Flaming_Maniac
prince of insufficient light
+2,490|6918|67.222.138.85
This guide is meant for mostly pilots that know how to fly. You should be very comfortable with your controls, whatever they may be, and with the abilities of your gunner. This is not a guide about how to hit things with rockets or how to work the tv missile, if you need help on those things you can pm me.

There is a guide with an identical title to this in the wiki, but it isn’t really tactics but maneuvers. Don’t bitch if you don’t want another helo guide, I was bored and thought it might help some people I’ve seen fly on pubs so they can take down tank whores that are killing me. Pretty selfish.

Planes

If there is a good jet pilot in the air, and I mean really good, he will screw you over every time. For everyone else however, there are some really simple tactics that will help you avoid him every single time that no one seems to get.

Unless you want to fight him, AVOID him

This means stay low, using cover as much as possible, and always trying to keep track of him even when he isn’t paying attention to you. Example: Kubra Dam, you need to cross the Dam with a pilot in the air. Well don’t be dumb and fly over the damn, that gives you a good 150-200m of unnecessary altitude and absolutely no cover when you could go right through one of the many holes in the damn giving you excellent cover and keeping you that much closer to your armor or infantry targets. Don’t EVER fly straight up over 150m with a good jet pilot in the air, it’s a death wish.

He’s got a lock on me, what now?

The best thing you could do right now is to find some cover if you can do it quickly. If you are already close to the ground and flying quickly as you should, then this shouldn’t be too hard on maps like Dalian or Kubra, but if you are up high or on a map like Zatar, then it’s time for aerial maneuvers. Turn in some direction immediately, this is the first thing to hopefully get their first few shots to miss and get them to try and track you. I find the best maneuver that works well against bullets, missiles, and slow flying jets are to do a hammer head right towards their face. That is a quarter barrel roll, then pull back on the stick until you are facing their direction, and then right yourself. It gives you some side to side movement and closes the gap between you and them more quickly. If the jet is flying really slow then at the end instead of righting yourself you may want to instead do another quarter barrel roll and then pull back again to finish your loop, avoiding the plane and giving you a nice shot at his tail pipes. Flare release timing is also crucial. You don’t want to release the flares as soon as you hear a tone, but wait until you get a solid lock-on tone. The ideal is to release flares right before the first AA missile hits you, to avoid that missile however many he may be able to get off in one pass, making him waste missiles while hopefully missing you.

I want to take that sucker down!

If you can take a back shot to a jet it is generally easier, but they have to be going pretty slow so they shouldn’t pose much of a threat. For this reason I will focus on head-on shots.

To take down said jet whore, you do want altitude. Eliminate all other threats first, like mobile AA and enemy chopper to make sure they are down. Then try and find the jet, while pretty much going straight up right in the middle of the map. The object of this is to let the enemy jet find you, so make sure you know what you’re getting into before you do it. Once you find the jet, always be sure to know where he is, if not visually, jet pilots will generally make large sweeping passes, and come back about 60 degrees to the left or right of where he left your view, sometimes more but generally not less. Once you have the jet coming on a nice long pass, line up so where ever you would normally aim to let your gunner hit a target is fairly high above the nose of the jet and drop flares sooner than you usually would. You need to talk to your gunner to get used to lining him up for jets and go with that, and you need to drop flares sooner because there is very little movement while your gunner is getting a shot off and the AA missiles have a nice straight shot at you, so you need to get the flares a good ways from you more quickly than usual. Once your gunner gets a shot off, do something, usually a barrel roll, to get missiles off you and avoid a mid-air collision with a dumb pilot.

To the gunner (or the pilot if you are soloing) remember the hit boxes lag behind the jet, so if the jet is coming down at you aim to go right over the jet or even better aim below the jet and come up giving you the best chances of hitting it. Other than that, all you can do is pray.

Choppers

Cover

If you are reading this guide, you better know how to take down another chopper pretty damn well. The biggest thing that I see is people not using cover at all. The absolute number one sure-fire way to dodge an enemy tv is to put something hard between you and it. Again using the Dam Kubra as an example, you can strafe past one of the holes, getting a shot through the hole and then continuing to the other side, getting a shot off while only being exposed for a few seconds.

