This topic is here because a moderator removed my constructive criticism post in the "Why recon is the best" topic. At a rough guess, they can't take the competition because they know support wins the day.
These are the supposed reasons why recon is the best, according to Bernadictus:
1) Short range weaponry (Clark)
2) Long range weaponry (machine guns)
3) Cloaking detection and reporting through Net Bat
4) Anti-infantry explosives (actually, all classes get these - grenades)
5) Anti-vehicle explosives (see 4)
6) Infinite ammunition - drop a support crate and you're replenished.
7) As squad leader you can keep a safe distance due to your long-range rifle
8) No need for a stabilizer.
9) If the first burst doesn't hit, the second will - accuracy improves with every shot
10) Support + titan = grenade spam in hallways - guaranteed to keep hallways enemy-free
11) Fire and forget weaponry (A12)
12) One shot kills
13) No deviation on the Clark, unlike the Lambert. Aim at the head and you hit the head. Then see 12. Then read about bullet drop on sniper rifles.
14) The Zeller-H doesn't negate support's explosives!
15) Who needs a knife when you've got a shotgun?
16) Close combat pin - for every 10 kills, you get 10 bonus points.
17) Ammo hub - be SUPPORTive to your squad and team. And get points from it. And badges.
These are the supposed reasons why recon is the best, according to Bernadictus:
Quite simply, support can do most of these things and more besides. And do them better.Bernadictus wrote:
1) Short range weaponry (Lambert)
2) Long range weaponry (Sniper rifles)
3) Cloaking
4) Anti-infantry explosives
5) Anti-vehicle explosives
6) Zoom on weapons, thus pinpoint accuracy.
7) PAC outfit > Completely black.
8) Net Bat Fade Delay > Longer target on screen.
9) As squad leader you can keep a safe distance due to your long-range rifle.
10) Recon + Titan is keeping out the bad guys on your own titan, and on theirs.
11) Stabilizer for extreme long range shots (It works!)
12) Identifying targets that are killed by your squad members gives you extra points (Sniper rifle only).
13) The Zeller-H can blow up enemy explosives.
14) Sniper-Rifles are instant accuracy over a target, no deviation unlike the Support class.
15) Snipers draw knifes faster to battle each other.
Whether or not you agree. I love recon.
1) Short range weaponry (Clark)
2) Long range weaponry (machine guns)
3) Cloaking detection and reporting through Net Bat
4) Anti-infantry explosives (actually, all classes get these - grenades)
5) Anti-vehicle explosives (see 4)
6) Infinite ammunition - drop a support crate and you're replenished.
7) As squad leader you can keep a safe distance due to your long-range rifle
8) No need for a stabilizer.
9) If the first burst doesn't hit, the second will - accuracy improves with every shot
10) Support + titan = grenade spam in hallways - guaranteed to keep hallways enemy-free
11) Fire and forget weaponry (A12)
12) One shot kills
13) No deviation on the Clark, unlike the Lambert. Aim at the head and you hit the head. Then see 12. Then read about bullet drop on sniper rifles.
14) The Zeller-H doesn't negate support's explosives!
15) Who needs a knife when you've got a shotgun?
16) Close combat pin - for every 10 kills, you get 10 bonus points.
17) Ammo hub - be SUPPORTive to your squad and team. And get points from it. And badges.