unnamednewbie13
Moderator
+2,053|6991|PNW

Poseidon wrote:

unnamednewbie13 wrote:

Poseidon wrote:

You wanna be mashing on the Q button in order to hit someone?

I read somewhere it probably will be, but I don't think it'll be good. It's one of those games that's really meant for controllers.
Because we all know that the PC can't use controllers.
Do you people like, not even read my statements and just TRY to be oblivious? Seems that way.

Yes, PC's can have controllers. Obviously. But they are not MANDATORY to play PC games. They're optional. For consoles, they ARE mandatory.
Because I read entire threads before commenting. If it hurts peoples' feelings, they should be more careful about what they casually post.

Also, you replied a bit too soon. Edit above.^^^

As to your recent, of course they aren't mandatory to play PC games. Neither are wheels, joysticks, pedals, Powergloves or Ideazon keyboards. The beauty of it is the variety of input devices you can use for games. I play Sonic Mega Collection on a USB Sega Genesis gamepad.

If I was running a place like Gamestop and this game was being ported to the PC, I'd offer a promotional combo deal for a PC gamepad.

Last edited by unnamednewbie13 (2008-09-27 12:18:26)

Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York

unnamednewbie13 wrote:

Poseidon wrote:

unnamednewbie13 wrote:

Because we all know that the PC can't use controllers.
Do you people like, not even read my statements and just TRY to be oblivious? Seems that way.

Yes, PC's can have controllers. Obviously. But they are not MANDATORY to play PC games. They're optional. For consoles, they ARE mandatory.
Because I read entire threads before commenting. If it hurts peoples' feelings, they should be more careful about what they casually post.

Also, you replied a bit too soon. Edit above.^^^
Going on the assumption that was sarcasm, you SHOULD read entire threads if you're going to throw in a sarcastic comment telling me how I'm wrong. But you didn't.

And @ your edit:

unnamednewbie13 wrote:

Poseidon wrote:

You're missing my point...in order to play on the 360/PS3, you need a controller. Not everyone on the PC has a gamepad.
When the component upgrade is actually cheaper than the game you want to play on the PC, that argument becomes irrelevant.
It doesn't MATTER. It is NOT MANDATORY to have a gamepad, nor do PC's come with one. I don't care if the game is $800 and the gamepad is 5 cents, it is NOT MANDATORY to have a gamepad in order to play a game.

Or do I need to make the words "not mandatory" stand out even more?

If PC's start coming with gamepads, maybe this argument will be different. Until then, you're wrong.

unnamednewbie13 wrote:

As to your recent, of course they aren't mandatory to play PC games. Neither are wheels, joysticks, pedals, Powergloves or Ideazon keyboards. The beauty of it is the variety of input devices you can use for games.
Yeah, and why do you think games like FSX are near pointless without a joystick?

Last edited by Poseidon (2008-09-27 12:17:46)

unnamednewbie13
Moderator
+2,053|6991|PNW

Poseidon wrote:

unnamednewbie13 wrote:

As to your recent, of course they aren't mandatory to play PC games. Neither are wheels, joysticks, pedals, Powergloves or Ideazon keyboards. The beauty of it is the variety of input devices you can use for games.
Yeah, and why do you think games like FSX are near pointless without a joystick?
Ignoring the mess of phrase-for-phrase replies, why bring up the fact that not all PC gamers have gamepads when you obviously know very well that there are PC games that play better with input other than keyboard/mouse? Doesn't that board up your whole point?

NOT MANDATORY
The PC gaming market buys non-mandatory parts out of habit.

Last edited by unnamednewbie13 (2008-09-27 12:22:26)

Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York

unnamednewbie13 wrote:

Poseidon wrote:

unnamednewbie13 wrote:

As to your recent, of course they aren't mandatory to play PC games. Neither are wheels, joysticks, pedals, Powergloves or Ideazon keyboards. The beauty of it is the variety of input devices you can use for games.
Yeah, and why do you think games like FSX are near pointless without a joystick?
Ignoring the mess of phrase-for-phrase replies, why bring up the fact that not all PC gamers have gamepads when you obviously know very well that there are PC games that play better with input other than keyboard/mouse? Doesn't that board up your whole point?
No, it doesn't at all. You can still play those games, they'll just play horribly. As I said, FSX...or just about most racing games... Which is why I'm guessing the Lucasarts didn't want to port the game to PC. They don't want to provide a horrible gaming experience (regardless of jokes of whether the game itself plays horribly).
unnamednewbie13
Moderator
+2,053|6991|PNW