Make him suicide

Another tactic to use if your gunner sucks on a very tight map like Sharqi is to drive them into the ground. Try to get a height advantage and go straight nose down on them, firing rockets in front of their nose, and keep driving them back. If anyone does this to you a good counter is to turn and swing yourself under him, so you are looking at the enemy finish his dive while you have a nice shot at his underbelly.

Ground Targets

COVER

The most important thing when dealing with ground targets is using cover. Buildings, cranes are good, and if you get low enough even palm trees can hide you and break an AA lock. On a map like Sharqi there is no reason you should ever be more than 100m from a good piece of cover.

Altitude

IF you know all air threats are down, altitude is pretty darn good assuming your gunner can take out a mobile AA or stationary AA with a tv missile every time. Usually I will get up high to see any targets, take down any armor, and then get back down to check a flag or on enemy air vehicles.

Misc

Communication ftw – Always try to be on TS or Vent with your gunner, or at the very least Voip so you can coordinate attacks or verbally spot things for each other.

Speed – Keep it UP. I don’t know why people like slowing down so much, especially on Ghost Town or Sharqi. There is going to be infantry everywhere, many of which probably have AT rockets. IMO these maps are meant to be flown low and fast, though it poses a problem when you start lagging.

Edit: Thanks you to whichever mod moved it

Last edited by Flaming_Maniac (2007-01-15 13:45:32)

CrazeD
Member
+368|6884|Maine
Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
bobby177
Member
+129|6685|Texas.. getting out asap

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
Marlboroman82
Personal philosophy: Clothing optional.
+1,022|6835|Camp XRay

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
i hate snipers, and people that rip apart someones post because of one phrase.

if you have not figured out who i am talking about its you asshole. make a couple of guides and then let us judge you on your tactics.

Last edited by Marlboroman82 (2007-01-15 12:46:45)

https://i98.photobucket.com/albums/l250/marlboroman82/Untitled-8.png
King_County_Downy
shitfaced
+2,791|6809|Seattle

Fuckin A

Nice guide Maniac!  I think I just learned a couple new tricks
Sober enough to know what I'm doing, drunk enough to really enjoy doing it
Flaming_Maniac
prince of insufficient light
+2,490|6918|67.222.138.85

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
You aren't flying fast or low enough. If you really are moving through the city and staying under cover you will never let a car do more than a couple hits to you, when he is probably so close it is easy to fly behind something and tv him. Of course if you are low and hovering you will get taken down quickly, but if you keep moving it isn't a problem. Speaking from experience on the hummer side, the easiest choppers to take down are the ones that are hovering high because they don't even know where it's coming from.
MT_Androo
Banned
+122|6681|The Suburb at Karkand

Marlboroman82 wrote:

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
i hate snipers, and people that rip apart someones post because of one phrase.

if you have not figured out who i am talking about its you asshole. make a couple of guides and then let us judge you on your tactics.
Cybyer prawnt, anyways creec ill add ya to my xfire so we can 1v1 or 2v2 if ya got some1..
CrazeD
Member
+368|6884|Maine

Flaming_Maniac wrote:

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
You aren't flying fast or low enough. If you really are moving through the city and staying under cover you will never let a car do more than a couple hits to you, when he is probably so close it is easy to fly behind something and tv him. Of course if you are low and hovering you will get taken down quickly, but if you keep moving it isn't a problem. Speaking from experience on the hummer side, the easiest choppers to take down are the ones that are hovering high because they don't even know where it's coming from.
I'd love to know what maps you play that allow your chopper to completely vanish.


It's great fun killing newbies in helicopters who fly 10 feet off the ground with a tank round.


Marlboroman82: Go for it.

http://www.clanafterdeath.com/index.php?showtopic=330

And by the way, I don't really care if you like my advice. He posted it here so people could reply to it, and I did just that.
Snake
Missing, Presumed Dead
+1,046|6778|England

Use the natural terrain. Example: FuShe. Someone is manning the AA site on the hilltop CP near the PLA uncap (Bridge Camp).
Solution? Fly under the ridge line. He cannot aim his AA down low enough. Either lean back a bit and let a TV off at it, or just fly along the valley and then right up in front of it, all guns blazing.

