Poll

Changes?

Make it more accurate20%20% - 58
Make it more powerful25%25% - 74
(above) both38%38% - 111
Leave it6%6% - 20
Making it more powerful will unbalance the game...6%6% - 20
N3rF IT!!1!!1%1% - 4
Total: 287
MuseSeeker
2142 Soldier: Behenaut
+110|7051|EUR
Is it me or does the mini gun on the blackhawk feel pretty lame now? I think I could do more damage with my pistol some times. I mean comon its a MINIGUN! I say bring her back to her glory in 1.3!

https://img281.imageshack.us/img281/9898/untitled19ty.jpg

Lets hear your opinion...

Last edited by MuseSeeker (2006-04-27 11:22:24)

SaladForks
/ph34r
+129|6858|Eastern USA
I voted for accuracy, actually. Adding power would bring it back to its old self, and totally unbalance the normal gameplay, like Mashuur for example. However, it's not that great at all as it is, so I say improve something that wont make it totally unfair but atleast add some good to it.
MuseSeeker
2142 Soldier: Behenaut
+110|7051|EUR

SaladForks wrote:

I voted for accuracy, actually. Adding power would bring it back to its old self, and totally unbalance the normal gameplay, like Mashuur for example. However, it's not that great at all as it is, so I say improve something that wont make it totally unfair but atleast add some good to it.
Thanks for the comment, well thought, +1 to you.
Leebster
Member
+22|7024|Sharqi Peninsula
I agree, now whenever I get in the o mighty Black Hawk and get in a gunner seat.  I feel like I am lobbing tennis balls at people.  Even when we arent moving a lot I cannot hit them which usually means in AT hitting us with a rocket, or some guys getting shot out of the chopper.  Hopefully NOT the pilot.  The minigun should def be given back its power AND accuracy.  To remedy the almost unstopppable fortress from owning everything, AT rockets should be given MORE power.  They can already kill infantry with one hit, so its not like increasing the power is going to change that.  Also it would give the people who don't want the minigun something so that they don't get screwed in the process.  Just a little something so that everyone is happy.
cpt.fass1
The Cap'n Can Make it Hap'n
+329|6972|NJ
I say make it more powerful but less accurate(not that it's accurate right now). It is a minigun but it's on a choper chopers move it's hard to shot and hit things.
TheDarkRaven
ATG's First Disciple
+263|6900|Birmingham, UK
I am inclined to agree with accuracy, and I did vote for that. However, I was on Mashtuur today when I stole the Blackhawk and *hangs head in shame* flew it a little and spawn camped. However, I was shooting stright at the guy (remember, I was stationary) and I couldn't do a thing to kill him. Eventually got him, but then I overheated! Terrible travesty!
Superslim
BF2s Frat Brother
+211|6968|Calgary
Should send this post to EA. The guns are lame.
E7IX3R
is drunk and crazy
+216|6964|UK
I got 5 kills flag hopping the other day on mashtuur. took me an hour to kill each bastard though.

they should have made the mec chopper more powerful and not nerfed the guns
Mike_J
Member
+68|6945
accuracy?!?!  that thing is precise.  it may seem inaccurate because of how much less damage it does than it used to.  it practically shoots rubber bullets now.  i guess i like the balance now, but it sure was disheartening going from something so powerful to something so weak.
Cougar
Banned
+1,962|7041|Dallas
I think setting it back to the way it was and making the thing paper thin would be a good idea.  That way both sides are satisfied.
Mr. Bondt
The name was Bondt...
+6|6851|The Netherlands
Let's just leave it.
I never played Mashtuur because of those miniguns on the Black Hawk.
Every round was a slaughter.
Now I realise it's such a great map
WilhelmSissener
Banned
+557|7009|Oslo, Norway
ever seen a minigun shooting In a video or something, notice how it looks VERY strong, now look before it gotnerfed, it was weak than too...
SaladForks
/ph34r
+129|6858|Eastern USA
I know that it is very accurate right now, just not as much 'splash', which is why it thought to be inaccurate. However, if the chopper were more powerful, like its old self, then the change in the past patch would have been pointless. What I'm saying is improve the accuracy so you're improving SOMETHING as opposed to NOTHING, as this forum is trying to find what 'something' these people want.

