Announcement

Oldirti
Member
+10|5455

[R-DEV]Rhino;906452 wrote:

We are currently wrapping up work on Project Reality v0.85, and have what you've all been waiting for; a release date! Project Reality v0.85 will be released on Friday the 23rd of January, 2009. The Project Reality Team has been hard at work over the last few months, as you can see by the various dev journals that have been posted, to bring you this completely new version. 0.85 includes numerous gameplay changes, weapons, vehicles and maps which we hope will make your current realistic combat experiences on the Battlefield 2 engine even better!


Mod of the Year 2008 Phase 2 Voting
It's that time of year once again, when players vote for their favourite mods in the annual Mod of The Year (MOTY) competition over at ModDB.com. As many of you are aware, Project Reality has made it into 2nd place 2 years running. We are hoping that, with your help, PR will be able to break the cycle this year and finally claim the title of MOTY 2008. We have made it into the top 100 mods, and now Phase 2 of the voting has started; this is where YOUR vote really matters to us. We ask that you vote for your favourite mod(s) from across the board. If you think Project Reality deserves your vote and deserves the MOTY award, we would very much appreciate your participation. Every vote counts - registering is free, quick and easy. Winning the MOTY award is definitely something we have been aiming towards for the past 2 years, as it gives the whole team a tremendous sense of accomplishment and a huge boost to our motivation level in continuing the project. For more information on MOTY and how to vote, click HERE.

[CENTER]https://media.realitymod.com/promo/moddb/voteforpr_moty2008_small.jpg[/CENTER]


British Army's AAC Lynx AH-7
The Lynx AH-7 is the fastest rotary aircraft in the world, and one of the many new assets for you to play with in v0.85. The Lynx will act as the Light Transport Helicopter for the British, much like the MH-6 Littlebird for the US Army. The Lynx can fit an entire 6 man squad in the back, plus pilot, and can transport them at fast speeds across the battlefield. Credits go to [R-DEV]foul_killer & Wybl for the model, [R-DEV]Pride for the textures and [R-DEV]TrahnLee for exporting and coding.

[CENTER]https://media.realitymod.com/news/pr085/jan09update/thumbs/lynx01_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/lynx02_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/lynx03_thumb.jpg[/CENTER]


New Maps in Project Reality v0.85
Like with every release of PR, the most anticipated additions are new battlefields to fight on, and in PR v0.85 we have spared no expenses. There are four brand new maps made exclusively for Project Reality with v0.85 gameplay in mind. In addition, most current maps have received updates and overhauls, with bug fixes and various improvements to improve gameplay.

- Asad Khal
British Forces v. MEC
Map By: [R-DEV]Deer
This map features a rural middle eastern landscape with open fields and old village buildings. An AAS infantry battle between the British and MEC forces with four main objectives. For more information and screenshots, click here.

[CENTER]https://media.realitymod.com/news/pr085/jan09update/thumbs/asad_khal01_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/asad_khal02_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/asad_khal03_thumb.jpg[/CENTER]


- Fallujah West
USMC with US Army Support v. Insurgents
By: [R-DEV]duckhunt
Created by [R-DEV]duckhunt, with lightmapping and bugfixing by [R-DEV]Rhino while duckhunt was away on tour in Afghanistan with the Royal Marine Commandos, Fallujah West gives a whole new meaning to urban warfare in Project Reality. This map is very compelling at capturing the environment of the recent conflicts in Iraq. Fallujah makes full use of the insurgency game mode with Insurgents defending Ammo Caches in many hidden locations inside buildings, compounds and underground bunkers, along with being able to setup ambushes for advancing USMC troops (with US Army Bradley support). For more information and screenshots of this map, click here.

[CENTER]https://media.realitymod.com/news/pr085/jan09update/thumbs/fallujah_west01_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/fallujah_west02_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/fallujah_west03_thumb.jpg[/CENTER]


- Karbala
US Army v. Insurgents
By: [R-DEV]~KILL~Pirate
More Iraq-themed urban combat which hopes to offer tight CQB fire fights in a hostile city, one of the major strongholds of the Iraqi Insurgent forces. For more information and screenshots of this map, click here.

[CENTER]https://media.realitymod.com/news/pr085/jan09update/thumbs/karbala01_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/karbala02_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/karbala03_thumb.jpg[/CENTER]


- Kozelsk
Russian Forces v. Militia
By: [R-DEV]Deer
Kozelsk offers some incredibly detailed woodland combat, mixed with Russian-style missile bases. This map features the new Russian Forces, who are attempting to secure an abandoned missile silo in a remote forested region. This region was recently overrun by Chechen Rebels, and the mighty Russian Army is rolling in with it's heavy armour and APCs. The Chechen Rebels will need to rely on defensive choke points - kitted out with ZiS-3 Anti-Tank Field Cannons. For more information and screenshots of this map, click here.

