MoonShadow616
Doesn't read the Whole Thread
+16|6636|Japan
I recently read the Thread about customising singleplayer maps to your liking.. So I did, I've now got a sweet-ass 64player Karkand with Apache's, Hinds, Squadrons of tanks etc etc.. but, the fog/dust is far too thick to fly a chopper.. Does anybody know how to change the density of it??

Moon
tupla_s
.
+455|6607|Finland
Hope this helps, found it from google
As for the map, if you are unsatisfied with my fog settings browse my
server.zip for the file init.con and sky.con
in init.con there is a line called

GameLogic.MaximumLevelViewDistance

the default for this level is 140
my setting is 800
I recomend not going above 2000 as there are somtimes many graphical glitches

YOU'RE NOT DONE YET!

now open sky.con
at the very end of the file theres the line

Renderer.fogStartEndAndBase 0.00/800.00/2.30/0.40

(if your using my fog its set like that)

OR

Renderer.fogStartEndAndBase 0.00/140.00/2.30/0.40

(if your using the original BF2 level its set like that)

change the 800.00 to the same value u specified above for fog

.con files can be edited with notepad
l41e
Member
+677|6663

Or just replace Levels > Karkand > server.zip > sky.con with the sky.con from, oh, say, Wake Island. I did this and I can see perfectly fine in an Apache at Karkand (yes, I modded Karkand too).

Last edited by k30dxedle (2006-12-28 06:50:14)

david363
Crotch fires and you: the untold story
+314|6754|Comber, Northern Ireland
so...how do i mod karkand?
MoonShadow616
Doesn't read the Whole Thread
+16|6636|Japan
Lol - use the Search function for that one.
Titch2349
iz me!
+358|6367|uk

david363 wrote:

so...how do i mod karkand?
bfeditor.org/forums
iPoon.be
Internet Poon
+145|6544|Belgium
I wish it worked online
The shotgun is king of Kark, not the sniper rifle

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