sonneillon
Member
+4|7060|where the fuck am i?
I played with the sniper class quite a bit in 2142 and failed to find whats better about the Zeller-H. To me it seemed to be a little bit more accurate (if that) but with less ammo. It still takes more than one hit to kill someone with it, just like the other sniper rifles, and you can't hit anyone through windshields with it.
LT.Victim
Member
+1,175|6991|British Columbia, Canada
The sniper rifles suck in BF2142..

I couldn't hit shit cause of that dam movement..

Its so retarded..
MURcarnage
CAPS LOCK IS CRUISE CONTROL FOR COOL!
+86|7086|San Francisco, CA

LT.Victim wrote:

The sniper rifles suck in BF2142..

I couldn't hit shit cause of that dam movement..

Its so retarded..
try sniper rifle in real life. see if you can get it 100% steady like in BF2 while holding it..standing up, and crouching. kthks.
InviSniper
The first true Sniper.
+95|7072|Cumberland, MD, USA
I've killed a deer at 140 yards crouching before.
yuckfou09
hide your terrorists ^,^
+94|7105|Ft. Drum, NY
sooooo 2142 is REAL life? cool when do i get my active camo? christmas?
sonneillon
Member
+4|7060|where the fuck am i?
Guys just tell me if you found any differences between the rifles; advantages and disadvantages.
specialistx2324
hahahahahhaa
+244|7117|arica harbour

sonneillon wrote:

I played with the sniper class quite a bit in 2142 and failed to find whats better about the Zeller-H. To me it seemed to be a little bit more accurate (if that) but with less ammo. It still takes more than one hit to kill someone with it, just like the other sniper rifles, and you can't hit anyone through windshields with it.
well if what you say is true, then how come in one of the 2142 websites, the pan asian and the european base sniper rifles ( sorry i dont know all the names yet) does 80 points of damage.

that Zeller H has 3 rounds per clip, and according to the website does 100 points of damage and you can take out most heavy armored troops with one blast and instantly kill a lightly armored trooper. thats comming straight from the website.

the base rifles i believe has 5-6 rounds per clip. if the zeller H has only 3 rounds per clip and does the same damage as the base sniper rifles, then it seems counter productive . and the zeller H is supposed to be anti material.

at the same time they dont want all your chestshots being 100% kills.

the zeller H is a tier 4 unlock, there better be something special with that damn thing. if its only 3 rds per clip, it better have a nasty punch..

i have been playing online fps for a long time.. everytime you have a gun that has less rounds than an ordinary gun , it will 9 times out of 10 do more damage.

a perfect example.

ak 101-   damage 34 pts per round.... each clip has 30 rounds
G3         damage 45 pts per round    each clip has 20 rounds

see the point.  its really retarded to make a level 4 sniper unlock with 3 rounds per clip and having the same damage dealt as a base rifle with 5 -6 rounds on it. id say the zeller H must do more one shot kills to the chest of a enemy soldier with full health.
stryyker
bad touch
+1,682|7148|California

sonneillon wrote:

Guys just tell me if you found any differences between the rifles; advantages and disadvantages.
All it takes is a google search

ffs.
sonneillon
Member
+4|7060|where the fuck am i?
I'll tell you, you will be only lucky mofo to find someone who doesnt run with extra armor because it is available to every class. I did not have one, one hit kill the whole time I played, with the exception of headshots. And besides looking at stats I was hoping to get info on personal experience with the rifle.

Last edited by sonneillon (2006-09-28 21:31:18)

stryyker
bad touch
+1,682|7148|California

Personal experience?

its not worth the time and effort.

Example, the amount of time i played with the Park/Moretti -- I would hit them once, they would run for cover. And then a pod would land on me.

For the amount of movement NEEDED in 2142, the super long range sniping is obsolete. Your best chance is to use the AV-R to snipe people, because its a one hit kill
Ty
Mass Media Casualty
+2,398|7203|Noizyland

An added bonus is it is an anti material sniper rifle. It means it can get rid of C4 and mines.

However, I'm currently campaigning for a Sniper Rifle unlcok improvement.

You've got to admit, I looks cool and sounds prety cool too.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
VspyVspy
Sniper
+183|7101|A sunburnt country

Ty wrote:

An added bonus is it is an anti material sniper rifle. It means it can get rid of C4 and mines.

However, I'm currently campaigning for a Sniper Rifle unlcok improvement.

You've got to admit, I looks cool and sounds prety cool too.
Where do we sign Ty?
Ty
Mass Media Casualty
+2,398|7203|Noizyland

Sorry, it's part of the hush-hush special testers group. The good news is that most people want it better there too. However I can voice you guys' opinions there. Currently the Sniper rifle has three bullets per magazine. That's ridiculous, most likely that will be improved to at least five. I'm also asking if the scope can be made easier to use as well.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
stryyker
bad touch
+1,682|7148|California

Ty wrote:

Sorry, it's part of the hush-hush special testers group. The good news is that most people want it better there too. However I can voice you guys' opinions there. Currently the Sniper rifle has three bullets per magazine. That's ridiculous, most likely that will be improved to at last five. I'm also asking if the scope can be made easier to use as well.
is the FP Beta forum still running? i assume thats where this info is coming from
J3ST3R
Member
+59|6942|Vancouver, Canada
Ea said that they toned down the sway on the sniper rifles alot  so they should be easier to use, and what specialistx2324 said
LT.Victim
Member
+1,175|6991|British Columbia, Canada

stryyker wrote:

