I got BF2 in September as my first online FPS, played mainly Karkand as Assault, noob toobing my way for my first 120 hours? For Xmas my brother got SF and this is when i realized the actual fun of the game in gun fights.
After I fell in love with respectful ground pounding and learning to hate noob toobers, I decided to go for Veteran badges for all of the other kits. That's 15 hours times 6 other kits = 90 hours. Actually a bit less because i had time for those kits already.
Either way, I'm proud to say that I haven't been running around Karkand, or any other map, toobing people from like 5 feet away since early December. Here's what I learned about each kit since then:
Engineer: played primarily on Warlord, and only found joy when using the mp7. Not that all exciting or high scoring unless I found myself in armor next other armor of ours. I hate the tank so i rarely found myself in this position. Not a big fan of the shotgun either.
Sniper: Again, low scoring, but challenging at Ghost Town when only going for head shots. My brother primarily plays sniper in all of his games and got me to use this kit after watching him pick off people on Ghost Town with headshots. m24 > m95. Probably the most satisfying when you start pissing people off yelling at you to come fight them up close. I have learned to hate snipers when I get picked off in the head too.
Medic: Easy way for quick points and can really get the heart racing running around reviving people. The g36e ain't all that bad either. Found out you can really be helpful to some team mates by being near. AT and Snipers seemed to be most grateful when healing/reviving them so they can take out that one tank or lone wolf. I thought it was nuts going around reviving people every other second while being shot at by snipers or armor off in the distance, until I took it to Karkand, that's pure insanity on a 64 man server.
Spec Ops: Not all that exciting ironically. Great gun and I never did master any sort of c4 chucking skills. I also didn't make it my sole objective to take out armor and blow myself up. Tried jihad's a couple times on warlord with the ATV's, but all that for one kill didn't seem worth it. Blowing up their commander's assets was fun sometimes when you knew it was pissing their commander off, but that not scoring many points didn't seem all that appealing either.
Anti Tank: Most Fun I've Ever Had. Played primarily Ghost Town with this one. Never was one of those guys running around the alleys of Karkand jumping and shooting for some reason. Jumping from roof top to roof top following hostile armor and staying somewhat out of sight from them gave me a sense of team work and craziness all in one. When playing as this Snipers seemed to be my only threat on top of buildings. AT serves a specific purpose and I fulfilled it as much as i could. Most heart rate inducing kit I played. Most satisfaction too.
Support: I played this before the 1.2 patch so the accuracy of the guns at the time pissed me off. I swear some times the bullets would streak off screen. As for the up close go prone and shoot methods in alleys or city maps, this proved to be a quick way of getting kills. But this was before the jump and shoot method was eliminated, off resulting in me being killed by the DAO-12 or the noob toobers. The unlimited ammo and the ability to resupply people gave this a good sense of team work. Like medic, Snipers and AT seemed most grateful when resupplying them.
From roughly Jan 1 to Feb 20 when I did all this my KDR and SPM stayed leveled out as you can see by my stats. Points no longer meant much as much as various ribbons and badges. In this time I received:
All Veteran Kit Badges (minus assault), Vet Knife, Vet Pistol, Vet Explosive (on Mass Destruction and that was hard), Vet Engineer Repair, Vet First Aid, Vet Resupply, Good Conduct Medal (lol 250 hrs) as well as my only Purple Heart (stupid knife badges)
Also got my Armor, Crew Service, and Air Defense and various SF army ribbons.
And I'll tell you one thing:
Earning various badges/ribbons in various kits >>>>> mastering only one skill
I can actually claim I was good at the GL. Sitting on high buildings picking off people with it while snipers next to me were going for the same target gave me a good chunk of confidence. On flat ground levels I could still almost perfect where the nade will land. However, pissing people off, only having 4 nades until you became useless with the crappy m16a2, I now find myself disliking the Assault Kit more than any other.
It feels nice to be able to pick up any kit and have a somewhat good feel of the weapon/kit. Still managing to keep my first place spot throughout the game no matter what kit i pick up feels quite nice.
For kicks I grabbed an Assault Kit and ran through Karkand a couple days ago. That lasted until I got 3 kills, 1 with gl, 2 with m16, then I died from a g36e.
Since I can't fly (lol 15 min in plane), hate the tank, and get one heck of a good feeling taking out people as a medic, I can't see myself toobing anymore. I'm just glad I quit and adapted to actual ground pounding well before the 1.2 patch came out.
