*A quick note: I would appreciate any constructive criticism or creative counterpoints, but flamers, get a life and post elsewhere.
My personal medic guide
I should point out before you read this guide to “hopefully” being a better medic, is that I am not the best medic out there. I don’t have the most points playing as medic. I don’t have the most overall time as a medic. I like, and play, other kits very much. However, I’m not a bad medic, I play the kit fairly well in my opinion, and I am writing this in response to seeing how other people with the kit and the common mistakes (what I feel are mistakes) I see on the battlefield.
Mistake #1) Standing up, looking down, and trying to revive someone.
OK….. My personal response to this is that you are asking to die. First of all, in my experience, it is a lot harder to revive someone from that position compared to lying next to them and shocking them, you have to be standing directly above them in order to get it right, whereas with lying prone next to them, you can be several (2-3) feet away from them on any side and still get the revive.
Secondly, while you are standing above them, in case you didn’t know, just seconds earlier, where you are standing, that very guy you are trying to save took a bullet that put him down. Yes. Right there. Right where you are now standing. In facts, odds are, the guy that put him down isn’t far away. Hey, maybe if you ask nicely, he’ll show you how he did it, too. LAY DOWN!!!! I can’t stress that enough here. You are a giant target while you are standing there. And you also aren’t helping the guy you are trying to save either. Someone lying down next to a body is a lot less noticeable and will attract less attention than someone standing right above the body. If you do revive him from the standing position, you and the guy you just saved are in a ton of danger as people like to toss ‘nades or pull up their sights to get two kills for the price of one in a situation like that. If you are lying down, you will attract less attention and the revive might actually be worth something as you both have a better chance of getting away to safety.
Mistake #2) If you revive somebody, they still get a death score
I have run into this situation a number of times if a save a guy two or three times in a row during a heated firefight. He may complain and say something to the effect of: STOP REVIVING ME!!!! I KEEP GETTING KILLED!!!! ……. I always explain that if you get revived, it doesn’t count as a death. The guy that killed you gets a kill, and the two points, but you don’t have a death against you. The usual response is: Oh…. I’m surprised more people out there aren’t aware of this simple fact. Spread the word people. Even if you revive them and you get that nasty surprise ‘nade a second later taking you both out, it only counts as one death for the guy, so don’t feel bad, hey, at least you tried. And that’s your job as a medic, to risk your life to save other people’s lives. While you may not be always out there killing people and reducing their tickets, every time you revive somebody and he gets another chance to get out there and do some damage, you saved your team from losing a ticket. So don’t look at it like you aren’t having a HUGE impact on the outcome of the game, you are. I have seen numerous games come down to a difference of 10 tickets or less….. 10 revives in a round isn’t hard to do, and it could mean the difference between a win or a loss.
Mistake #3) Running around with the medpack out, not fighting
I tend to see this a lot: A medic running around almost the whole round with his medpack out. Ok, yes, I will agree, anybody within 5 feet of you is going to be slowly healed. However, if somebody within 5 feet of you is being hurt, odds are the guy hurting him can be seen by you, and vice-versa. A lot of people don’t realize that the medic can be a very effective killing machine. Even though I have unlocked the next medic weapon, I still like the basic medic assault rifle. In close combat situations the burst is very, very effective and accurate at 0-20 feet. Beyond that, I prefer to switch to single fire for further targets. I have found that on single fire, the weapon can be like a 30 clip, semi-auto sniper rifle. It is deadly accurate, and moderately powerful. Two the three shots can put a man down in the chest region, which isn’t that hard to hit in the prone position. Further, the pistol is my favorite of all the kits. It is incredibly powerful for its size and very accurate, even at long ranges, if you bring it up and look down the iron sight that is included on it. Also, you have several grenades. These are a very powerful tool if used correctly. You can clear out people on rooftops, clean out both friendly flags being taken over and enemy flags in preparation for an assault. Even tossed under a tank or APC you can deal about quarter damage to it with all your nades, enough to at least maybe scare it away from a friendly flag or position until help arrives. Heck, even one nicely placed ‘nade can take out a jeep or truck. Don’t forget your knife either.