Poseidon wrote:

unnamednewbie13 wrote:

Poseidon wrote:


Yeah, and why do you think games like FSX are near pointless without a joystick?
Ignoring the mess of phrase-for-phrase replies, why bring up the fact that not all PC gamers have gamepads when you obviously know very well that there are PC games that play better with input other than keyboard/mouse? Doesn't that board up your whole point?
No, it doesn't at all. You can still play those games, they'll just play horribly. As I said, FSX...or just about most racing games... Which is why I'm guessing the Lucasarts didn't want to port the game to PC. They don't want to provide a horrible gaming experience (regardless of jokes of whether the game itself plays horribly).
So tell everyone who makes PC games that operate better on non-kb/m inputs to stop making these games because not everyone has a device other than kb/m. I bet a detail-decked FSX will run great on a PS3.
Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York

unnamednewbie13 wrote:

Poseidon wrote:

unnamednewbie13 wrote:


Ignoring the mess of phrase-for-phrase replies, why bring up the fact that not all PC gamers have gamepads when you obviously know very well that there are PC games that play better with input other than keyboard/mouse? Doesn't that board up your whole point?
No, it doesn't at all. You can still play those games, they'll just play horribly. As I said, FSX...or just about most racing games... Which is why I'm guessing the Lucasarts didn't want to port the game to PC. They don't want to provide a horrible gaming experience (regardless of jokes of whether the game itself plays horribly).
So tell everyone who makes PC games that operate better on non-kb/m inputs to stop making these games because not everyone has a device other than kb/m. I bet a detail-decked FSX will run great on a PS3.
A bit different in this case, though. I mean, this is a constant button mashing/combo making/hack n' slash game. FSX can be played without a M/KB, it'll just be terrible and you probably won't even be able to land. Without a gamepad for TFU after having played it, I doubt people would even be able to play it.

And yes, FSX probably would play great on a PS3. Many people use 360 controllers with FSX to add an arcade-type feeling to the game.
unnamednewbie13
Moderator
+2,053|6991|PNW

Poseidon wrote:

unnamednewbie13 wrote:

Poseidon wrote:

No, it doesn't at all. You can still play those games, they'll just play horribly. As I said, FSX...or just about most racing games... Which is why I'm guessing the Lucasarts didn't want to port the game to PC. They don't want to provide a horrible gaming experience (regardless of jokes of whether the game itself plays horribly).
So tell everyone who makes PC games that operate better on non-kb/m inputs to stop making these games because not everyone has a device other than kb/m. I bet a detail-decked FSX will run great on a PS3.
A bit different in this case, though. I mean, this is a constant button mashing/combo making/hack n' slash game. FSX can be played without a M/KB, it'll just be terrible and you probably won't even be able to land. Without a gamepad for TFU after having played it, I doubt people would even be able to play it.

And yes, FSX probably would play great on a PS3. Many people use 360 controllers with FSX to add an arcade-type feeling to the game.
1) There's never been a constant button-mashing/combo-making/hack'n'slash success story for the PC? Additionally, SW:JK(x) was little more than just that, but veered more towards FPS. 2) Of course FSX can be played without a m/kb...by which I mean like, flown like an airplane like in Battlefield 2. Like. The m/kb operates the instrument panel interface ({EDIT:}something that may or may not be possible on the PS3; I haven't researched its configuration), but I hardly ever touch it for what rightfully belongs to stick and throttle. 3) That's probably the reason why there are very few direct console-to-PC ports out there. There's almost always a bit of tweaking and allowance for customized controls.

4) I have a sneaking feeling that I'm missing what side of the argument you're on, but it's hard to expect me to go back and read the thread if I'm being taken down for a death roll of minute-by-minute quotes (and I'm not willing to skim back at this late hour), so allow me to rephrase:

Position: Plenty of controller-preferred console games are ported to the PC and sell well enough. If I had fun with games like Halo and F:TLC on a PC (with and without a gamepad), why not SW:FU? If I can play a button-masher like Street Fighter 2 (ROM) with a gamepad, then would FU be any more difficult and less enjoyable? Most of my PC gaming friends back in the day bought non-mandatory Gravis joysticks just to play Tie Fighter CD (PC) and Mechwarrior 2, and sometimes even used it for side-scrollers like Commander Keen (I didn't care for the FPS application). I'm not sure where you stand, but I'm all for console-developed games to be ported (and by that I mean adapted by means of a heartier configuration menu) to the PC because frankly, every PC gamer I know either has a gamepad or can keyboard/mouse it just fine. And those who do have consoles often prefer to wait for a PC release 'for the mods.'