After I fell in love with respectful ground pounding and learning to hate noob toobers, I decided to go for Veteran badges for all of the other kits. That's 15 hours times 6 other kits = 90 hours. Actually a bit less because i had time for those kits already.
Either way, I'm proud to say that I haven't been running around Karkand, or any other map, toobing people from like 5 feet away since early December. Here's what I learned about each kit since then:
Engineer: played primarily on Warlord, and only found joy when using the mp7. Not that all exciting or high scoring unless I found myself in armor next other armor of ours. I hate the tank so i rarely found myself in this position. Not a big fan of the shotgun either.
Sniper: Again, low scoring, but challenging at Ghost Town when only going for head shots. My brother primarily plays sniper in all of his games and got me to use this kit after watching him pick off people on Ghost Town with headshots. m24 > m95. Probably the most satisfying when you start pissing people off yelling at you to come fight them up close. I have learned to hate snipers when I get picked off in the head too.
Medic: Easy way for quick points and can really get the heart racing running around reviving people. The g36e ain't all that bad either. Found out you can really be helpful to some team mates by being near. AT and Snipers seemed to be most grateful when healing/reviving them so they can take out that one tank or lone wolf. I thought it was nuts going around reviving people every other second while being shot at by snipers or armor off in the distance, until I took it to Karkand, that's pure insanity on a 64 man server.
Spec Ops: Not all that exciting ironically. Great gun and I never did master any sort of c4 chucking skills. I also didn't make it my sole objective to take out armor and blow myself up. Tried jihad's a couple times on warlord with the ATV's, but all that for one kill didn't seem worth it. Blowing up their commander's assets was fun sometimes when you knew it was pissing their commander off, but that not scoring many points didn't seem all that appealing either.
Anti Tank: Most Fun I've Ever Had. Played primarily Ghost Town with this one. Never was one of those guys running around the alleys of Karkand jumping and shooting for some reason. Jumping from roof top to roof top following hostile armor and staying somewhat out of sight from them gave me a sense of team work and craziness all in one. When playing as this Snipers seemed to be my only threat on top of buildings. AT serves a specific purpose and I fulfilled it as much as i could. Most heart rate inducing kit I played. Most satisfaction too.
Support: I played this before the 1.2 patch so the accuracy of the guns at the time pissed me off. I swear some times the bullets would streak off screen. As for the up close go prone and shoot methods in alleys or city maps, this proved to be a quick way of getting kills. But this was before the jump and shoot method was eliminated, off resulting in me being killed by the DAO-12 or the noob toobers. The unlimited ammo and the ability to resupply people gave this a good sense of team work. Like medic, Snipers and AT seemed most grateful when resupplying them.
From roughly Jan 1 to Feb 20 when I did all this my KDR and SPM stayed leveled out as you can see by my stats. Points no longer meant much as much as various ribbons and badges. In this time I received:
All Veteran Kit Badges (minus assault), Vet Knife, Vet Pistol, Vet Explosive (on Mass Destruction and that was hard), Vet Engineer Repair, Vet First Aid, Vet Resupply, Good Conduct Medal (lol 250 hrs) as well as my only Purple Heart (stupid knife badges)
Also got my Armor, Crew Service, and Air Defense and various SF army ribbons.
And I'll tell you one thing:
Earning various badges/ribbons in various kits >>>>> mastering only one skill
I can actually claim I was good at the GL. Sitting on high buildings picking off people with it while snipers next to me were going for the same target gave me a good chunk of confidence. On flat ground levels I could still almost perfect where the nade will land. However, pissing people off, only having 4 nades until you became useless with the crappy m16a2, I now find myself disliking the Assault Kit more than any other.
It feels nice to be able to pick up any kit and have a somewhat good feel of the weapon/kit. Still managing to keep my first place spot throughout the game no matter what kit i pick up feels quite nice.
For kicks I grabbed an Assault Kit and ran through Karkand a couple days ago. That lasted until I got 3 kills, 1 with gl, 2 with m16, then I died from a g36e.
Since I can't fly (lol 15 min in plane), hate the tank, and get one heck of a good feeling taking out people as a medic, I can't see myself toobing anymore. I'm just glad I quit and adapted to actual ground pounding well before the 1.2 patch came out.
Last edited by banksd1983 (2006-03-10 11:10:59)