My favorite weapon, however, on the medic is the defibrillator. This is a very powerful weapon if you know how to use it. It has a slow refresh time and can only be used at close range, but, if used correctly, can be terribly effective, just ask some of my friends I play with ….. Knowing when to use it is the most important thing. You only need to use it if you have them out already trying to revive somebody, and there is an enemy only feet away and you don’t have time to switch weapons. I have found that the most effective way to get them is to lay down just before you get to them, and while looking up at them, pull the trigger and shock them to death. Also, I will sometimes switch to the defibrillator if I am using my pistol in a heated, close combat situation, and I don’t have time to reload. An added bonus of using the shock paddles as a weapon, and an advantage over the knife, is that if you are in a close combat situation with your team around, you CANNOT TEAMKILL WITH THE SHOCK PADDLES!!!! Try, I dare you. It just cannot happen. So, this helps in a situation where a handful of guys on each side are in a close combat situation and instead of slashing your knife around and possibly taking down a teammate, you kill with the paddles, and the bonus is that any teammates taken down can be instantly revived by you and help you win that little firefight.
However, I appear to of gotten completely off topic. I really wanted to talk about the practice of throwing down medpacks. Most people I see tend to spawn at a point, then throw the bags down around the friendly flag, and run off into battle. This is a fine practice if you want to help your enemies, because most people spawn with full health, and the only people who should be sitting around your flag without full health are enemy troops that had to fight their way to the flag, and a medpack on the ground would be a welcome sight for them. Instead, if you are going to thrown medpacks down around a friendly flag, look around for the natural points at which your teammates will go to for defense of that flag. There are often times low walls, or corners, or mounted MG’s that friendly troops will naturally go to for defensive cover. These points are where you want to throw the medpacks because if the enemy is assaulting that flag, your guys are gonna need health, and not only will you help them live, and help your team, you may get a few points in the process too. Also, when on the offensive, throw down medpacks near points that your teammates would naturally congregate to when assaulting an enemy flag. These points are where your teammates will most likely take fire and need the health the most.
Anywho, I hope that this has helped at least a little, or will make you think in the future how to best utilize the tools available to the most versatile kit out there in Battlefield 2. Frag on!
My personal medic guide
I should point out before you read this guide to “hopefully” being a better medic, is that I am not the best medic out there. I don’t have the most points playing as medic. I don’t have the most overall time as a medic. I like, and play, other kits very much. However, I’m not a bad medic, I play the kit fairly well in my opinion, and I am writing this in response to seeing how other people with the kit and the common mistakes (what I feel are mistakes) I see on the battlefield.
Mistake #1) Standing up, looking down, and trying to revive someone.
OK….. My personal response to this is that you are asking to die. First of all, in my experience, it is a lot harder to revive someone from that position compared to lying next to them and shocking them, you have to be standing directly above them in order to get it right, whereas with lying prone next to them, you can be several (2-3) feet away from them on any side and still get the revive.
Secondly, while you are standing above them, in case you didn’t know, just seconds earlier, where you are standing, that very guy you are trying to save took a bullet that put him down. Yes. Right there. Right where you are now standing. In facts, odds are, the guy that put him down isn’t far away. Hey, maybe if you ask nicely, he’ll show you how he did it, too. LAY DOWN!!!! I can’t stress that enough here. You are a giant target while you are standing there. And you also aren’t helping the guy you are trying to save either. Someone lying down next to a body is a lot less noticeable and will attract less attention than someone standing right above the body. If you do revive him from the standing position, you and the guy you just saved are in a ton of danger as people like to toss ‘nades or pull up their sights to get two kills for the price of one in a situation like that. If you are lying down, you will attract less attention and the revive might actually be worth something as you both have a better chance of getting away to safety.
