I would like to have the option to "cook" the nade before you throw it.
Cooking a nade is one of the things to do to surprise your enemy. When you cook a nade you are pulling the pin and holding the live grenade in your hand for a few seconds before you throw it . This would give the enemy less time to run like a gazelle away form the exploding ordnance. The sound of the nade being primed could be a drawback though.
Another thought about Claymores.
It would be nice to have the option to have your claymore go off by means of a clacker (a hand held detonator device like special ops c4) aswel as the standard motion detection (or trip wire for that matter) . The clacker would be beneficial in an ambush situation for example a liniar ambush where you want to open fire in the middle of the convoy or patrol to unleash maximum damage on the enemy.
I am not to sure if the claymores in the game have a killing arc or just explode and have a 360 degree blast radius(like C4). It would be good if the primary blast pattern of a claymore had an arc of 180 degrees wide and have a kill zone in a pie-shaped wedge of 60 degrees. This would make the claymore more like the real thing and give the player more thought on the positioning.
Post away and tell me your thoughts on the above matters.
I hope I have not created any duplicated topics.
Gavin.
Cooking a nade is one of the things to do to surprise your enemy. When you cook a nade you are pulling the pin and holding the live grenade in your hand for a few seconds before you throw it . This would give the enemy less time to run like a gazelle away form the exploding ordnance. The sound of the nade being primed could be a drawback though.
Another thought about Claymores.
It would be nice to have the option to have your claymore go off by means of a clacker (a hand held detonator device like special ops c4) aswel as the standard motion detection (or trip wire for that matter) . The clacker would be beneficial in an ambush situation for example a liniar ambush where you want to open fire in the middle of the convoy or patrol to unleash maximum damage on the enemy.
I am not to sure if the claymores in the game have a killing arc or just explode and have a 360 degree blast radius(like C4). It would be good if the primary blast pattern of a claymore had an arc of 180 degrees wide and have a kill zone in a pie-shaped wedge of 60 degrees. This would make the claymore more like the real thing and give the player more thought on the positioning.
Post away and tell me your thoughts on the above matters.
I hope I have not created any duplicated topics.
Gavin.
Last edited by ghostdogfitton (2005-10-26 05:44:56)