Flying low and hard, amongst the trees is a very common tactic that I use to avoid AA fire, since the trees break up the lock tone. It works every time, without fail. Especially if you dont know where the AA actually is. Theres no point flying randomly around in the air if you cant see the thing - you may be flying towards it for all you know, by which time its too late.
Flaming_Maniac
prince of insufficient light
+2,490|6918|67.222.138.85

CrazeD wrote:

Flaming_Maniac wrote:

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
You aren't flying fast or low enough. If you really are moving through the city and staying under cover you will never let a car do more than a couple hits to you, when he is probably so close it is easy to fly behind something and tv him. Of course if you are low and hovering you will get taken down quickly, but if you keep moving it isn't a problem. Speaking from experience on the hummer side, the easiest choppers to take down are the ones that are hovering high because they don't even know where it's coming from.
I'd love to know what maps you play that allow your chopper to completely vanish.


It's great fun killing newbies in helicopters who fly 10 feet off the ground with a tank round.


Marlboroman82: Go for it.

http://www.clanafterdeath.com/index.php?showtopic=330

And by the way, I don't really care if you like my advice. He posted it here so people could reply to it, and I did just that.
Post it on BF2s so people don't have to register to see it, I would like to look at it.

The map I think about when I write about that is Sharqi. If you go straight down a road so much shit is in the way a tank can't hit you, and if one was on that road you would see it and obviously not do that, but get some altitude and take it out. These were advanced tactics, I was assuming that no one would be stupid enough to stay below 50m while there was a tank right in front of them. I'm not telling people to go on a map like Dalian and fly 10 feet above the ground, staying around 200m the whole time like I see some pilots doing makes you a very obvious target and one easy to take down.
Redkill
Member
+6|6573
How high you need to fly depends on the map and on your opponents, on dalian when the jet whores aren`t really bothering me I fly at about 100 feet, this gives me room for dodging tv`s. As I said, it all depends on the map, why would you fly low on Zatar when there is absolutely no cover.
ScarletPimpFromHell
... this one goes to 11.
+12|6600|Sydney, Australia
Hmmm, out of date or broken link there champ ...
UnknownRanger
Squirrels, natures little speedbump.
+610|6557|Cali
i got my own tactics baby!!!!!
CrazeD
Member
+368|6884|Maine

Flaming_Maniac wrote:

CrazeD wrote:

Flaming_Maniac wrote:


You aren't flying fast or low enough. If you really are moving through the city and staying under cover you will never let a car do more than a couple hits to you, when he is probably so close it is easy to fly behind something and tv him. Of course if you are low and hovering you will get taken down quickly, but if you keep moving it isn't a problem. Speaking from experience on the hummer side, the easiest choppers to take down are the ones that are hovering high because they don't even know where it's coming from.
I'd love to know what maps you play that allow your chopper to completely vanish.


It's great fun killing newbies in helicopters who fly 10 feet off the ground with a tank round.


Marlboroman82: Go for it.

http://www.clanafterdeath.com/index.php?showtopic=330

And by the way, I don't really care if you like my advice. He posted it here so people could reply to it, and I did just that.
Post it on BF2s so people don't have to register to see it, I would like to look at it.

The map I think about when I write about that is Sharqi. If you go straight down a road so much shit is in the way a tank can't hit you, and if one was on that road you would see it and obviously not do that, but get some altitude and take it out. These were advanced tactics, I was assuming that no one would be stupid enough to stay below 50m while there was a tank right in front of them. I'm not telling people to go on a map like Dalian and fly 10 feet above the ground, staying around 200m the whole time like I see some pilots doing makes you a very obvious target and one easy to take down.
Sorry, I changed the permissions so you can see it now.

http://www.clanafterdeath.com/index.php?showtopic=330
ThaReaper
Banned
+410|6851
CrazeD guide sucks.. I like Maniacs.. wanna 1 v 1 CrazeD?
Ubersturmbannfuhrer
I am a fucking homosexual
+211|6818|Parainen, Finland

CrazeD wrote:

Sure...fly close to the ground, so a tank/FAV/line backer will shoot you...good thinking.

I hate pilots that fly close to the ground...
You shouldn´t hate them, these are the sorts of pilots that I need, I love the fast pace where you need fast reactions and switching guns all the times, this is sweet and gives an extra kick to the game!!!!
This also gives you better chances to take out buggies and infantry, which gives you good points!!!!

Besides, If the gunner misses an APC for example, which many newbie gunners and good gunners do, then the pilot can take it out fast with hellfire!!! I think that Maniac had this in mind too...

This is even more important when there are mobile AA:s around, cause high up in the air and the gunner misses, well...we all knows how this ends....