[CENTER]https://media.realitymod.com/news/pr085/jan09update/thumbs/kozelsk01_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/kozelsk02_thumb.jpg https://media.realitymod.com/news/pr085/jan09update/thumbs/kozelsk03_thumb.jpg[/CENTER]


We hope to see many of you on the battlefield with us this coming weekend playing PR v0.85. Keep your eyes on the forums for more information on v0.85 and it's impending release!



- The Project Reality Team
Pretty much.
M.O.A.B
'Light 'em up!'
+1,220|5558|Escea

Did they correct the weird issue where rifles are incredibly inaccurate in comparison to your sidearm?
Oldirti
Member
+10|5455
I assume so, they tweaked them either way, we'll only know how good it is by Friday.
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
Can't wait lol, I want to know what is replacing the PPSH or "tommygun" lol. Too many times have I been killed by that beast
Cyrax-Sektor
Official Battlefield fanboy
+240|5484|San Antonio, Texas
Please lighten the civis harsh spawn time. Got shot down twice yesterday while the British team went on alright.
Luigi
Sniper Whore
+97|5514|Wisconsin
I cant wait for this. Fallujah looks awesome!
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire

Cyrax-Sektor wrote:

Please lighten the civis harsh spawn time. Got shot down twice yesterday while the British team went on alright.
There is something changed about that, but I'm not sure what it is, it's suppose to make people look before they kill.
Also I want to see how APC squads fair up being team players lol

I think another new thing is the Spec Op's is being removed and the Engi is becoming a special kit with C4 (again)
Cyrax-Sektor
Official Battlefield fanboy
+240|5484|San Antonio, Texas

Tehremos wrote:

Cyrax-Sektor wrote:

Please lighten the civis harsh spawn time. Got shot down twice yesterday while the British team went on alright.
There is something changed about that, but I'm not sure what it is, it's suppose to make people look before they kill.
Also I want to see how APC squads fair up being team players lol

I think another new thing is the Spec Op's is being removed and the Engi is becoming a special kit with C4 (again)
I read that if a civi has the epipen or med bag in hand, he's free game for one minute. I also heard that the spawn time hasn't been changed, but I may be misinformed.
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
http://www.realitymod.com/


has a linky to DL the new manual, it also say some changes, I'm gonna read thought the manual to see what is new
MAGUIRE93
High Angle Hell
+182|5529|Schofield Barracks
When i get my pc back im DLing this. I love the Huey Styker and Lynx.
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
ok here's a noticeable difference

"The Rifleman Specialist has an assault rifle
with iron sights and a shotgun with breaching
slugs. He is also equipped with trip flares, an
incendiary grenade and a grappling hook"


Militia have some scoped weapons for starting kits, the scout has the PPSH (old medic gun) and the medic has a AKS-74U.

combat engi is a special kit, replaces the Spec Op's kit

pick up kits that insergents use no have stones and bayonets (yey lol)

the wrench does nto repair vehicles

the sandbags (called foxholes in this version) placeable AA and placable HMG and the wire look fucking awesome

commander still seem to have a really boring role if your team are reluctant to talk to you, but the can destroy any builds with a demolish order
Cyrax-Sektor
Official Battlefield fanboy
+240|5484|San Antonio, Texas
dbzao is proud to present the torrent links to .0856 glory!

http://www.realitymod.com/forum/f10-pr- … post912409

dbzao's a developer for the mod, so it's legit.
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
DLing the torrents now as i dont want to wait
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
those torrents are ging me an estimated 4 - 7 days for both
might as well for a fileplanet upload
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
http://www.realitymod.com/downloads.html

its on their site now!!!!!!!!!!!!!!!!!!!!!!!! GOGOGO
[pt] KEIOS
srs bsns
+231|5988|pimelteror.de
pr > all

update
Cyrax-Sektor
Official Battlefield fanboy
+240|5484|San Antonio, Texas
Looks like realitymod.com is down due to heavy traffic (I saw it coming with the awsmness of .85), so here are alternate mirror links:

http://acoyrangers.com/forums/pr-0-85-f … t-t27.html
Tehremos
Parcel of ol' Crams
+128|5743|Somersetshire
2:30mins till I have DL'ed it, I was DL'ing at 200kb/s but as soon as 5pm hit it dropped to 70ish

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