From my personal experience, getting rid of lighting and shadow really helps accentuate outlines of soldiers if theyre on the ground and such. Anybody else agree? My details specs
Lighting: low
dynamic shadows: off
dynamic lighting: off
Terrain: low
effects: high
geometry: high
texture: high
anti-aliasing: 4x
texture filtering: high
distance scale: 100%
from my experience, having a constant fps of 60-100, even during high combat, allows me to respond quickly and go without any nuisance from fps slowdowns.
oh and these are my specs
1GB ram
x800 pro 256mb
AMD 64 2800+ (oc'd to 2.12 ghz from 1.8 ghz)
Lighting: low
dynamic shadows: off
dynamic lighting: off
Terrain: low
effects: high
geometry: high
texture: high
anti-aliasing: 4x
texture filtering: high
distance scale: 100%
from my experience, having a constant fps of 60-100, even during high combat, allows me to respond quickly and go without any nuisance from fps slowdowns.
oh and these are my specs
1GB ram
x800 pro 256mb
AMD 64 2800+ (oc'd to 2.12 ghz from 1.8 ghz)
Last edited by cheese (2006-02-22 22:54:52)