Nuisance-Value wrote:
Kr39 wrote:
i have vids of skydiving into my bombs, both su34 and j10. not hard at all, but kinda cool. i learned about it when trying to skydive next to jet and hop in and out etc.
Teminal velocity is different for different shaped objects.
Terminal velocity is when the falling objects wind resistance equals the force of gravity acting upon that object. So the object is in equalibrium. And Newtons 1st law states:
Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.
So the object stops accelerating, and remains at its terminal velocity.
i apologize for a double post here, but i gotta say something.
terminal velocity
is not caused from Newton's 1st law alone.
Gravity will constantly pull objects to earth and (theoretically) cause objects to move faster and faster as they approach earth. This acceleration is commonly accepted as 9.8m/s^2. However, at one point (according to your surface area, shape and orientation) the air pressure and drag generated below you becomes as strong as the air above you and
that's when you reach terminal velocity, when you fall at a speed that doesn't change.
Of course, as far as I know, there is no regard to drag in BF2, so everything falls at the same speed. Techincally speaking, air does not exist in BF2. As shown gravity does, and I believe (
note: believe) that objects accelerate in a relatively proper rate. No air resistance is shown, thus no drag, nothing. A physicist's dreamland.