I'd think the farther-reaching statement than 'not everyone has a gamepad' would be 'not everyone has an X360/PS3.'

Last edited by unnamednewbie13 (2008-09-27 12:52:33)

Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York

unnamednewbie13 wrote:

Poseidon wrote:

unnamednewbie13 wrote:


So tell everyone who makes PC games that operate better on non-kb/m inputs to stop making these games because not everyone has a device other than kb/m. I bet a detail-decked FSX will run great on a PS3.
A bit different in this case, though. I mean, this is a constant button mashing/combo making/hack n' slash game. FSX can be played without a M/KB, it'll just be terrible and you probably won't even be able to land. Without a gamepad for TFU after having played it, I doubt people would even be able to play it.

And yes, FSX probably would play great on a PS3. Many people use 360 controllers with FSX to add an arcade-type feeling to the game.
1) There's never been a constant button-mashing/combo-making/hack'n'slash success story for the PC? Additionally, SW:JK(x) was little more than just that, but veered more towards FPS. 2) Of course FSX can be played without a m/kb...by which I mean like, flown like an airplane like in Battlefield 2. Like. The m/kb operates the instrument panel interface, but I hardly ever touch it for what rightfully belongs to stick and throttle. 3) That's probably the reason why there are very few direct console-to-PC ports out there. There's almost always a bit of tweaking and allowance for customized controls.

4) I have a sneaking feeling that I'm missing what side of the argument you're on, but it's hard to expect me to go back and read the thread if I'm being taken down for a death roll of minute-by-minute quotes (and I'm not willing to skim back at this late hour), so allow me to rephrase:

Position: Plenty of controller-preferred console games are ported to the PC and sell well enough. If I had fun with games like Halo and F:TLC on a PC (with and without a gamepad), why not SW:FU? If I can play a button-masher like Street Fighter 2 (ROM) with a gamepad, then would FU be any more difficult and less enjoyable? Most of my PC gaming friends back in the day bought non-mandatory Gravis joysticks just to play Tie Fighter CD (PC) and Mechwarrior 2, and sometimes even used it for side-scrollers like Commander Keen (I didn't care for the FPS application). I'm not sure where you stand, but I'm all for console-developed games to be ported (and by that I mean adapted by means of a heartier configuration menu) to the PC because frankly, every PC gamer I know either has a gamepad or can keyboard/mouse it just fine. And those who do have consoles often prefer to wait for a PC release 'for the mods.'

I'd think the farther-reaching statement than 'not everyone has a gamepad' would be 'not everyone has an X360/PS3.'
I'm not really going to go through the whole context of your post and nitpick, so I'll just say this:

I've played through the game, and I can just tell you now - a game like this would just not be fun to play on the PC at all. Too aggravating, that's for sure.

Apparentely, Lucasarts agrees.
SharkyMcshark
I'll take two
+132|7004|Perth, Western Australia
OFFICIAL SHARKYMCSHARK REVIEW

I'm a massive Star Wars fan. I mean, not to the point of attending conventions - but that is only because there aren't any in this god forsaken city. Anyway, having keenly followed the development of FU, I had somewhat high expectations for it. The first level is a near perfect introduction to the game. Sure, it showcases the limitations of the game (poor camera, linear level design, button bash happy gameplay) - but damn it is cool. It not only sets the scene for the rest of the game, but gets you in the mood for it aswell. So the first impressions are good. Where does that leave the rest of the game?

Slightly worse than the first level in my opinion. Combat is reasonably fun and stylish, but is hampered by camera and targetting issues ([i]especially boss fights[/b]). Level design varies - we've seen imperial outposts and stations done a thousand times before, but they do look extra shiny in this. Raxus Prime grates on the eyes to be honest - although it was possibly intended to do that. Felucia for me is where the level design and art direction reaches its peak - the level truly looks and behaves organic. The game is quite short (even more than Max Payne 2), but there is a reasonable amount of replay value and customisation options available.

