I want to extend on what outsider said.
Thanks to Galileo, we know that objects of different weight fall at the same time. Excluding air resistence.
So, a bullet dropped out of someones hand is going to fall at the same speed as a bullet shot out of a gun, as well as the same speed as a different bullet out of a different gun.
What we ought to pay attention to is (zomg)
BULLET VELOCITY!And, taking a quick venture into the configuration files of BF2, we find these very important numbers.
This is the velocity of the bullets from the bolt action snipers:
M24: 1000
M95 Barret: 1000
L96A1: 1000
What? That doesn't make any sense. They all have the same velocity and should therefor have the same bullet drop!
It looks like Dice can bend physics in its games...
I really wish we knew what units these numbers were in. If we did, with some simple math we could easily calculate Bulletdrop vs. distance to perfection.
As to my guess: I think it's meters per second. I've made 500m shots, not a 1 hit headshot (I'm not going to lie
) yet but I've hit targets 500m away and they hit (and im approximating) in 1/2 a second.
Last edited by Defiance (2006-03-11 20:51:18)