ZZOT
Member
+0|6890
I assumed that the accuracy stat that shows up under "combat profile" is the average of all of the weapons accuracy in the "weapons" section (ie including explosives, zipline, defib, etc.).  But when I do the math this doesn't add up.  How exactly is this number calculated?
Prodie
Moderator Emeritus
+270|6990|Nova Scotia, Canada

Add up all you accuracy numbers for the weapons, then multiply by 0.534, subtract 3, and find the inverse of it.
beeng
Get C4, here!
+66|7001

Prodie wrote:

Add up all you accuracy numbers for the weapons, then multiply by 0.534, subtract 3, and find the inverse of it.
you forgot to divide by pi
midgetspy
Member
+3|7043
For starters, the accuracy at the top is overall small-arms accuracy - c4 and stuff doesn't count.

Secondly, by averaging all the weapons' accuracies you're giving them each the same weight, when in fact you may have way more shots fired from assault rifles than, say, pistols.

For example, if you have:

Assault rifle: 500 shots hit, 1000 shots missed
Pistol: 50 shots hit, 10 shots missed.

Accuracy for assault rifle is 500/(500+1000) = 33%
Accuracy for pistol is 50/(50+10) = 80%

So if you average them, you get an overall accuracy of (33+80)/2 = 56.5%

But the real overall accuracy is (500+50)/(500+1000+50+10) = 35.2%

Make sense?

Nic
Ali
Official Hell Bound Turbo Action Club Member
+17|6925|Gütersloh, Germany
Are shots fired and shots hit in the feed? I don't think so.
So chuy has only the accuracy for every weapon class provided by EA.
Ty
Mass Media Casualty
+2,398|6990|Noizyland

Midgetspy, that was the best explination ever. I've never actually thought about that before, so thanks in advance in case I ever do.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
midgetspy
Member
+3|7043
Ali: AFAIK shots fired and shots hit are in the feed.

Nic
NM156
The H4xor Mod
+161|7062|North Texas
They are:

Code:

  <Weapons cat="0" totaltime="90184" kills="979" deaths="761" shots="22364" hits="4453" />
  <Weapons cat="1" totaltime="6449" kills="80" deaths="78" shots="375" hits="192" />
  <Weapons cat="2" totaltime="69820" kills="519" deaths="592" shots="15789" hits="3257" />
  <Weapons cat="3" totaltime="23893" kills="179" deaths="293" shots="13400" hits="1859" />
  <Weapons cat="4" totaltime="52099" kills="332" deaths="247" shots="2110" hits="888" />
  <Weapons cat="5" totaltime="25983" kills="225" deaths="282" shots="6148" hits="1342" />
  <Weapons cat="6" totaltime="57796" kills="516" deaths="567" shots="2491" hits="1300" />
  <Weapons cat="7" totaltime="19315" kills="165" deaths="200" shots="7773" hits="1093" />
  <Weapons cat="8" totaltime="36754" kills="377" deaths="396" shots="3683" hits="378" />
  <Weapons cat="9" totaltime="5118" kills="163" deaths="95" shots="518" hits="162" />
  <Weapons cat="10" totaltime="3247" kills="21" deaths="57" shots="690" hits="508" />
  <Weapons cat="11" totaltime="12742" kills="270" deaths="207" shots="2204" hits="884" />
  <Weapons cat="12" totaltime="8203" kills="245" deaths="109" shots="2002" hits="541" />
  <Weapons cat="13" totaltime="792" kills="0" deaths="0" shots="0" hits="0" />
  <Equipment cat="0" totaltime="5118" kills="163" deaths="95" deployed="0" />
  <Equipment cat="1" totaltime="9754" kills="182" deaths="173" deployed="0" />
  <Equipment cat="2" totaltime="1663" kills="55" deaths="13" deployed="0" />
  <Equipment cat="3" totaltime="8203" kills="245" deaths="109" deployed="0" />
  <Equipment cat="4" totaltime="3247" kills="21" deaths="57" deployed="0" />
  <Equipment cat="5" totaltime="1325" kills="33" deaths="21" deployed="0" />
  <Equipment cat="6" totaltime="863" kills="0" deaths="0" deployed="118" />
  <Equipment cat="7" totaltime="0" kills="0" deaths="0" deployed="134" />
  <Equipment cat="8" totaltime="792" kills="0" deaths="0" deployed="110" />
Ali
Official Hell Bound Turbo Action Club Member
+17|6925|Gütersloh, Germany
I revoke the prior and assert the contrary.

Last edited by Ali (2006-01-18 07:35:24)

NM156
The H4xor Mod
+161|7062|North Texas
Don't worry.. I made the same mistake.
ZZOT
Member
+0|6890
Thanks to everyone who responded.  Yes this does make sense.  I had thought about it working that way but I also didn't think that the details of shots fired were in the feed.  I'm impressed that this level of detail exists in the game, pretty amazing.
chuyskywalker
Admin
+2,439|7063|"Frisco"

Ali wrote:

Are shots fired and shots hit in the feed?
Yeah. And quoteth the Nic. I *was* doing it wrong, averaging the averages at one point, but fixed it at his recommendation. Goooooo HS math!

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