GAMEPLAY
Fun, if not really that engaging. Quite bashhappy, but the physics interaction makes up for that (although arguably in later levels there is a little bit too much going on at one time to warrant you standing still to pluck something from the ground). Loses mass points for annoying quick time events, and boss fights that are quite stupid in my opinion (more on this later).
3/5

VISUALS
Beautiful, both in direction and execution. Apart from Felucia, other things to look out for include the much vaunted Eephoria system, and the DMM - shatter and pane on glass and tell me it isn't fantastic! Animation is nice, with the only MAJOR gripe I have is the falling to ground system for Galen - you ragdoll initially, but once you hit the ground you essentially go rigid and continue to slide, as if across ice. Plus points for amazing relfection and refraction effects (I'm a sucker for those).
4/5

SOUND
New score mixed with the old stuff that everyone knows and loves. Of worthy note is the Imperial March in the first level - PERFECTION. The new stuff is recognisable mainly for me because its the music that wasn't in the movie. The effects are... well the SW effects that we've been hearing for years. Par for the course there. The voice acting was pretty good (<3 Juno's accent) - impressed they actually got Jimmy Smits in to do Bail. The only part that really felt bad was Maris Brood - after her redemption speech I really thought that she was going to turn around and engage some quick time event by attacking me. That was the impression I got the delivery was that bad.
4/5

LONGEVITY
Replay value comes in the form of unlocking new powers, costumes and saber crystals. There are also some reasonably amusing challenges to complete in the training room. Not an abundance, but at least it lets you mix things up a little. Oh yeah, there are two endings, but all it boils down to is which of the final bosses you'd rather face, as opposed to different levels or a different gameplay experience (a la Jedi Academy or KOTOR)
3/5

STORY
Meh. It was alright. A little bit hackneyed - and all this post finishing the movies tacking on of these signficant events that are never mentioned or made reference to in the movies or anywhere else for that matter is beginning to grate. The writing was reasonable, the script was somewhat believable (in context). It is a hack n slash game, and I never really pay attention to story in games unless the game is an RPG, but it served to nicely tie things together.
3.5/5

Overall Score: 17.5 / 25, 70%

Definately worth buying if you're a Star Wars fan for both the story and the fact that there are lightsabres. Worth a rent if you're a hack and slash fan - you'll finish it in one night anyway.

Things that I really really thought were cool: All the new tech - physcis, NaturalMotion, DMM, etc. The combo system was pretty nice too.

Things that really shat me: The Camera. Targetting system. Nonsensical boss fights - why can I, a JEDI, fall from a shockwave produced by a royal guard, but he can't fall from one produced by me? The fact that the only power that works on bosses is lightning (sometimes), whereas they seem to be able to hurl you about with impunity really grated. Also, PURGE TROOPERS. WHY? They aren't a challenge to fight - they just take so long to kill that it really breaks the flow of the game.

Thus spake sharky

/thread while I go and try to unlock the rest of the shit.
unnamednewbie13
Moderator
+2,053|6991|PNW

Poseidon wrote:

I'm not really going to go through the whole context of your post and nitpick, so I'll just say this:

I've played through the game, and I can just tell you now - a game like this would just not be fun to play on the PC at all. Too aggravating, that's for sure.

Apparentely, Lucasarts agrees.
From the videos I've seen, it's pretty much God of War (which I play on the PSP). I could see myself PCing that game just fine, even if other people'd be afraid to.
Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York

unnamednewbie13 wrote:

Poseidon wrote:

I'm not really going to go through the whole context of your post and nitpick, so I'll just say this:

I've played through the game, and I can just tell you now - a game like this would just not be fun to play on the PC at all. Too aggravating, that's for sure.

Apparentely, Lucasarts agrees.
From the videos I've seen, it's pretty much God of War (which I play on the PSP). I could see myself PCing that game just fine, even if other people'd be afraid to.
I've only played God of War a couple of times, and I can tell you it's not really the same.

I just...don't see how it could be played with a M/KB.

If it came with a gamepad, maybe...

Actually, that's a good idea and could help more games get ported to the PC.
SharkyMcshark
I'll take two
+132|7004|Perth, Western Australia
If it was to be ported to PC they'd have to change it to have a fixed over the shoulder camera (a la Jedi Knight), as opposed to the free floating thing we have now (which works well with a thumbstick to control it on control)
SonderKommando
Eat, Lift, Grow, Repeat....
+564|6879|The darkside of Denver
So do you ever get any other lightsabers?  I want Darth Mauls damnit.. I was pleased to see him in the game.. well sort of. haha, Proxy is a sly devil eh?
SharkyMcshark
I'll take two
+132|7004|Perth, Western Australia

<SS>SonderKommando wrote:

So do you ever get any other lightsabers?  I want Darth Mauls damnit.. I was pleased to see him in the game.. well sort of. haha, Proxy is a sly devil eh?
Depends on the console. Wii I know you can get more hilts, but not on the 360/PS3
Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York
Siiiiiiick!

http://kotaku.com/5056648/new-campaign- … -unleashed

Guess I'll have to pick it up used again.