Ty wrote:

Sorry, it's part of the hush-hush special testers group. The good news is that most people want it better there too. However I can voice you guys' opinions there. Currently the Sniper rifle has three bullets per magazine. That's ridiculous, most likely that will be improved to at last five. I'm also asking if the scope can be made easier to use as well.
is the FP Beta forum still running? i assume thats where this info is coming from
No, hes apart of the few that get to BETA test the whole game - all maps and crap..
stryyker
bad touch
+1,682|7148|California

LT.Victim wrote:

stryyker wrote:

Ty wrote:

Sorry, it's part of the hush-hush special testers group. The good news is that most people want it better there too. However I can voice you guys' opinions there. Currently the Sniper rifle has three bullets per magazine. That's ridiculous, most likely that will be improved to at last five. I'm also asking if the scope can be made easier to use as well.
is the FP Beta forum still running? i assume thats where this info is coming from
No, hes apart of the few that get to BETA test the whole game - all maps and crap..
*mumbles under breath*

damn southerhemis
bob_6012
Resident M-14 fanatic
+59|7084|Lancaster Ohio, USA
I think it's cool that the sniper rifle drifts around...they've made it more realistic. Too bad we got people bitching about it already, that'll be one of the first things nerfed. Hitting a small target at range is not hard to do, all it takes is practice. I myself can consistently nail pop cans at 200 yards with my rifle no problem, I've even nailed a groundhog at about 350 yards once and those things are rather small.  Just practice guys...get familiar with the weapon...that's all it boils down to.

Edit: Added more stuff on my mind.

Last edited by bob_6012 (2006-10-03 07:27:27)

stryyker
bad touch
+1,682|7148|California

bob_6012 wrote:

I think it's cool that the sniper rifle drifts around...they've made it more realistic. Too bad we got people bitching about it already, that'll be one of the first things nerfed. Hitting a small taret at range is not hard to do, all it takes is practice. I myself can consistiently nail pop cans at 200 yards with my rifle no problem. Just practice guys...that's what it boils down to.
but then it boils down to the difference between real life shooting, and the game.

Because you cant steady the gun any better in the game after practice, it still wobbles
bob_6012
Resident M-14 fanatic
+59|7084|Lancaster Ohio, USA
Yeah but won't you get used to the wobble after a certain amount of time, ya know to where ya can predict what it's going to do. That's what I'm trying to get across here. What they need to do is add a feature where ya can have a bi pod, or be able to steady the rifle against a rock or flat surface or something, that would be really neat.

Edit: Added another thought.

Last edited by bob_6012 (2006-10-03 07:27:54)

specialistx2324
hahahahahhaa
+244|7117|arica harbour
well thats good that the rifle drifts a bit, no more snap shooters like in karkand or wake island kinda thing.

i want you guys to take a look at this

http://bf2142fever.com/content/Zeller-H … iper_Rifle

it says it can do 100 points of damage (if i am reading it correctly). none of that cheap 95 pts of damage that Bf2  sniper rifles do.

its a tier 4 unlock and from what i hear,it has a big bang.

it only has 3 rounds. and like i said, why should i unlock this rifle when the base rifles do just about the same thing. i mean has DICE really lost their mind? the base rifles cary 5 rounds at least.  based on the website, they are kinda saying, that this unlockable rifle can kill with one shot ( excluding a head shot which of course kills with one shot).

in BF2 if you noticed, a full health person was nearly impossible to kill with a shot to the chest with a rifle. they always had 95 percent health gone. plus there is no scope drift.

now in 2142, if this Zell H does that much damage of 100 there has to be a catch... scope drift to this rifle and base rifles of 2142.

the unlock has to be a one shot kill for one good reason: if you shoot a person with the Zeller H that in the chest, there will be an insane amount of scope drift. that dude you shot with the zeller H better be dead because if not and he runs away and yet if you can see him, it will be impossible to realign another shot, because it takes a while for the drift to die down with little movement of the rifle on your part. in addition, that fool wont dare stick his head out so that you can get the "leftovers"

and if what stryker said was true, then DICE screwed up again. either you get rid of the scope drift so sniper rifles are not necessary one shot one kill (unless in the head), or you can put some drift into the sniper rifle but you better put that one shot one kill thing ( and i mean a nice bullet to the chest).

thats what i think.
DirtyMexican
I knife Generals
+278|6965|Search Whore killing fields

yuckfou09 wrote:

sooooo 2142 is REAL life? cool when do i get my active camo? christmas?
-Dear Santa
I would like a Mech Walker for christmas.


You can just leave it in the drive way
starman7
Member
+15|7153
From what I see, the unlock sniper has 2 advantages
First, it does more anti-materiel damage
Second, it does 100 damage rather than 80, such that if there is no damage loss due to distance/armor, it's a guarenteed 1-shot kill.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6896
Also remember that the Zeller doesn't kill in one hit at very long range, the guns lose power at distance now so if you get a hit with the zeller it might not be a one hit kill but will still do sh!t loads of damage.
Proxus
Member
+4|6883
the game is gonna be completely different than what it was like in beta anyways >_> why don't people just buy the game or go play it at a local cyber cafe to answer their questions... its not like anyone here is an all knowing god of knowledge in regards to EA/DICE's Dev thinking...

in the tuning beta ... they all sucked. Things will change... hopefully...
I still prefer the knife > sniper rifle

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