Mistake #2) If you revive somebody, they still get a death score
I have run into this situation a number of times if a save a guy two or three times in a row during a heated firefight. He may complain and say something to the effect of: STOP REVIVING ME!!!! I KEEP GETTING KILLED!!!! ……. I always explain that if you get revived, it doesn’t count as a death. The guy that killed you gets a kill, and the two points, but you don’t have a death against you. The usual response is: Oh…. I’m surprised more people out there aren’t aware of this simple fact. Spread the word people. Even if you revive them and you get that nasty surprise ‘nade a second later taking you both out, it only counts as one death for the guy, so don’t feel bad, hey, at least you tried. And that’s your job as a medic, to risk your life to save other people’s lives. While you may not be always out there killing people and reducing their tickets, every time you revive somebody and he gets another chance to get out there and do some damage, you saved your team from losing a ticket. So don’t look at it like you aren’t having a HUGE impact on the outcome of the game, you are. I have seen numerous games come down to a difference of 10 tickets or less….. 10 revives in a round isn’t hard to do, and it could mean the difference between a win or a loss.
Mistake #3) Running around with the medpack out, not fighting
I tend to see this a lot: A medic running around almost the whole round with his medpack out. Ok, yes, I will agree, anybody within 5 feet of you is going to be slowly healed. However, if somebody within 5 feet of you is being hurt, odds are the guy hurting him can be seen by you, and vice-versa. A lot of people don’t realize that the medic can be a very effective killing machine. Even though I have unlocked the next medic weapon, I still like the basic medic assault rifle. In close combat situations the burst is very, very effective and accurate at 0-20 feet. Beyond that, I prefer to switch to single fire for further targets. I have found that on single fire, the weapon can be like a 30 clip, semi-auto sniper rifle. It is deadly accurate, and moderately powerful. Two the three shots can put a man down in the chest region, which isn’t that hard to hit in the prone position. Further, the pistol is my favorite of all the kits. It is incredibly powerful for its size and very accurate, even at long ranges, if you bring it up and look down the iron sight that is included on it. Also, you have several grenades. These are a very powerful tool if used correctly. You can clear out people on rooftops, clean out both friendly flags being taken over and enemy flags in preparation for an assault. Even tossed under a tank or APC you can deal about quarter damage to it with all your nades, enough to at least maybe scare it away from a friendly flag or position until help arrives. Heck, even one nicely placed ‘nade can take out a jeep or truck. Don’t forget your knife either.
My favorite weapon, however, on the medic is the defibrillator. This is a very powerful weapon if you know how to use it. It has a slow refresh time and can only be used at close range, but, if used correctly, can be terribly effective, just ask some of my friends I play with ….. Knowing when to use it is the most important thing. You only need to use it if you have them out already trying to revive somebody, and there is an enemy only feet away and you don’t have time to switch weapons. I have found that the most effective way to get them is to lay down just before you get to them, and while looking up at them, pull the trigger and shock them to death. Also, I will sometimes switch to the defibrillator if I am using my pistol in a heated, close combat situation, and I don’t have time to reload. An added bonus of using the shock paddles as a weapon, and an advantage over the knife, is that if you are in a close combat situation with your team around, you CANNOT TEAMKILL WITH THE SHOCK PADDLES!!!! Try, I dare you. It just cannot happen. So, this helps in a situation where a handful of guys on each side are in a close combat situation and instead of slashing your knife around and possibly taking down a teammate, you kill with the paddles, and the bonus is that any teammates taken down can be instantly revived by you and help you win that little firefight.
However, I appear to of gotten completely off topic. I really wanted to talk about the practice of throwing down medpacks. Most people I see tend to spawn at a point, then throw the bags down around the friendly flag, and run off into battle. This is a fine practice if you want to help your enemies, because most people spawn with full health, and the only people who should be sitting around your flag without full health are enemy troops that had to fight their way to the flag, and a medpack on the ground would be a welcome sight for them. Instead, if you are going to thrown medpacks down around a friendly flag, look around for the natural points at which your teammates will go to for defense of that flag. There are often times low walls, or corners, or mounted MG’s that friendly troops will naturally go to for defensive cover. These points are where you want to throw the medpacks because if the enemy is assaulting that flag, your guys are gonna need health, and not only will you help them live, and help your team, you may get a few points in the process too. Also, when on the offensive, throw down medpacks near points that your teammates would naturally congregate to when assaulting an enemy flag. These points are where your teammates will most likely take fire and need the health the most.
Anywho, I hope that this has helped at least a little, or will make you think in the future how to best utilize the tools available to the most versatile kit out there in Battlefield 2. Frag on!