Thats how its been since CoD2, a higher difficulty level means enemy has aimbot+weapons do more damage+50 billion nades at once. Why cant they just make the AI smarter instead.....T.Pike wrote:
I thought the SP was pretty interesting.
Alot of "watching" but it's bearable.
Seems like AI spams more grenades at higher levels.
The increasing difficulty levels & arcade mode add to long term playabilty.
I agree with all the stuff in the OP but I still found the game enjoyable. The infinite enemies thing is just so stupid, it can *almost* ruin a game, but looking back, I felt like if you just submitted to the developers game design, and started playing the game with an agressive, constantly-advancing fashion, it actually made it more fun than the more slow and methodical way I play through rainbow six games, for example. too lazy to break up that run-on sentence b/c of cannabis, xmas feast/tryptophan. merry christmas everyone!!!
You're kidding me!
SP was the best fucking SP expierence I've had second to Deus Ex and Jade Empire.
SP was the best fucking SP expierence I've had second to Deus Ex and Jade Empire.
The SP is short but is one of the best SP campaigns ever IMO.