Looks weird...
Did you just use a C4D as the displacement map?
Doesn't look the greatest, but I bet you could make something much better with the same idea.
Did you just use a C4D as the displacement map?
Doesn't look the greatest, but I bet you could make something much better with the same idea.
I used a few and it actually took a few hours to get it looking like that, previous version's were.. Sickening lol. I'm sure you could get a better outcome this was just me messing around with the idea.
very cool, kinda has the affect of shattered glass to me