Hmm, this is harder to explain. For a summary, change something small so you don't change nothing.

Last edited by SaladForks (2006-04-27 12:19:34)

Capt. Foley
Member
+155|6864|Allentown, PA, USA
i refuse 2 use the blackhawk
u have a better chance of killing a person sitting in F5 and shooting with ur pistol
Firestarter
Member
+12|6890
The reason the Minigun/Vulcan is so weak is because people think there is splash damage...wrong...it actually fires WAAAAAAAAAY too fast for it to be real, reduce the firing rate by 1/4 and it'll be real, and it also takes a good pilot to make a good angle
Naughty_Om
Im Ron Burgundy?
+355|6909|USA
guys.... the bhawk was lame before IT WAS AN ATTACK chopper before... now it serves its purpose... transport.

i say leave it.
Firestarter
Member
+12|6890

Naughty_Om wrote:

guys.... the bhawk was lame before IT WAS AN ATTACK chopper before... now it serves its purpose... transport.

i say leave it.
Yeah i guess you're right +1 Karma! w0000000t.....
[CANADA]_Zenmaster
Pope Picard II
+473|7022

Firestarter wrote:

The reason the Minigun/Vulcan is so weak is because people think there is splash damage...wrong...it actually fires WAAAAAAAAAY too fast for it to be real, reduce the firing rate by 1/4 and it'll be real, and it also takes a good pilot to make a good angle
Following your logic, the minigun is weak because it fires way too fast or it is weak because people think it has splash damage. Reducing it by 25% is the magic real number, and people weren't shooting it at good angles before so thats why it sucked.

I believe you are wrong on all counts regardless of how you interpret that mangled sentence above.

The reason the minigun is weak is because it got nerfed to the point that its hits either do not register, they register and do little to no damage, or the accuracy on the gun was always so horrible, that removing the splash that compensated for its horrible accuracy was the quick solution DICE implemented.

Ever try hitting things in the other flying tubs? They suck horribly too, yet they have the same guns mounted on the FAVs that totally destroy anyone foolish enough to walk in front of their fire. I think DICE fucked up the plane mounted guns to the point that they really can't hit shit (which is not reality), and they compensated for the BHawk by adding that splash damage. Not many people fly the other tubs, so DICE let it slide, like every other beta problem with this game. People bitched about the BHawk, they nerfed it, and now you have three armies with useless choppers, that cannot put down suppressing fire, which, if you have a clue, is what they do.

The miniguns suck is NOT because people aren't using them right (e.g. bad angles) or because it fires too fast (that gun sucks! it fires too fast! rofl).
RoofusMcDoofus
Member
+15|6851

Firestarter wrote:

The reason the Minigun/Vulcan is so weak is because people think there is splash damage...wrong...it actually fires WAAAAAAAAAY too fast for it to be real, reduce the firing rate by 1/4 and it'll be real, and it also takes a good pilot to make a good angle
If you think it fires way too fast in game, that is to mean, faster than the real thing--you're sadly mistaken.  Gatling guns were shooting 3000 rounds per minute back in the 1890's, when they adopted that new-fangled electric motor thing!  That's 50 rounds per-second, for the mathematically challenged.  The M134 "minigun", the gun that can service Black Hawks today, and was made famous in Vietnam, is selectable between 2000, and 4000 rounds per minute.  If anything, I doubt the games' network code could handle that sort of load.  i.e. What you witness in game is nowhere close to the true power of the real gun, which would of course completely imbalance the game even worse that it currently is, even if it were possible to do. 

