Anti-Tank: Grenades. and anti-air rockets.
Sniper: Mmmmmm.. BETTER SNIPER RIFLE! Oh and Trip wire that triggers a claymore....that shows up super bright like thermal goggles so stupid teamates dont run into them.
Assualt: Has armor but can still sprint long like the others. Can shoot while sprinting. and can throw grenades.
Engineer: Repair faster making it more useful...A Motor they can set up (and who ever gets a kill with it, you get a team point)
Medic: Doesnt need anything more.. sun glasses for flashbangs. lol....ok maybe a shot of some sort like morphine.
Spec-Ops: Tranqulizer Pistol with Silencer. (one shot to the head they fall asleep) with every shot to the body it adds a blur effect untill they fall asleep, like tear gas grenades in SF.
Support: Can Set up Turrets... but there not as powerfull as the ones already in game.
Turrets and Mortors have a limit that each team can place, and a limit that you can place.
any other suggestions? or problems with these?
Sniper: Mmmmmm.. BETTER SNIPER RIFLE! Oh and Trip wire that triggers a claymore....that shows up super bright like thermal goggles so stupid teamates dont run into them.
Assualt: Has armor but can still sprint long like the others. Can shoot while sprinting. and can throw grenades.
Engineer: Repair faster making it more useful...A Motor they can set up (and who ever gets a kill with it, you get a team point)
Medic: Doesnt need anything more.. sun glasses for flashbangs. lol....ok maybe a shot of some sort like morphine.
Spec-Ops: Tranqulizer Pistol with Silencer. (one shot to the head they fall asleep) with every shot to the body it adds a blur effect untill they fall asleep, like tear gas grenades in SF.
Support: Can Set up Turrets... but there not as powerfull as the ones already in game.
Turrets and Mortors have a limit that each team can place, and a limit that you can place.
any other suggestions? or problems with these?