Tanks, FAV:s, Linebackers have harder time to hit you  if the chopper moves fast and low on the map.
(a Captain should know this, I don´t know why you even bothered to write this stupid comment)

Loved the plane tactics, We do it the same way, but i prefer to shoot bombers in the ass, somehow I find it easier!!!

Thank you for a good guide, I hope that many reads this who really needs this info!!!! Cause there are tons of them out there!!!!

+1 for you, even though you deserve at least 2 IMO!!!!

-Uber
Flaming_Maniac
prince of insufficient light
+2,490|6918|67.222.138.85

Redkill wrote:

How high you need to fly depends on the map and on your opponents, on dalian when the jet whores aren`t really bothering me I fly at about 100 feet, this gives me room for dodging tv`s. As I said, it all depends on the map, why would you fly low on Zatar when there is absolutely no cover.
Exactly.

Edit: Ubersturmbannfuhrer knows what I'm talking about too, thanks guys.

Last edited by Flaming_Maniac (2007-01-15 15:30:22)

CrazeD
Member
+368|6884|Maine
I go low to rape a flag, but when going from flag to flag I stay up high. Although it is purely situational.

The thoughts going through my head were the pilots that fly 3 feet off the water and keep the nose pointed straight down so you never ever have a shot unless they just happen to pop up.

My style of flying involves giving gunners the best possible opportunity to shoot stuff. If they see something that I don't, they can take a shot. If you're at a 60 degree angle to the water which you are 3 feet away from, the only thing you're going to shoot are some fish.
Flaming_Maniac
prince of insufficient light
+2,490|6918|67.222.138.85

CrazeD wrote:

The thoughts going through my head were the pilots that fly 3 feet off the water and keep the nose pointed straight down so you never ever have a shot unless they just happen to pop up.
That wasn't what I meant, but I think you get what I'm saying now. I always fly for my gunner, showed by his stats (http://bf2s.com/player/57572526/ , http://bf2s.com/player/69886199/), my 1.5 helo k/d (rofl) and our video (in my sig). Trust me, I know how to give my gunner a good shot, I don't fly for myself.

Last edited by Flaming_Maniac (2007-01-15 15:46:04)

FoShizzle
Howdah Lysozyme
+21|6839|Pittsburgh, PA
I don't understand why you guys are flaming Flaming_Maniac (no pun intended)...unless you are damn seat switcher or a gunner that doesn't get a chance to get a kill becuase the pilot is pwning with the rockets.  I fly as low as the ground will let me and I have a much higher survivability rate because of it.  I hate the asshats that take off and fly high right up the middle of the map with complete ignorance of what threats are out there.  Sure flying low is going to garner you a tank round now and again.  So what? It's better than some fucking noob in an IGLA getting a no skill kill after I've used my flares to avoid a jet.
CrazeD
Member
+368|6884|Maine

FoShizzle wrote:

I don't understand why you guys are flaming Flaming_Maniac (no pun intended)...unless you are damn seat switcher or a gunner that doesn't get a chance to get a kill becuase the pilot is pwning with the rockets.  I fly as low as the ground will let me and I have a much higher survivability rate because of it.  I hate the asshats that take off and fly high right up the middle of the map with complete ignorance of what threats are out there.  Sure flying low is going to garner you a tank round now and again.  So what? It's better than some fucking noob in an IGLA getting a no skill kill after I've used my flares to avoid a jet.
That's why you....wait for it.....shoot the IGLA!!! WOW!

The TV missle goes about 445M, the IGLA does not.

And I wasn't flaming Flaming_Maniac, I was just criticizing.
deathpunker
Member
+1|6524
not too much new info for me but quite good for beginning pilots so thumbs up
OAZ-398
Member
+1|6601
as a beginning helowhore i must say that this is indeed very helpfull to me.
if i could u would get +1 for this usefull info.
Redkill
Member
+6|6573
Good guide for beginners or people that don't know everything about choppers, and if ur gonna put some useless flaming in here saying about how you are the best, then tell me why you read this guide, stfu crazed. Flaming from what I see from your guide and your gunners stats you are a good map pilot (Kind of guy that's not the best at 1v1's but gives his gunner a lot of kills on almost every kind of map-situational).
CrazeD
Member
+368|6884|Maine
When did I say I was the best?

By 1v1, do you mean chopper vs chopper? If I have a decent gunner I usually win heli fights.

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