Not sure if these have been mentioned before, but these are the bugs that I experience most often and would love to be fixed:
1. Defib error, if you click at the wrong time (too quickly usually) it doesnt work, often giving a stuttering defib sound, but no animation.
2. Parachutes not opening, if you touch anything while you are falling you can't open a parachute, 90% of my suicides are from parachutes not opening as they are expected to ( There is no point using the word 'realism' when answering this point, try junping off a 20 foot building, deploying a parachute successfully, then packing it in <5 secs, its already wildly unrealistic, I just want the parachute to open reliably).
3. Heli guided missile locks, by this i mean u can click on the screen as often as you like but the missile won't fire, you have to change to gun view then back to missile to make it work again.
I'm not sure if this is a bug, but often I see a claymore at an extreme distance and the thing goes of without me anywhere near it, other times claymores can be within a foot or two of a player, including me and not go off, the range seems to vary by a huge amount, shouldn't they only detonate if u touch them?
Finally since 1.2 I think it was, when I get into a chopper on certain maps I get pausing of the game, anyone else experience this?
1. Defib error, if you click at the wrong time (too quickly usually) it doesnt work, often giving a stuttering defib sound, but no animation.
2. Parachutes not opening, if you touch anything while you are falling you can't open a parachute, 90% of my suicides are from parachutes not opening as they are expected to ( There is no point using the word 'realism' when answering this point, try junping off a 20 foot building, deploying a parachute successfully, then packing it in <5 secs, its already wildly unrealistic, I just want the parachute to open reliably).
3. Heli guided missile locks, by this i mean u can click on the screen as often as you like but the missile won't fire, you have to change to gun view then back to missile to make it work again.
I'm not sure if this is a bug, but often I see a claymore at an extreme distance and the thing goes of without me anywhere near it, other times claymores can be within a foot or two of a player, including me and not go off, the range seems to vary by a huge amount, shouldn't they only detonate if u touch them?
Finally since 1.2 I think it was, when I get into a chopper on certain maps I get pausing of the game, anyone else experience this?