Last edited by Poseidon (2008-09-30 05:44:14)

unnamednewbie13
Moderator
+2,053|6991|PNW

Poseidon wrote:

unnamednewbie13 wrote:

Poseidon wrote:

I'm not really going to go through the whole context of your post and nitpick, so I'll just say this:

I've played through the game, and I can just tell you now - a game like this would just not be fun to play on the PC at all. Too aggravating, that's for sure.

Apparentely, Lucasarts agrees.
From the videos I've seen, it's pretty much God of War (which I play on the PSP). I could see myself PCing that game just fine, even if other people'd be afraid to.
I've only played God of War a couple of times, and I can tell you it's not really the same.

I just...don't see how it could be played with a M/KB.

If it came with a gamepad, maybe...

Actually, that's a good idea and could help more games get ported to the PC.
First point granted. God of War plays like a standard third person beat-em-up, but has a 'hit-the-button-to-complete-boss-killing-combo' system. From what I've seen, it looked like FU had a similar system, but since I haven't played the game, I'll defer to your comparison.

Second point contested. I've seen some pretty seedy control schemes reworked completely to be PC-friendly with kb/m.

As to the third point, there should be more publicity as to the workings between the '360 controller and the PC, but I think Microsoft would rather sell more XBox's.

As to FU, here's a link to the cutscenes for people unable to play: http://www.youtube.com/user/Axtmoerder. Vader gets in a pretty raggedy condition at the end.

Poseidon wrote:

You wanna be mashing on the Q button in order to hit someone?
Not everyone uses the wsad keys. I much prefer the more distinctive layout of the arrow keys. Seems it isn't as popular with the PC game developers though, who prefer to make their games as seamless with all kinds of input devices as possible, and usually front the WSAD configuration (at the expense of my having to reconfigure).

In my opinion, the best gaming keyboard generally follows this: http://lowendmac.com/mail/0803mb/art/ib … yboard.gif

...and I use a great deal of it.

Last edited by unnamednewbie13 (2008-10-01 06:29:48)

TimmmmaaaaH
Damn, I... had something for this
+725|6658|Brisbane, Australia

Just finished it, rented it about 1pm, finised it about 3am. With about an hour not playing I would say.

I enjoyed it a lot actually, Spoiler (highlight to read):
the deathstar was sweet.

So was the end battle(s). I went the pansy jedi ending though.
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
SharkyMcshark
I'll take two
+132|7004|Perth, Western Australia

TimmmmaaaaH wrote:

So was the end battle(s). I went the pansy jedi ending though.
Pussy. First time through I went the Darkside ending (which is odd because on KOTOR and Jedi Academy I went lightside first time round)
Flecco
iPod is broken.
+1,048|6884|NT, like Mick Dundee

Wish I could rent it. Ah well.
Whoa... Can't believe these forums are still kicking.
=NHB=Shadow
hi
+322|6585|California
how do you change the endings??
is it possible on the wii?
Poseidon
Fudgepack DeQueef
+3,253|6757|Long Island, New York

=NHB=Shadow wrote:

how do you change the endings??
is it possible on the wii?
Dunno how it is on the Wii, but on the PS3/360 -

Spoiler (highlight to read):
To get the light side/canon ending, go straight on the walkway to Palpatine.

To get the dark side/alternate (non-canon) ending, jump down towards Darth Vader.


Could be the same, I have no idea. I'd assume so though.

Last edited by Poseidon (2008-10-02 21:11:20)

Flecco
iPod is broken.
+1,048|6884|NT, like Mick Dundee

Could somebody post me a PAL copy? Pwetty pweeeeeeeeeeese.
Whoa... Can't believe these forums are still kicking.
SharkyMcshark
I'll take two
+132|7004|Perth, Western Australia
I'm considering writing a guide for gamefaqs on where to find all the holocrons on the 360/ps3... Only because it will force me to find them all myself. I have 15 from the TIE factory, and between 5 and 12 in all the other levels... AND I STILL HAVENT FOUND THE PLAIN OL GREEN CRYSTAL (I ALWAYS take green when given choice!)
TimmmmaaaaH
Damn, I... had something for this
+725|6658|Brisbane, Australia

I must admit I used a guide when i played through so I didnt miss any. I was only renting it for the night, so I wanted to get the most out of it.

Conclusion on lightsaber colours: black is just strange, gold and yellow are identical and unstable purple is ftw.
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
SamTheMan:D
Banned
+856|6193|England

compressed lightsabers look shit

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