump in it, and die.
Tactic #1.5
Shadow players in an FAV, save the heavy vehicles for the other classes. FAV’s are very fast, and unless you’re snuck up on, you can avoid most fire.
Tactic # 1.6
The repair effect is stacking, so more engineers in a FAV, the faster you repair others.
Tactic #1.7
If all your commander toys are taken out, drive by them slowly, and they will all repair, don’t use your wrench, it takes too long, and you’re a sitting duck for snipers.
-----=== The Wrench Can===-----
----repair
----Remove & keep mines
--- In 1.2+, Removes Claymores! You don't get the claymore, but its gone.
-=AT Mines=-
Error: Tossing AT-Mines in lines
Although this seems fool proof, the enemy will see a pattern and avoid it. Instead, try to get a nice randomly but strategically place setup. Make it look like rocks in the road.
Tactic #2)
I use the wide diamond layout. If they see it in the road, they will swerve to avoid it and hit the side one; a line of 3 then 2 is very effective against convoys, as most of the AT won’t be trigger at once.
Tactic #3.5)
If you’re in an enemy base, toss mines under their vehicle, so as soon as then enter, they die.
-=The Weapons=-
Shotguns-
Error #3: Always tossing you long smooth bore weapon aside for that huge black thing.
In one on one, the pump is better, on large maps, the pump is better. When assaulting a flag in a city map, the jackhammer is better, BUT the jackhammer can only kill 4 max, and often you’ll only kill 2-3.
Tactic 3:
The shotgun’s shells spread out the farther you are from the target, so you can take out 2 people at once from a distance.
Tactic 4:
The shotgun does not require accuracy, as long as they are close to the middle of the screen you’ll hit them
The MP7-
Cons: The damage it does is horrible, you can’t estimate the shots fired.
Pros: 40 shots/clip, accurate in short bursts, sounds weird.
It’s a medium range weapon as best, don’t try to go CQC with it.
Pistol-
Error #4: Using the pistol only as a last ditch weapon.
You know you need to use it.
-=Anything else=-
Teamwork 1103:
If you are in a vehicle, always be engineer, you’ll end up repairing your teammates, and hopefully they will do the same. It might seem lucrative to be supply or medic, to help the troops, but they never crowd around you.
Try to run with crowds, and squad leader hop, it’s to ultimately achieve your goal of more points.
Attack copter + Engineers = Extremely mobile repair platform
AA + Engineer = Bombing run survivor
Last edited by vpyroman (2006-04-22 19:57:58)