CruZ4dR wrote:
Zero!. wrote:
they shud either be used for flag defends or self defence
Flag defends? Are you mad? Only self defence. It's retarded to place these "intelligent" mines on own flags so that they can take out the enemy while you whore another place. They are only to protect your own back. Period.
Flags = life. Therefore it's good to use them for flag defence. You don't agree that's fine; you play the kit your way other people will play it theirs.
SargeV1.4 wrote:
Claymores are supposed to kill teammates and blow up when they hit by a couple of kilotons worth of TNT from an F-15.
What about mines?
SargeV1.4 wrote:
It was never DICE's intention to make a claymore a weapon to be used as flag defence, let alone OFFENSIVE use (claymore suiciders).
So? What's your point?
I'm 100% sure it wasn't Dice's intention to make the medic kit so strong.
And yet, strangely, we don't get posts from people week in week out complaining about it. The medic kit gets the ability to heal itself after every encounter, if necessary, while having some of the best full-auto guns in the game, and the ability to rack up lots of team points (also good for the team undeniably). The sniper kit is usually played with a single-shot weapon that has very little ammo so it needs something to balance it out (you vaguely remember that idea... balance... right?) and as we all know this only helps to
approach parity, it doesn't nearly compensate enough, now does it? No it doesn't, otherwise the medic kit wouldn't be the #1 infantry choice among point whores and competitive players.
It was never Dice's intention to make the J-10 practically invincible on Wake.
It was never Dice's intention that players should be able to avoid enemy fire by exploiting movement dynamics.
I do believe that anyone who has taken advantage of any of those things shouldn't really be preaching about how other people should play the game.
SargeV1.4 wrote:
Claymores are meant to cover a snipers ass when he's is sniping said body part of the enemy.
Nice subtle dig there.
SargeV1.4 wrote:
I do not mind a claymore guarding a sniper who is actually sniping.
And yet you'll use any opportunity to say that players shouldn't snipe, period. Sniping is not one thing, the kit can be used in multiple ways.
SargeV1.4 wrote:
I do mind idiots who use them for any other purpose, and regularly harass them untill they have a mental breakdown, scream at me, and disconnect.
Oh aren't you the hero. Pull the wings off flies and pinch puppies too?
SargeV1.4 wrote:
claymores are not part of Battlefield 2. They were introduced because of the stupidity of the player base.... IF YOU HAVE NOT PLAYED BATTLEFIELD 2 BEFORE 1.2, DO NOT SAY ANYTHING RELATING TO IT.
How 'bout no.
And stop living in the past; the game has changed, get over it or go back to CS... in fact didn't you say you weren't going to play BF2 any more after 1.4? So were you just posting that to get attention or what?
P.S.
you don't have to SHOUT! just because you
think your opinion counts more than others'.