Alright, so I'll start with my set-up:
HP DV2000t Notebook
Windows XP Home SP2
2 Gigs Ram
2 Ghz Core 2 Duo (Centrino)
nVidia GeForce GO 7200 (128 Meg Ram Built-In)
80 Gb Hard drive
So here is the story, I had been playing BF2 pretty regularly for about 4 months before I decided I wanted more ram so I could run everything on higher graphics (Flight Simulator X particularly). I go from 2 x 512 Mb to 2 x 1 Gb Ram, and everything goes smoothly, until I try to up the graphics (from low on everything and a max draw distance to high on everything) on BF2. While the game runs, it runs very smoothly, no video lag whatsoever so I know my computer can handle the graphics. FSX works brilliantly with the graphics cranked up, but BF2 for some reason decides it wants to crash every time I try to play. The game loads fine, I can connect to a server, the map loads, and then I start to run around, and anywhere from 5 seconds to 3 minutes into game play the game will either completely lock-up (can't even ctrl+alt+delete or alt+tab or anything) or just flat out exit to windows. However, it doesn't just exit to windows, it feels like it must change the resolution to 800x600 (from 1280x800) and then lowers the colors more than I thought possible, 4 bit color. Wow. I have been messing with the paging file size, and it seems like the game runs longer the higher I set the paging file. I went from 2069 megs to 4000 megs minimum and a 6000 meg max.
I am honestly out of ideas. I have the latest drivers from nVidia, the RAM works very well on every other single thing I do. Even the infinitely more complex graphics of FSX work flawlessly and as long as I want. I don't understand why upping the graphics would cause the game to crash when the graphics in comparison to other games I play the graphics aren't all that great. Any help would be greatly appreciated!
HP DV2000t Notebook
Windows XP Home SP2
2 Gigs Ram
2 Ghz Core 2 Duo (Centrino)
nVidia GeForce GO 7200 (128 Meg Ram Built-In)
80 Gb Hard drive
So here is the story, I had been playing BF2 pretty regularly for about 4 months before I decided I wanted more ram so I could run everything on higher graphics (Flight Simulator X particularly). I go from 2 x 512 Mb to 2 x 1 Gb Ram, and everything goes smoothly, until I try to up the graphics (from low on everything and a max draw distance to high on everything) on BF2. While the game runs, it runs very smoothly, no video lag whatsoever so I know my computer can handle the graphics. FSX works brilliantly with the graphics cranked up, but BF2 for some reason decides it wants to crash every time I try to play. The game loads fine, I can connect to a server, the map loads, and then I start to run around, and anywhere from 5 seconds to 3 minutes into game play the game will either completely lock-up (can't even ctrl+alt+delete or alt+tab or anything) or just flat out exit to windows. However, it doesn't just exit to windows, it feels like it must change the resolution to 800x600 (from 1280x800) and then lowers the colors more than I thought possible, 4 bit color. Wow. I have been messing with the paging file size, and it seems like the game runs longer the higher I set the paging file. I went from 2069 megs to 4000 megs minimum and a 6000 meg max.
I am honestly out of ideas. I have the latest drivers from nVidia, the RAM works very well on every other single thing I do. Even the infinitely more complex graphics of FSX work flawlessly and as long as I want. I don't understand why upping the graphics would cause the game to crash when the graphics in comparison to other games I play the graphics aren't all that great. Any help would be greatly appreciated!