i just thought that choppers needed to be killable by infantry would be the first step to have a attack chopper in karkand,i thought that could be doable by having weak spots on choppers.
my idea is them for having weak points that on taking enough damage will make the choppers controls mess up.
example: i am playing karkand as support and i see a chopper pass by,i thik logically and empty my pkm on the rear rotor,in response it breaks off and the chopper looses controlthe pilot will try to land and repair his chopper,and i gun him down.then we repair the chopper and steal it.
does anyone see my idea,would this be the first step of choppers in city maps?
feedback is appreciated.
my idea is them for having weak points that on taking enough damage will make the choppers controls mess up.
example: i am playing karkand as support and i see a chopper pass by,i thik logically and empty my pkm on the rear rotor,in response it breaks off and the chopper looses controlthe pilot will try to land and repair his chopper,and i gun him down.then we repair the chopper and steal it.
does anyone see my idea,would this be the first step of choppers in city maps?
feedback is appreciated.