Realistically, the gun should not be as accurate as it is in game, and should instead produce more of a "cone of fire", than a pin-point accurate stream of bullets--and it would actually make it more effective and easier to use, if it WERE NOT as accurate as it is, which might seem counterintuitive to some people.

p.s.  The minigun is called a minigun, because it's a scaled down version of the 20mm M61 Vulcan, firing instead 7.62x51 NATO rounds.
[CANADA]_Zenmaster
Pope Picard II
+473|7022

ViP.ShooTa wrote:

okies did some digging into this as it intruiged me

points of intrest for the minigun [HMG_M134] ( which was done by the EA/DIce programmer called fli )

RPM =900
ObjectTemplate.velocity 500
ObjectTemplate.heatAddWhenFire 0.01
ObjectTemplate.coolDownPerSec 0.4
ObjectTemplate.overheatPenalty 3

[they took the next bit out by making the force 0]
                              ObjectTemplate.detonation.explosionMaterial 40
                              ObjectTemplate.detonation.explosionRadius 0.25
                              ObjectTemplate.detonation.explosionForce 0
                              ObjectTemplate.detonation.explosionDamage 200

ObjectTemplate.minDamage 1
ObjectTemplate.damage 60


ObjectTemplate.weaponHud.deviationFactor 5
ObjectTemplate.weaponHud.maxVisualDeviation 18
ObjectTemplate.weaponHud.minVisualDeviation 2



Comparing it with a .50 cal from a USMC LJeep
ObjectTemplate.velocity 500
ObjectTemplate.heatAddWhenFire 0.02
ObjectTemplate.coolDownPerSec 0.4
ObjectTemplate.overheatPenalty 2

ObjectTemplate.tracerInterval 3
ObjectTemplate.tracerConvergeDistance 50
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 50

ObjectTemplate.deviation.minDev 0.25


===============

Basically the bullet speed is the same and the dmg of the minigun is +10 more than the .50 cal - oh and the .50 over heats quicker.....

but  - theres two areas which mention deviation - note that there not the same threads as well i couldnt find the matching ones (not there)

but basically the Minigun has a deviation off target of upto 5 every round fired - whereas the .50 has a minimum deviation of 0.25 ... basically what i read from that is that u miss morewith the minigun....



Oh and a comparison between the BH and a US heavy jeep ?


BH

ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 1000
ObjectTemplate.armor.hitPoints 1000
ObjectTemplate.armor.defaultMaterial 31

wreck hitpoints 500
hitpoints 1000
armour6 helecopter



JEEP

ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 1000
ObjectTemplate.armor.hitPoints 1000
ObjectTemplate.armor.defaultMaterial 71

wreck hitpoints 1000
hitpoints 1000
blast_sensitivity_softobject



PROJECTILE            BH         JEEP

small arms             -0.05       - 1
.50                        -0.2         - 0.5
minigun                 -0.05        - 0.05
shotgun                 -0.05        - 1
25mm                   -0.5          - 0.04
tank                      -1.5          - 1


Minigun vs human (non armour) - 1
.50 cal vs human (non armour) - 0.5



So to conclude that mess of stuff up there - the mini gun is less accurate than the 50 cal
and does less damage to humans - (suuuuuuure thats what it was designed for???)
the BH has the same armour count as a heavy jeep but the material is different
the BH takes less damage from small arms , .50 cal and shotgun than the JEEP ...BUt takes more damage from an APC cannon and a Tank  (why??)

so there we have it - choose a jeep over a blackhawk - it has a better troop killing gun and is more likely to survive a tank hit .
Naughty_Om
Im Ron Burgundy?
+355|6909|USA
isnt the vulcan featured on most F class jets?
deject
Got His War On
+37|7050|Golden, CO
Interesting find zenmaster.  From what I see, I'd say an increase in RPM to overcome the deviation defecit would cover it pretty good.
Naughty_Om
Im Ron Burgundy?
+355|6909|USA
guys, who cares what it does in RL, we are talking about the game. not how bad you would be obliterated if hit by it in real life.
fender
Member
+10|6922
When i am being shot at by the blackhawk, it is just like i am being attacked by a swarm of mosquito's

It definently needs something done to it, be this accuracy or a slight increase in power.  I no longer fear the sound of the gun when i am playing, i just keep doing what i was doing before.
[CANADA]_Zenmaster
Pope Picard II
+473|7022

deject wrote:

Interesting find zenmaster.  From what I see, I'd say an increase in RPM to overcome the deviation defecit would cover it pretty good.
Credit for that goes to: ViP.ShooTa from another thread please

http://forums.bf2s.com/viewtopic.php?id=19937&p=3

This thread discusses the blackhawk issue much more thoroughly, if anyone is interested I refer you to it instead of this current one.

Board footer

Privacy Policy - © 2025 Jeff Minard